Palkia G Lock and Lady Gaga

by Omar ~ December 30th, 2009.

Well, these are my 2 posts on this. decklist ideas. Go ahead and put in some input on things i could change.

Palkia Lock

Pokemon: 22

Palkia G2 Azelf (1 LA 1 MD)

3 Palkia G
1 Palkia G Lv. X
2 Luxray G
1 Luxray G Lv. X
4 Mesprit
3 Uxie
1 Uxie Lv. X
1 Bronzong G
1 unownG
1 Toxicroak G
1 Lucario G
1 Crobat G

Trainers/supporters: 26
4 Cyrus
4 Rosie’s
4 E-Gain
4 P-turn
3 P-Spray
2 NM
2 SP Radar
1 Bebe’s
1 Aarons Collection
1 Luxury Ball

Energy: 12
3 Call
5 Water
1 Warp
1 Psychic
2 Electric

And now for the Lady Gaga Decklist

Garchomp C Level XPokemon: 19
3 Luxray G
1 Luxray G lv. X
2 Garchomp C
1 Garchomp C Lv. X
2 Bronzong G
1 Dialga G
1 Dialga G Lv. X
2 Uxie
1 Uxie Lv. X
1 Toxicroak G
1 Lucario G
1 Crobat G
1 UnownG
1 Azelf

Trainers/Supporters: 28
4 Cyrus
4 Roseanne’s
4 E-gain
4 P-Turn
4 P-Spray
3 SP-Dar
2 NM
1 Aarons Collection
1 Bebe’s
1 Luxury Ball

Energy: 13
4 Call
4 electric
2 psychic
2 warp
1 Metal

Ive played both decks and there are a couple things i would like to put in both. I wanna get another Aarons and i want to get a premeir ball in both of them, but i dont know what i should take out for them.
Thoughts on the lists and thoughts on how to get those in?

Category: Deck Discussion, Deck Workshop | Tags: , ,
  • Ed

    Is Luxray G itself good enough to run multiples? I know the LvX is nice, but is the basic?

    I also noticed that you’re running Call Energy in both builds. Is that real important? It seems that there should be enough ways to get the basics you want, but maybe it helps the consistency and speed. I guess you can always get your basic energy with Cyrus/Roseanne.

    To me, the deck lists seem like control vs. tech. Is that how they play? Then, I think it comes down to what you think you’ll go up against. The Palkia/Mesprit build seems good against PokePowers while GaGa seems built to deal with a wide range of things. I suppose I kinda like the GaGa better for someone that really knows how to play each situation.

    If you know the opposing deck by seeing their initial starting Pokemon, then this GaGa build seems good. If you think it’s mostly PokePowers that will be rampant, then maybe Palkia Lock. I guess I’m leaning toward GaGa for you.

    You know this better than I, but is Honcho’s Command (and Target Attack, of course) good for you? I remember that Honcho’s Command shut down my Uxie deck just by getting 2 Power Sprays on the first turn. Once again, it’s something that if you know the opponent’s deck well, you get what you need for the situation.

    • It’s nice to have at least 2 of the basic in order to use Azelf as little as possible and fully use cards like Aarons. That way you can get the lv. X and an energy even instead of needing to get both pokemon. The list has been modified and im definately leaning toward Lady Gaga. Especially because in the other deck, there isnt any tech to get around mewtwo. haha. Abdi decided to start running that and the only way to get around it is to use dialga. And if they happen to be running something like Blaiken, i can just use garchomp and luxray and do a pretty good job. Here is an updated list of what it has turned into, and ill give you my thoughts on some of the cards after i give the list.

      Pokemon: 20
      x2 Luxray G
      x1 Luxray G Lv. X
      x2 Garchomp C
      x1 Garchomp C Lv. X
      X2 Dialga G
      x1 Dialga G Lv. X
      x2 Uxie
      x1 Uxie Lv. X
      x2 Unown G
      x1 Bronzong G
      x1 Crobat G
      x1 Skuntank G
      x1 Lucario G
      x1 Toxicroak G
      x1 Azelf

      Supporters: 10
      x4 Cyrus
      x3 Rosies
      x2 Aarons
      x1 Bebes

      Trainers: 17
      x4 E-gain
      x4 P-Turn
      x4 P-Spray
      x3 SP-Dar
      x1 NM
      x1 Luxury Ball

      Stadium: 2
      x2 Conductive Quarry

      Energy: 11
      x4 Metal (special)
      x2 Metal (basic)
      x2 Warp Energy
      x2 Electric Energy
      x1 Psychic Energy

      I figured if i have a 2-1 set of all the sp sets, i can be more balanced with the approach. If i see most decks, i can open with dialga. His deafen attack is one that throws off any deck it comes against. If i were to see a fire deck however, dialga would never see the field most likely, because he gets crushed. When this happens, i just use luxray and chomp which works very well. The skuntank G is to poisen in situations i need a little more damage and crobat is prized, or if i play something with a good pokepower up front i can poisen and turn it off, or even to help against Gengar, do just the right amount and KO between turn type deal.
      lucario and toxicroak are pretty self explanitory.

      Ill be testing this tomorrow at league to see a couple of different matchups. But lemme hear more thoughts. I like the idea of taking call out. Its pretty easy to get what i need without them, and it really doesnt help consistency as it does for normal decks. Honchcrow is only good against donk type decks, and if i go first, usually i have more then one basic, which means 2 people with 80+ health, which is hard to double donk. and dialga has resistance and deafen so i hope that slows them down enough, no trainers haha. let alone if i topdeck sprays i usually dont have enough SP’s on the field to do anything about it. So ill rely on my high HP and dialga.

      These decks are very much control. The SP decks that are consistent are able to control a wide range of decks and are able to pull something out of their ass somewhere. The powerlocks is a good strat, but i dont like the palkia lock as much as GG, idk why. Im also trying to get abdi to learn SP but hes very reluctant because the play style is a lot different then it is in a normal deck(i think he has issues when it comes to getting cards without claydol?)but hes continually testing decks like gengar gliscor and flychamp and grass decks with sceptile. Luckly, i dont think he can win against me with any of those except mabye flychamp if he T1 machamps. haha.

      The Porygon deck is really good. Ive played it somewhat here and there and it has the ability to really put some damage out t2 and never look back. Its also really fun, but i think it wont become great until after the next set when mode crash really gets goin, but thats a different story. Cant wait for you to be back so you can see the decks and we can test :)

  • Ed

    Is Luxray G itself good enough to run multiples? I know the LvX is nice, but is the basic?

    I also noticed that you’re running Call Energy in both builds. Is that real important? It seems that there should be enough ways to get the basics you want, but maybe it helps the consistency and speed. I guess you can always get your basic energy with Cyrus/Roseanne.

    To me, the deck lists seem like control vs. tech. Is that how they play? Then, I think it comes down to what you think you’ll go up against. The Palkia/Mesprit build seems good against PokePowers while GaGa seems built to deal with a wide range of things. I suppose I kinda like the GaGa better for someone that really knows how to play each situation.

    If you know the opposing deck by seeing their initial starting Pokemon, then this GaGa build seems good. If you think it’s mostly PokePowers that will be rampant, then maybe Palkia Lock. I guess I’m leaning toward GaGa for you.

    You know this better than I, but is Honcho’s Command (and Target Attack, of course) good for you? I remember that Honcho’s Command shut down my Uxie deck just by getting 2 Power Sprays on the first turn. Once again, it’s something that if you know the opponent’s deck well, you get what you need for the situation.

    • It’s nice to have at least 2 of the basic in order to use Azelf as little as possible and fully use cards like Aarons. That way you can get the lv. X and an energy even instead of needing to get both pokemon. The list has been modified and im definately leaning toward Lady Gaga. Especially because in the other deck, there isnt any tech to get around mewtwo. haha. Abdi decided to start running that and the only way to get around it is to use dialga. And if they happen to be running something like Blaiken, i can just use garchomp and luxray and do a pretty good job. Here is an updated list of what it has turned into, and ill give you my thoughts on some of the cards after i give the list.

      Pokemon: 20
      x2 Luxray G
      x1 Luxray G Lv. X
      x2 Garchomp C
      x1 Garchomp C Lv. X
      X2 Dialga G
      x1 Dialga G Lv. X
      x2 Uxie
      x1 Uxie Lv. X
      x2 Unown G
      x1 Bronzong G
      x1 Crobat G
      x1 Skuntank G
      x1 Lucario G
      x1 Toxicroak G
      x1 Azelf

      Supporters: 10
      x4 Cyrus
      x3 Rosies
      x2 Aarons
      x1 Bebes

      Trainers: 17
      x4 E-gain
      x4 P-Turn
      x4 P-Spray
      x3 SP-Dar
      x1 NM
      x1 Luxury Ball

      Stadium: 2
      x2 Conductive Quarry

      Energy: 11
      x4 Metal (special)
      x2 Metal (basic)
      x2 Warp Energy
      x2 Electric Energy
      x1 Psychic Energy

      I figured if i have a 2-1 set of all the sp sets, i can be more balanced with the approach. If i see most decks, i can open with dialga. His deafen attack is one that throws off any deck it comes against. If i were to see a fire deck however, dialga would never see the field most likely, because he gets crushed. When this happens, i just use luxray and chomp which works very well. The skuntank G is to poisen in situations i need a little more damage and crobat is prized, or if i play something with a good pokepower up front i can poisen and turn it off, or even to help against Gengar, do just the right amount and KO between turn type deal.
      lucario and toxicroak are pretty self explanitory.

      Ill be testing this tomorrow at league to see a couple of different matchups. But lemme hear more thoughts. I like the idea of taking call out. Its pretty easy to get what i need without them, and it really doesnt help consistency as it does for normal decks. Honchcrow is only good against donk type decks, and if i go first, usually i have more then one basic, which means 2 people with 80+ health, which is hard to double donk. and dialga has resistance and deafen so i hope that slows them down enough, no trainers haha. let alone if i topdeck sprays i usually dont have enough SP’s on the field to do anything about it. So ill rely on my high HP and dialga.

      These decks are very much control. The SP decks that are consistent are able to control a wide range of decks and are able to pull something out of their ass somewhere. The powerlocks is a good strat, but i dont like the palkia lock as much as GG, idk why. Im also trying to get abdi to learn SP but hes very reluctant because the play style is a lot different then it is in a normal deck(i think he has issues when it comes to getting cards without claydol?)but hes continually testing decks like gengar gliscor and flychamp and grass decks with sceptile. Luckly, i dont think he can win against me with any of those except mabye flychamp if he T1 machamps. haha.

      The Porygon deck is really good. Ive played it somewhat here and there and it has the ability to really put some damage out t2 and never look back. Its also really fun, but i think it wont become great until after the next set when mode crash really gets goin, but thats a different story. Cant wait for you to be back so you can see the decks and we can test :)

  • Ed

    I don’t have a whole lot of good input here, at the moment. I might once I get to play against you. Here are some random thoughts, though. Maybe one is good for something.

    How good is Skuntank G? You need a Stadium to use it. Is that easy and consistent to set up? What about just running an extra Crobat G instead of the Skuntank? Of course, it gives you the Flash Bite, but it can also poison with Toxic Fang and has a free retreat. Of course Crobat’s poison takes an attack and 2 energy (or 1 and a Gain), so that might be costly when only playing 1 Psy Energy. Skuntank seems better, but the stadium requirement may mean that you can’t play it at will. Crobat + Cyrus means you can place a damage and then either poison or PokeTurn for another damage.

    How good is Conductive Quarry, by the way? Is it a nice bonus, or is it a very important piece?

    Another topic for consideration… How rampant are Unown G and Q, nowdays? I was wondering if running Mismagius’ Crash Chant was an interesting idea to punish people for attaching Unown as PokeTools. Of course, it would also help against ExBelt and EnGain. Relicanth is nice for these, too, but it doesn’t remove the tool. We discussed this in a different context before. Relicanth still might be the better option. The real question is what surprise can we tech to punish Unown G players, since it seems so common, now?

    Oh, another thing I wondered about your build. Is 2 Aaron’s really necessary? Do you use it often? I would think it important to have when you are in need, but would you need it all that often (twice a match)? Cyrus can always get Aaron for the next turn. Even if you have only 1, having it prized may not be a big deal at all. You also have a Night Maint. I just wonder if you really need 2 Aaron PLUS 1 NM. It seems overkill to me to have all 3. I’d think you’d run 1 or 2 in some combination. Can Aaron get your LvX?

    I also wonder if a single Chatot G could help you. Once you have your opponent in a bit of a bind, there are probably a handful of cards that they could draw into that would help them. Chatot G could make sure that they don’t get the card, and PokeTurn could prolong the agony.

    That’s enough for now.

  • Ed

    I don’t have a whole lot of good input here, at the moment. I might once I get to play against you. Here are some random thoughts, though. Maybe one is good for something.

    How good is Skuntank G? You need a Stadium to use it. Is that easy and consistent to set up? What about just running an extra Crobat G instead of the Skuntank? Of course, it gives you the Flash Bite, but it can also poison with Toxic Fang and has a free retreat. Of course Crobat’s poison takes an attack and 2 energy (or 1 and a Gain), so that might be costly when only playing 1 Psy Energy. Skuntank seems better, but the stadium requirement may mean that you can’t play it at will. Crobat + Cyrus means you can place a damage and then either poison or PokeTurn for another damage.

    How good is Conductive Quarry, by the way? Is it a nice bonus, or is it a very important piece?

    Another topic for consideration… How rampant are Unown G and Q, nowdays? I was wondering if running Mismagius’ Crash Chant was an interesting idea to punish people for attaching Unown as PokeTools. Of course, it would also help against ExBelt and EnGain. Relicanth is nice for these, too, but it doesn’t remove the tool. We discussed this in a different context before. Relicanth still might be the better option. The real question is what surprise can we tech to punish Unown G players, since it seems so common, now?

    Oh, another thing I wondered about your build. Is 2 Aaron’s really necessary? Do you use it often? I would think it important to have when you are in need, but would you need it all that often (twice a match)? Cyrus can always get Aaron for the next turn. Even if you have only 1, having it prized may not be a big deal at all. You also have a Night Maint. I just wonder if you really need 2 Aaron PLUS 1 NM. It seems overkill to me to have all 3. I’d think you’d run 1 or 2 in some combination. Can Aaron get your LvX?

    I also wonder if a single Chatot G could help you. Once you have your opponent in a bit of a bind, there are probably a handful of cards that they could draw into that would help them. Chatot G could make sure that they don’t get the card, and PokeTurn could prolong the agony.

    That’s enough for now.

  • I like the 2 Aarons but i can see that they arent as necessary and can lead to dead draw hands in the beginning. You can Aaron your lv. X tho, so thats pretty cool.

    Chatot G is kinda a bench space killer, and im not really a fan of that route. And i like to use my poke turns as little as possible,

    Conductive is a necesssity due to its recycling of all energy, and has become a recent favorite in my deck. And skuntank works well with it, so i have it in there and it comes in handy, it can do a crobat piece every turn to the active, without the consistent need for poke turn.

    Mismagius is really good against SP, but not unown G due it unown G’s effect. it wont get discarded, so it cant do the damage, which is another reason i saw relicanth as a better tech.

    but i can see taking out the extra Aarons, and even going 1-1 luxray, getting another dialga and another stadium, or mabye even snowpoint for increased tank ability?

    idk, anything to make it better. :)

    Omar

  • I like the 2 Aarons but i can see that they arent as necessary and can lead to dead draw hands in the beginning. You can Aaron your lv. X tho, so thats pretty cool.

    Chatot G is kinda a bench space killer, and im not really a fan of that route. And i like to use my poke turns as little as possible,

    Conductive is a necesssity due to its recycling of all energy, and has become a recent favorite in my deck. And skuntank works well with it, so i have it in there and it comes in handy, it can do a crobat piece every turn to the active, without the consistent need for poke turn.

    Mismagius is really good against SP, but not unown G due it unown G’s effect. it wont get discarded, so it cant do the damage, which is another reason i saw relicanth as a better tech.

    but i can see taking out the extra Aarons, and even going 1-1 luxray, getting another dialga and another stadium, or mabye even snowpoint for increased tank ability?

    idk, anything to make it better. :)

    Omar

  • Ed

    Hmmmm. You’re right about the Mismagius. I found the ruling.
    Q. If Unown-G is attached as a tool to a Pokemon and the opponent uses Mismagius’ “Crash Chant” attack, would Unown-G be discarded or not?
    A. No, Unown-G’s GUARD would prevent it from being discarded and you don’t get to add 20 for that tool to Crash Chant’s damage either. (Nov 20, 2008 PUI Rules Team)

    Pokemon rulings bother me a bit. M:TG rulings always seemed very logical and literal. PKMN ones seem more arbitrary and meant to be in the spirit of the card/game. I’m a really logical/analytical guy.

    If it was me, I’d rule that Mismagius’ Crash Chant is removing the Tools and not affecting the Pokemon that the Tool is attached to. Unown G protects the Pokemon, but not itself. Oh well, I don’t get to interpret. I just have to work with what’s laid out.

    I’ll still advocate removing 1 or 2 Aaron/NMaint. Of course, you’d have to have something to replace it with that’s better. I’m fairly anti-supporter, so cutting back on those can never be seen as a bad idea in my mind.

  • Ed

    Hmmmm. You’re right about the Mismagius. I found the ruling.
    Q. If Unown-G is attached as a tool to a Pokemon and the opponent uses Mismagius’ “Crash Chant” attack, would Unown-G be discarded or not?
    A. No, Unown-G’s GUARD would prevent it from being discarded and you don’t get to add 20 for that tool to Crash Chant’s damage either. (Nov 20, 2008 PUI Rules Team)

    Pokemon rulings bother me a bit. M:TG rulings always seemed very logical and literal. PKMN ones seem more arbitrary and meant to be in the spirit of the card/game. I’m a really logical/analytical guy.

    If it was me, I’d rule that Mismagius’ Crash Chant is removing the Tools and not affecting the Pokemon that the Tool is attached to. Unown G protects the Pokemon, but not itself. Oh well, I don’t get to interpret. I just have to work with what’s laid out.

    I’ll still advocate removing 1 or 2 Aaron/NMaint. Of course, you’d have to have something to replace it with that’s better. I’m fairly anti-supporter, so cutting back on those can never be seen as a bad idea in my mind.

  • Ed
  • Ed
  • Ed

    Wow, it’s my third comment post in a row on this article. I just saw this new tech article at 6P.
    http://www.sixprizes.com/pokemon-card-tips-strategy/ambipom-dragonslaying-monkey/

    It discusses Ambipom G as a tech in SP decks (in particular against Garchomp C Lv.X). The cool part is that his tail code attack can be used as an energy removal. If you move an energy to an Unown G GUARDed Pokemon, the energy gets discarded. That ain’t bad.

  • Ed

    Wow, it’s my third comment post in a row on this article. I just saw this new tech article at 6P.
    http://www.sixprizes.com/pokemon-card-tips-strategy/ambipom-dragonslaying-monkey/

    It discusses Ambipom G as a tech in SP decks (in particular against Garchomp C Lv.X). The cool part is that his tail code attack can be used as an energy removal. If you move an energy to an Unown G GUARDed Pokemon, the energy gets discarded. That ain’t bad.

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  • djerf

    take out a cyrus, roseannes, and power spray

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