HS Unleashed: Primes, Legends, Next Please

by Omar ~ April 29th, 2010.

Well, regionals has come to an end, and its time to start preparing for the next set, HGSS Unleashed. Since 6 new primes are being released, and 3 new legends, there is plenty to chat about. With the primes (Kingdra, Crobat, Ursaring, Lanturn, Steelix, and Tyranitar) there are some new decks that can be made and techs to be considered. The new legends are the coupled dogs of Raikou, Suicune, and Entei. Please note that the analysis on the cards are before i have seen any trainer or supporter card of this set.

As far as the primes go, the only ones that i can see that will be competitive in some way shape or form are Kingdra and Ursaring. Kingdra is a Crobat G every turn, so if you had multiple Kingdras, you can add extra damage anywhere. On top of that, if he has a belt, he will do 80 damage with no discard effect. The only drawback this card has is when you see a fire match-up, or a deck that runs fire cards in it, because the base damage goes from 60 to 20. Ish. It’s a good thing that the original Kingdra we have grown to love isn’t cycled out yet. :) Luxray GL is the other huge issue, but then again who doesn’t know that when they are playing water?

The other prime worth mentioning is Ursaring. At face value, it doesn’t look all that delicious, but if he has damage counters on him, his damage gets a huge boost. 60 extra damage, sweet Jesus! This means that with a DCE and any other energy, you can potentially swing for 110(with belt) and discard a card off of your opponents deck. The main drawback is that you need a damage counter on him to get that nice boost (not to mention time to get the energy). The cool thing is that, no matter what, there is a way to get that counter on him. You can run this with Donphan Prime, giving you that damage for when Ursaring is ready to come off the bench. Donphan can usualy supply you the time you need to get set up and ready to go, unless you see water of course. Another way could be by playing Rainbow Energy, so when you drop that on him, he gets the damage counter and is ready to go. Otherwise, the basic form Teddiursa (from Unleashed) does 20 damage for 1 and 10 damage to itself.  He also gives you a type advantage over some popular cards like Garchomp C and Flygon, since his weakness is fighting.

As for the other primes, this is why I don’t yet feel like they have the umph necessary to play in top decks. Crobat prime has deadly attacks, which either quad poison or 30 snipe everywhere (with both attacks being only one evergy). Until Unown G gets put out of format, this card can lose all of its potential simply by playing an Unown G play on the defending Pokemon. Lanturn has a pretty good attack, since for 3 energy it will do 70 damage no matter what. For it to be really effective, though, you need some type of energy acceleration, and I just don’t see a consistent way of doing that right now. It can change to water, cool, but that’s not significant right this moment. All of the SP and Gyrados chillin across the table don’t care about that. Steelix is bad, just plain bad. It can’t be put under any special conditions, nor can it do any significant amount of damage. Sure it has a huge amount of health, but why waste 5 energies to do 100 when you could put 1-3 energy on pretty much anything good and do at least that much if not more? He’s too slow and hits like a girl. Tyranitar is interesting. It can spread damage faster then anything I have seen lately, but it does have a drawback. It doesn’t effect dark Pokemon, and hurts your own bench. The other attacks are ok, not bad but not like OP. It could be paired up with Manectric to stop it from hurting itself, not to mention it has 160 HP as a stage 2, but I don’t see the umph or the card to run along-side it to make it amazing.

As for the dogs, and how I have felt about all of the legend cards, unless legends box comes out, they’re not worth the effort. All of the dogs have some weakness that is run in the competitive decks right now and they give up 2 prizes. Sure, their attacks can get a KO, but most of the time isn’t worth the effort. The only one I can see making any move on anything is the Raikou Entei legend. It’s got free retreat, and for 2 energy it can either do 90 up top or 80 to anyone with a power. That single attack could make a difference in a power heavy deck or speed deck with Uxies, Crobats, and Claydols galore. Other then that, the dogs are too slow and clunky. Without the so called “Legend Box,” they’re too hard to set up, and really, how are you going to recycle them efficiently?

As much as I love the next set and its potential, I have to wonder how decks will do without the use of Claydol!!! ZOMG :)

Category: Card Discussion | Tags: , ,
  • Ed

    Wouldn't Tyranitar be pretty excellent in an all-dark deck? Then he wouldn't hurt your own bench? Of course, this would presume that someone can build a good all-dark deck, but maybe you just Bench Shield your Claydol or some such. Maybe Pikkdogs was right about that one.

  • Michael

    I disagree with some stuff you have said.

    About Crobat:
    Unown G is underplayed, and you know it. Crobat is going to run reversals or Luxray to get around if someone G'd their active. Crobat also has PLENTY of room for techs or even secondary attackers. Crobats good now, and it'll be EVEN BETTER next format.

    Ursaring:
    It looks good on paper, don't get me wrong, but the draw backs of it are difficult. Really, in order for it to really shine, you NEED DCE, which has been shown to not be that difficult to get, but still. I mean you really must pair it with Donphan, otherwise risk not being able to grab all your energy and not be able to do the right damage off the bat. Its good on paper, but its cons outweigh its pros.

    Kingdra:
    Yeah, its pretty good. As a tech in Kingdra LA, it shines. In its own deck it isn't bad either. Lets face it. If you do end up going against fire. Lets say its against Charizard. You belt Kingdra. You hit for 40, + his 30 weakness. Normally, you should have AT LEAST 2 of these on your field, so lets say you do. Its still 90 damage. While that isn't THAT appealing, it is a lot better than nothing. So it still does a fair amount of damage against fire types when calculating the weakness and such.

    Steelix:
    Ew.

    Lanturn:
    This one is really eh. I am not against or for it. Not much to say.

    Tyranitar:
    Really, some people just cant see this card. I am one of those people who can. Right off the bat, your doing 20 spread. Normally, you would run it w/ queen so Moonlight stadium becomes very viable, and w/ a queen and belt, its 180 HP healing like crazy. Its a monster. Then, after you spam Darkness Howl or whatever its called(the spread attack), you just go in swinging w/ straight damage from power claw. If you need that OHKO on a big attacker, drop that third energy and just hit ones w/ Megaton Tail. Sure, you discard from your deck, but it really should only be used occasionally. Then, you proceed to bash in again w/ power claw. This card has Battle Roads written on it, if nothing less. However, if we don't get a good form of draw power soon, this thing will really suffer. It is one of those cards that NEEDS Claydol.

  • Ed

    How dare you disagree with things that get posted here. One more slip-up like that, and you may be looking at getting yourself banned FROM THE INTERNET!

    I think you're right that Unown G is currently on the outs, but it can be easily put into decks. It's metagame dependent. I think that the point about Crobat is that Crobat can't get real popular because Unown G can just stop it if Crobat starts to gain popularity. It's a bit of a chicken and egg thing, though. If you build a good Crobat deck and show up without people expecting it, then it could roll over the unprepared. The same could be said for a good Machamp-based deck.

    I think Crobat is good, but I'm not convinced that it's so abusable that a new top deck will be built up around it, yet.

    Ursaring is a bit the other way for me. It has that abuse potential where a deck could be built up to support using it to its maximum potential. The drawback is that it probably only works when that structure is built, and that structure may never hold up in the real world.

    I agree with the Kingdra analysis. I think that it can be abused, and its drawback isn't so bad. I see this as quickly climbing to be an easy to build/play tier 2 deck. I don't think it's destined for BDIF anytime soon, but I think that there is a deck that can be built that can mostly survive rotation. Then, I think Kingdra will be in its element.

    Tyranitar looks cool. I think it'll be fun to play. Again, though, I see a common theme here. He's destined for tier 2/3 for the moment. A skilled player versus an unexpecting metagame could pilot it to victory.

    The odds seem stacked in favor of every deck that did well in States/Regionals, though. Sadly, I don't see a big change coming.

  • I was thinking about maybe T-tar with Sableye, Belts, and Crobats so you would have chances to donk stuff but then could do 40 or 50 to the active and spread for 1.

    Not really sure how it would set up though, I think a lot of people might start using that Desert Shaman card (shuffle boths hands into deck and draw 4) with Sableye to disrupt turn 1. I feel like that may make a lot of decks unplayable.

  • Ed

    You're talking about “Judge,” the supporter that works like “Let Loose?” Yeah, I think it can be put to good use that way. It could be one of the more metagame-changing cards if people start running it a lot.

    I could see a T-Ruption deck being interesting. If you're going to run Crobat G/PokeTurn, then you ought to include at least one or two Honchkrow G. He's a good sniper when there's damage spread around, and he's immune to TTar's spread. The problem then becomes TTar's retreat, so you'll have to use Moonlight. Then you have to wonder after putting thought into a deck like this, would you ultimately be better off just using SPionage?

  • RA-FUCKIN'-DO

    Ursuring is trash like total trash why you think its good i dont know. Considering we have things like pluff that do more damage quicker. TBH all the primes in this set ATM suck there is NONE which are truely playable. Kingdra is cool but you still lose to luxchomp so why play it.

  • RA-FUCKIN'-DO

    Crobat would be good but you scoop to dialga

  • RA-FUCKIN'-DO

    T-Tar has some potential but you lose to too many things. This set is total crap. THERE IS ONE CARD THAT HAS ANY CHANCE OF SEEING PLAY IN TIER ONE DECKS THATS JUDGE.

  • Ed

    This is precisely why I didn't go to the prerelease. I didn't want to pay $25 for a bunch of uncommon trainers.

    I suppose if you were into ripping off little kids in trades, you might want to go just to get new cards before they're officially released.

    What's your excuse for going?

  • RA-FUCKIN'-DO

    Well i hear ripping kids nets a good profit but i wouldn't know.