The New Machamp- Does it work?

by Pikkdogs ~ November 16th, 2010.

A big Hello to all members of Omar-Nation.  This is Pikkdogs here.  I noticed the website has had a lack of content (Ed must be pulling a Rip Van Winkle or something), so to pick up the slack I will talk to you guys about Machamp Prime and what changes in the format will come about.                                                                     

As you know, Machamp Prime came out in the new Triumphant set.  It is a decent card, it lets you do 60 damage for FCC and 100+ damage for FFCC, and it has a decent Poke-Power that lets you move energy cards to it.  But, Machamp SF is still in the format and has a large history in the format.  Machamp SF is known as an excellent card, because it allows you to knock out any basic Pokemon, for just 1 energy.

Together these cards can make a good deck.  But, how should we go on about building a deck.  Most Machamp decks play like a speed deck, trying to get a Machamp SF out as fast as possible.  If you can get Machamp SF up on turn 1, and start taking prize cards right away, you will take  a large lead that is hard to give bacl.  To get a fast Machamp, most lists use a lot of trainers.  Other people have teched their lists out to give the deck an advantage against specific decks. To analyze them, I’ll take a look at specific techs.

1.  Donphan Prime.  People have talked about Donphan Prime as a great combo with Machamp Prime.  This is because Donphan can damage your own bench, and Machamp Prime takes advantage of a bench with damage encounters, with it’s second attack.

The problem with Donphan is that it takes deck space without really doing much.  There really isn’t much difference between 130 and 100 damage on a consistent basis, so the damaged bench doesn’t help you that much.  And Machamp SF is already a great early attacker, so you don’t really need Donphan to attack.  The only advantage he gives you is the fact that he doesn’t need rare candy to evolve, and is not weak to Psychic.

Recommendation: Don’t Tech, Machamp SF is better then Donphan Prime early game, so why put in Donphan?      

2.     Dusknoir Sf (Shadow Command). Dusknoir gives you two big advantages, one is that it gives you a draw engine, another is that Dusknoir can hit other Machamp decks for weakness. Props to Scott Faust for showing me this tech, he didn’t really show it to me, but I think it was his idea.  Most decks already run 4 rare candies, so adding in a 1-0-1 tech of Dusknoir isn’t going to slow the deck down that much.  Also, having a draw engine is very valuable to any deck.

The downside of Dusknoir is that you would also have to run 2 psychic energies, and it can be hard to find those energies when you really need them.

Reccomendation: Tech, if you want to.  I don’t think it can be that consistent, but its not a bad play.

Gengar Sf:  This is the old GengChamp deck.  It can also hit another Machamp for weakness, and has a lot of extra goodies, like Fainting Spell and Shadow Room.  It also can attack for just 1 energy, this makes it more flexible then Dusknoir.

The downside of this tech is that it isn’t 2009 anymore.  The format has changed since GengChamp ruled the format a year or so ago.  The synergy that they once had, is now lost.

Reccomendation: Don’t tech.

There are more techs out there, the limits are endless.  Those were just three of the more popular techs.

Now that we got that out of the way, lets take a look at a list that I drew up.  Its more of a straight-machamp type deck that relies on speed

Pokemon-20

  • 4-Machop
  • 3-Machoke
  • 2-Machamp Sf
  • 2-Machamp Prime
  • 3-Unown R
  • 1-Unown Q
  • 1-Azelf
  • 3-Uxie La

Trainers-29

  • 4-Rare Candy
  • 2-Broken Time Space
  • 4-Poke-Drawer +
  • 4-Pokedex
  • 3- Judge
  • 2-Pokemon Communication
  • 3-Pokemon Collector
  • 3-Bebe’s Search
  • 2-Warp Point
  • 1-Pokemon Rescue
  • 1- Palmers Contribution

Energy: 11

  • Fighting-7
  • DCE-3
  • Warp-1

This deck is pretty basic and vanilla.  It has unown Rs and trainers to get Machamps fast, and it has Judge’s to disrupt the opponent.  Props to Austino for the basic build of this deck, he listed his straight Machamp deck, and I tweaked it to make it work with Machamp Prime.

So does it work?  Well yes and no.  The deck does work, it gets a Machamp fast and lets you switch to Machamp Prime when needed.  The problem is that it faces some bad matchups with some of the best decks out there.  It does well against SP decks, but fails against other decks.  The Gyaraodos matchup is iffy, Gyarados just has too much HP and can deal too much damage for Machamp.  Machamp just can’t deal consistent enough damage against Gyarados.  The Gengar VileTomb matchup is fairly problematic because your deck relies on trainers.

So it has a lot of disadvantages, but it is still a good deck.  It can stop SP decks and most other decks.  If Trainerlock isn’t huge in your metagame, this deck could be a good play for the upcoming City Championships.

So what are your favorite Machamp builds?  Let us know in the comment box.

Category: Deck Discussion | Tags: , ,
  • Papa_Mash

    We (i.e., my kid and I) also tested the deck using a 2-2 Umbreon UD line to help against VileGar. Though it can be helpful, Umbreon hurts the speed and consistency of the deck. Gengar can Shadow Room around Umbreon so you have to keep Pokemon with powers off the bench. We tested with Rainbows and separately with Special Darkness. The Rainbows help consistency more since they can be used as fighting energy also. The Special Darkness really boosts the damage output for Umbreon.

    We also have been testing it with a 1-1 Luxray GL LvX line, Poketurns and a mini-Cyrus engine. This can be helpful against both Gyarados and VileGar. The Luxray seems to fit our playstyle better.

    We also like to run the deck with a Regirock (w/out Stark Mountain)–load up Regirock and if a KO (or Warp), bring Regirock active, then Fighting Tag (or if Regirock is Bright Looked)–and a Relicanth–helps with VileGar because there is usually a Q attached somewhere and a BTS (hopefully theirs), Gyarados same plus Expert Belt and, of course, SPs.

    We up the BTS to max and drop the Rare Candy to utilize Seeker a little to save a damaged Machamp. We like additional Pokemon Rescues just to get the Machamps back if KOd.

    • Ed

      You’ve got some good points here. I really think Seeker (or maybe SSU) needs to be in this deck. With Fighting Tag, it’s awesome to heal the benched ‘Champ that you tag out. This also calls for maxing BTS. I also really like VS Seeker lately, especially with Junk Arm.

      Speaking of that, I think that a couple Junk Arm would do well here, too. I might take out the Pokedex for some of that. JunkArm+PokeDrawer is a nice combo.

      Luxury Ball was probably an accidental omission from the list, too. It needs to be in. I could see replacing 1 Bebe with the 4th Collector.

      I’m not sure if the Azelf is needed. There are multiples of all the important guys. If you prized a Machamp Prime, it wouldn’t be great, but it wouldn’t be horrible.

      • Anonymous

        I see your point of wanting to get rid of the damaged machamp, but you also want that Machamp there to power up the “champ buster” attack.

        Yeah the luxury ball should be there.

        Azelf was an accident, He was there from when the list only had 1 Machamp Prime. So that should be switched out.

        What also worked in this list was Ditto Triumphant. You don’t really fill the bench, so its nice to limit that of your opponent.

  • Papa_Mash

    As an aside….Do all comments have to wait on approval to be posted? I have only posted on here once before and that comment took about 2 days before it showed up on the forum….of course, the comment then seems a little stale. The site seems kid friendly and I guess this might be one of the ways you keep the negative posting down. However, somebody needs to administer the posts on a more active basis….if you want to generate a greater volume of comments.

    • Ed

      Yeah, the comments do get moderated. I used to post-moderate them (let them go live and then edit the ones that needed it), but certain people caused problems and abused the site. It’s sad, because these certain people can be cool in real life, but they choose to cause problems here. Anyway, yeah, I am making an effort to moderate things in a way that causes little problems for real commenters while keeping the garbage away. It’s a tricky balancing act, sometimes.

      • Papa_Mash

        I can appreciate that … I saw the unending posts a few weeks ago that I think you are probably talking about …. seems like someone with a personal vendetta. I had been letting my 8 1/2 year old periodically check the site out alone but luckily saw those posts before he did. So recently he has been having to visit the site “supervised”. We obvously are lurkers but thought we might post a little more to help the dialogue along.

        • Ed

          Thanks. I know that there are others like you (and myself) that have kids that see the site. I also know that some people have visited the site just to see what sort of flame war is going on or what Radu and his pals might have said recently. It seems that I can’t cater to both audiences, so this is how it will be for now. I wish more people would help the conversation, but I know that people are reading even if they’re not posting.

          • Anonymous

            ^^^ is totally reading but not posting. (So is his 7-year-old son, occasionally.)

          • Ed

            Reading is the important part. Posting is just icing. :)

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