June 2012

Pikkdogs Day 1 U.S. Nationals Report

A big hello to all you OHKOers out there.  This is Pikkdogs with a U.S. Nationals report. I will try to paint the picture of the whole event, instead of just giving you a basic report.  On a personal level I did not do a lot of testing for Nationals, so I was not expecting to do well.   I just wanted to go along for the ride and take pictures and stuff to pass on to you guys.  So without further adieu, let us take a look at my report.

An Overview of Nats.

The Convention Center

The Indiana Convention Center in Indianapolis was again the site of U.S. Nationals.  If you were at Nats last year, you pretty much know what the decor is.  All of the decorations that we saw last year were back this year.  Maybe a couple of the banners were different, but for the most part the convention center was laid out and decorated the same.  If you don’t know how it was, I will give you a little description.  Most of the events of Nationals happened in  a large ball room type thing.  Small rooms were also rented out across the hall from the Ball Room.  There are a couple rooms dedicated to casual play, and a couple rooms where Troll and Toad and Collector’s Cache have set up stores.  The hallway is where a lot of people hang out, and where some registration lines are.  The ball room is very big. When you first walk in you see the Video Game competition on your right, and then the Junior TCG players on the left.  The left side continues to hold all the TCG players.  On the right side the VGC players give way to an information desk and a couple computers where you can play the game online.  After that is the league area where you can get some trading done, play in league matches, or play in the side events.  Scattered across the ballroom are things like Reshiram Statues, Tepigs in costumes, and different kinds of Pokemon banners.

Overall, the convention center is  a really cool place for an event like this.   It is very big and has a lot of places to grab lunch right next to it.  Its central location in the U.S. also helps draw in a lot of players.  There were about 1500 players in this event, that is the most ever!  Gotta love that.

About Indiana and Other Stuff

Even though the location for Nationals was pretty cool overall, the weather was not.  The official high for Thursday was 104, and it was pretty much the same for the rest of the weekend.  This made it difficult to go anywhere that was not air conditioned.

Things were hot outside, but even hotter were the judges and all the staff.  Big ups to everybody who had a hand in making the tournament run as well as it did.  I got a little flack last year for calling the judges and staff out for the very long delays that we had.  The delays last year were terrible, first we had a repairing during 1st round that cost us about an hour.  Then we had multiple very long waits between rounds.  While there were longer than expected waits between rounds, they were not even near as long as last year.  There were also no re-pairings or hold-ups after pairings were announced.  A big thanks should go to the judges because they did so well.

Decks Being Played

It is very hard to see what is doing well and what everyone is playing, but so far it seems that a lot of people are playing Metadecks.  There are a ton of Darkrai decks, some Terrakion, and some Mew Lock.  Darkrai seemed to be the most popular Pokemon of the day.  There were a lot of variants, but I would say that the most popular variants were ones with Tornadus EX and not a lot of energy removers.  Trainerlock was also a big thing on day 1.  I didn’t play any personally, but there sure were more than I would have thought a couple months ago.  Most of these decks were just Mewlock Variants, so nothing special.

Overall, deck selection at Nationals was fairly boring.  There were a lot of Eel decks, Darkrai, Mewtwo, and Terrakion.  Basically all of the decks that have been meta for the last couple months, so nothing really exciting in that front so far.  Maybe on days 2 and 3 we will see some more exciting decks doing well.

I was kind of disappointed by this because last year we had Reshiphlosion come out of nowhere and be a very very popular deck.  We didn’t see anything really close to this in 2012 so far.  So far, all is going as expected.

My Nationals

Day 0

My nationals trip started out at Noon on Thursday.  I had to work a couple hours in the morning, but then I was able to take 5 hours off and get an early start  to my summer vacation.  One very bad thing about my 5 hour drive down to Indy was that my A/C ran out of juice about an hour into the trip.  This meant that I had to spend the next 4 hours roasting in the car, that was no fun.  But, once I got to Indy things started getting better.  I got into the convention center at about 5:30 and got registered early.  Then I went over to the Troll and Toad shop to sell some old commons for a little bit of cash.  After making my hotel-mates James and Frank wait for like a half an hour, I finally got my money and was able to go to the hotel.  We had a cheap hotel by the airport, but it was actually one of the best cheap hotels I ever have stayed in.  I expected filth and broken things, but this place felt like a moderately good hotel.   I know that I have spent 30 bucks more on hotel rooms than this and still didn’t get a room this nice, so big ups to La Quinta.  After we checked in James and Frank wanted to head back to Indy to get some more play testing done.  I should have gone with them to improve my deck, but I was really tired so I went over to Hardees and got a burger before turning in early.

Day 1

I woke up feeling very nice since I just had a good sleep.  Once I got woken up I went down stairs and found some waffles and bagels for breakfast.  Really good breakfast, it wasn’t the biscuits and gravy of last year’s nationals, but it was pretty close.  After eating lots of food Frank and I traveled downtown to get ready for round 1.  I got to see a lot of cool people before round 1, and was happy to get to chat with a lot of people during the day.  Talking with Adam from Sixprizes was a highlight of the day, I love you man.  I also got to see the war dance of Team Warp Point and Team Hovercats.  I have included the video of this below.  After a short players meeting and a short wait after, we were ready for round 1.  I played Quad Entei, if you wanna see my list, you can look at a very very similar one here.

[youtube]http://www.youtube.com/watch?v=5HIxf_Fr2Gs[/youtube]

Round 1 vs Dallon F. with CMT (Maybe)

Dallon was a cool guy that I had never met before, he seemed like a real nice guy.  I start the game by mulliganing three times and starting 2nd, giving your opponent 3 extra cards never helps.  He starts first and flips over a Mewtwo, which is one of the cards that can kill my deck.  He uses a Smeargle for an N and a supporter and ends up attacking the 40.  I N us again and I have more than enough energy and supporters, but I never see an Eviolite.  I also never see a Professor Juniper, PONT is great but if you never see a Juniper losing that extra card each time will eventually catch up with you.  That is what happens in this match-up, I started good but not having the Eviolite, a Juniper, or heads on my Life Herb flips eventually did me in.  The game ends when I can’t get rid of damage counters on my active and he uses a Seeker to end the game.

0-1 – Not mad, Dallon was a cool guy and I didn’t expect to win.  So congrats Dallon, hope you will continue to do well the rest of the weekend.

Round 2 vs CMT vs Rob from New Jersey with Dakrai/Tornadus


This round was against another guy that was very nice.  Before our match he offered me some candy and a Squirtle sticker, which I gave to my buddy James to finish off his collection.  Anybody who gives me candy is good in my book.  This game was a pretty good one.

He starts and flips a Darkrai, which is a good match-up for me.  He ends up using Dual Ball for two Smeargles and ends up using my N like 3-4 times in the first 2 turns.  After our Ning was done, we started trading shots.  He had energy on Darkrai EX and started hitting and spreading.  I was able to heal most of the damage and I am able to get at least one good hit on everything on his field.  The problem was that I wasted my Pokemon Catchers early and did not have the ability to bring them up and actually take prizes.  Right when time is about to be called my opponent has finally ran out of bench space and has to give up prizes.  So, he decides to scoop and I get my first win

 

1-1-  Good game, thanks man. Time for lunch.  I walked over to the mall and hit the food court.  I saw a Chick-Fil-A so I decided to go there and have my first go at this fast food restaurant.  It had some pretty good chicken, but I couldn’t stay there for too long since pairings would soon be up.

Round 3 vs Jackson I. from Ohio and Darkrai/Tornadus/Mewtwo

What’s with my opponent’s and the double thumbs up?

I go all this way to play Jack, who lives about 40 miles from me!  It kind of hurt to play Jack in round 3.  On one hand of course I wanted to win, but on the other I knew that Jack had a much better chance to Top then I did.  I almost thought of scooping, but then I decided to play it out.

Jack starts first with Shaymin and is not able to do much on the first turn.  I had a pretty bad start.  I didn’t have the energies I needed, and I had to use Juniper with a lot of valuable healing trainers in my hand.  I was forced to burn resources for no reason, and that hurt me later.  Jack decides to try Mewtwo EX against me and gets two of them and uses Eviolite on both of them.  This makes it very hard for me to OHKO them.  He doesn’t do a lot of damage, but I run into trouble when I get two tails on Life Herb flips.  No matter how many Junipers I used and resources I burned I could not find a second Entei to keep me in the game, so Jack takes care of my Entei and wins.

1-2– No shame in losing to a great player like Jack.  I just wished that I could have given him  a better game with a better hand.

Round 4 vs guy from Milwaukee with CMT

This is another CMT, man this sucks.  We start the game by talking about weird mascots, and it turns out that he has been to my hometown area  a couple times.  But, the talking time is over and the playing time is here.  I finally get to start first and get a good string of supporters going which gives me everything I need.  He is forced to Juniper a lot of resources away early to keep up with my speed.  He did make up some time when I was forced to use a Max Potion before I was ready, he used Pokemon Catcher well to slow me down.  I get the first Knockout with a Catcher Kill on a Celebi Prime, this lack of energy acceleration ends up hurting him later.  Without energy acceleration and enough Eviolite early enough, his Mewtwos were not able to control the board like they normally do.  He is forced to use Tornadus EX, which is never good against my deck.  I do have a hard time getting 6 prizes and ending up winning the game 3-6 on prizes after turn 3 was over.

2-2 Is not bad.  I was only hoping for about a 500 record, so no matter what happens, I should be almost on my way.

Round 5 vs guy from Chicago with Darkrai/Tornadus/Mewtwo EX

My round 5 opponent

I forgot to take notes on this match so my report for this game will not be very detailed.  This was another game that showed off how good Mewtwo is, and how okay the other two Pokemon are.  We start the game trading damage, I would be okay but I miss a ton of flips on Life Herb and have to give up an Entei.  I am able to recover, but he hits a crucial heads on burn to keep his Darkrai up for a long time.  I keep on holding my own against Darkrais, but he finally draws into a Mewtwo and a Shaymin.  After several Dark Patches he was able to get one boat load of energies on Mewtwo, and I just scoop.

2-3 – Not a great record, but it is what I expected.  I was just happy to be there and enjoy the day. Below is a video of my pictures from both day 1 and day 2.

[youtube]http://www.youtube.com/watch?v=BDrtpUGnWxg&feature=player_embedded[/youtube]

The Afterparty

After a quick trip back to the hotel to get started on this article, the time I have been waiting for had finally arrived, the 2012 After Party.  This is the Good Luck Varsity concert that I had been talking about for a long time.  I got there when things were still setting up and I got to talk more with my buddy Adam from 6P.  It was funny, at one moment we were talking about Ed and my nipple started shaking.  Now my nipple normally shakes when I’m taking to Adam, but this time it was shaking because my phone in my shirt pocket was ringing, and it was Ed calling me.  That was a good coincidence.

Wasim on drums with PK Fire with the Onehitko shirt on.

PK fire was first on stage.  They did a good job considering they were missing some of their band members.  Good Luck Varsity drummer Wasim B.  joined them onstage wearing a Onehitko T-shirt!  They did a fine job and led the way for the next act, Rival Summers.  They did a little more artsy take on Rock and Roll and started to bring the tempo up.  Then all hell started to turn loose when GLV hit the stage and sang their newest single “Lakes”.  The moshing started and didn’t stop for about 45 minutes.  At one time my buddy Frank had lost his trademark stuffed Snake that he wears as a scarf, I tried to get it but was promptly elbowed in the ribs by someone, oh well.  GLV absolutely killed it, I never yelled so hard before without making so little sound, man it was loud.  When they closed the show with “Liars and Thieves” I think the world seemed to stand still.  Awesome show guys,  if the show goes on again next year, I expect to see a lot more people there.

Conclusion

I had a great day on day one.  I will try to do a day 2 report too, so come back tomorrow for that.  This day was great because it was full of Pokemon, music, and friends.  There were so many cool people that I talked to today, so thanks everyone and sorry that I can’t mention all of them.   I had a great time and I am looking for a good day 2 as well.

Help Thwart Cheating in Pokemon TCG

I’m sure that some, if not most, Pokémon players have had an opponent try to cheat at some point. That happened to me a few weeks ago at a Battle Road I attended. I believe that cheating needs to be brought to the attention of the players, so I want to use this article to raise awareness. If more people know how to spot it, cheaters will be less likely to attempt to cheat for fear of being noticed.

There are several ways to cheat at even the slightest things. Cheaters can draw an extra card, manipulate the outcome of a die roll or coin flip, or even stack their deck. This article will expose every way I know how to catch cheaters.  The two largest Nationals are virtually upon us, and I hope this will let potential would-be cheaters know that it’s not okay by exposing their tricks.

We all think we know what cheating is, but do we actually know? The definition of cheating as “to violate rules or regulations”. Seems simple enough, right? Wrong. Cheating is the act of purposely gaining an unfair advantage over an opponent through manipulation of events and outcomes. If someone were to draw an extra card from their deck without meaning to, it wouldn’t be cheating. If they did it purposely/consciously, however, it would be cheating.
Before we get into specifics, I must advise you that accusing your opponent of cheating is a very strong accusation and should never be done unless you have proof. If you believe that your opponent is cheating, report it to a judge so they can keep watch of the player.  Even if you truly believe that someone is cheating, there may be circumstances you don’t understand.  Always let the judge handle it.  Give them the information you have, and let them do their job.
Shuffling
Double Nickel:

                This is one of the easiest ways for someone to stack the deck without an opponent realizing it, and it will just seem that the lucky individual constantly gets those “god hands”. The way to spot the double nickel is when you see them do a five-pile shuffle, pick the piles up in reverse order of how they put them out, and repeat one more time. This only works if the deck is in an order similar to that of a decklist. So if they don’t have your deck in order, they have to “disappear” from the play area to rearrange the cards so they are in order. The reason why this cheat works is that it perfectly distributes the deck, so no matter how many times you cut the deck, your opponent has an evenly distributed hand (i.e. 2 Pokémon, 3 T/S/S, and 2 Energy). To prevent this, you should always shuffle your opponent’s deck instead of cutting it when you’re setting up. I know some of you are thinking, “You mean we can actually shuffle our opponent’s deck?”. The answer is yes, you can. They are allowed to cut after you shuffle though. I also don’t mean to just overhand shuffle either. I mean actually mixing the cards up. You should do a shuffle similar to Fig. 1, or you can even pile shuffle the opponent’s deck yourself.

Figure 1
Riffle Shuffle:
                Riffle shuffling (like how most people would shuffle a deck of playing cards) can be an easy way for someone to make sure certain cards stay on the top or bottom of the deck. By releasing the bottom card of one stack sooner than the other, they could prevent that card from mixing into the deck. The same goes for the top card. The only difference is that they release that card later than the top card of the other stack. Once again, the way to prevent this is to always shuffling your opponent’s deck like how I am in Fig. 1, or you can simply just cut your opponent’s deck (which wouldn’t help thwart the double nickel). My recommendation is to always cut (or shuffle) your opponent’s deck after they do.  It’s just a good habit to get into.
Overhand Shuffle:
                The overhand shuffle is the most common way of shuffling, because it’s so simple and fast, but a would-be cheater can manipulate the deck while doing an overhand shuffle. What they can do is grip the one card that they want left on top and release every other card just like they would with a proper overhand shuffle. If done correctly, an opponent may not notice that the top card isn’t moving. Once again, preventing this just comes down to making sure that you cut or shuffle your opponent’s deck.
Hindu Shuffling:
                This technique seems to be more prevalent in Yu-gi-oh, but the idea is similar to the overhand shuffle. What happens is the cheater can lock their fingers of their dominant hand on the bottom card(s) and pull out about half the deck and slowly places the cards on their deck until the card(s) they gripped is on top. If that’s not clear, it doesn’t matter.  The point isn’t to learn how to cheat, the point is to prevent and spot cheating.  Just know that this technique will result in one or more specific cards being placed at the top of the deck.  Again, this is easy to thwart. Just cut or shuffle your opponent’s deck.  Spotting these shuffling tricks can be difficult, so just watch the opponent and always cut their deck.
Card Manipulation
Roy Sinclair:
                I have never seen or heard of this happening in Pokémon, but it did happen in Yu-gi-oh, and it could theoretically be used in Pokémon during rare occasions. What happened was Roy Sinclair matched the number of cards played by the opponent so his cards were always equal. He conveniently “forgot” to draw a card during one of his turns and passes. His opponent draws and Roy asks how many cards are in his opponent’s hand. His opponent has one more card than him, because Roy didn’t draw on his turn. Roy then accuses the opponent of cheating.  Preventing this is easy as pie. All you need to do is make sure that your opponent draws when he needs to.  In Pokemon, you should always make sure your opponent is doing mandatory things like drawing to start their turn and taking a prize when they get a KO.  In fact, a judge can issue you a warning for not helping to keep the game state properly, so keep alert.
The Better Hand:
                This is another one of those tricks where a would-be cheater needs a specific situation to pull something. When a card, like Pokegear 3.0 for example, has them draw a certain number of cards (separate from their hand), they could look at the cards, then their hand, then the cards, and so-forth until they see fit. They could possibly thinks about which set of cards is better for the exact situation and follows the affects using the better one of the two “hands.” If the cards they drew from the Pokegear’s effect (in this example) are better, they could take those cards as their new hand. If not, then they just act like nothing happened and continue on normally. Again, watch your opponent. Make sure you keep track of which is really their hand.  Don’t think that because it’s not your turn that it means you’re not in the game.
Palming:
                Because a potential cheater will need large hands to pull this stunt, Juniors and Seniors probably need not concern themselves here.  A would-be cheater could place a card in the palm of their hand at some point in the game, and it can remain hidden by the back of their hand until they need it.  The way to spot this is that their hand becomes very rigid and can’t bend easily. If you suspect this, just ask them to spread their fingers to see if they are palming.  If they have nothing to hide, they will have nothing to worry about.  If they don’t want to show their palm, just call a judge.  When in doubt, never accuse, just call the judge and explain the facts.
Sleeving:
                Similar to palming, sleeving is hiding a card. The only difference is that it’s in a sleeve sleeve. If your opponent is wearing long sleeves, it’s okay to ask them to roll them up before the match. Most people are reasonable and will, but people are free to wear what they want.  Don’t be offended if they deny the request. Just keep alert as I recommended earlier, and watch the opponent’s sleeves and hands whenever they are handling cards. If you have to take your eyes off of them, ask the number of cards in their hand and for them to fan out the cards so you can count them before you switch your attention. Many high level players will ask the number of cards in their opponent’s hands multiple times even during the same turn. It’s a good way to understand your opponent’s game state, and the side effect is to thwart palming and sleeving.
Lapping:
                Another way to hide a card is also similar to palming and sleeving, only it takes place in the lap. Unless players are getting something off of the floor, they are actually required to keep their hands above the table. However, a cheater using lapping will often accidentally “drop” part of their hand during the set-up into their lap. Simply Just ask that they put all the cards back into the deck and for you to re-cut just to prevent them from cheating. You can ask them if it’s okay for you to count their deck 6-pile shuffle it (which will result in 6 piles of 10 cards).  Like people asked to pull up their sleeves, most will think that it’s the honorable thing to do and let you, but you’ll come across someone who won’t call a judge and ask them to randomize the opponent’s deck. You should never need a reason to shuffle an opponent’s deck after they’ve shuffled, but it’s polite to ask permission.
Dice/Coins
Figure 2

Always Flipping Heads:
This happened a few years ago at US Nationals in Juniors. A kid had flipped heads every time he needed to flip a coin. A judge finally noticed it and gave him another coin to use. The kid couldn’t pull of a head every time he flipped it. Apparently, he practiced with the coin so much that he could always flip heads. Just call the judge if you see this and tell them that you believe that the opponent has an insufficient method of randomization as far as always flipping heads.  Again, you never know why a person is doing something.  In Juniors for example, some kids think it’s a challenge to try to flip heads.  They may not realize that it’s against the rules.  A judge can help educate them, and you will be doing all of their future opponents a favor by giving the judge the opportunity to correct the behavior.

Always Rolling Heads:
This is one of those tricks that people in Las Vegas in try to use. A cheater attempting this picks up their die, then they’ll fit it between their middle finger and their palm like in Fig. 2. The number they want is placed towards their thumb, and their fingers are set even to each other.  When the die is dropped from the hand onto the table, they are careful to not “roll” it. This is what is referred to as a “straight drop”. If you see this, you can just ask your opponent to re-roll the die, because it has to turn at least three times according to official rulings. If they don’t want to, just ask a judge how to proceed.  The same thing goes for a coin. If it doesn’t turn three or more time, they should re-flip or re-roll.

                I hope this helps you in your future tournaments. The main two points to take away from this is to always shuffle/cut your opponent’s deck after they shuffle and always keep alert even when it’s not your turn.  These two things alone can help thwart attempted cheating.  If everyone does these things to keep cheating down, it will foster an environment where would-be cheaters become won’t-be cheaters. I hope you have a successful and cheat-free Nationals!

Preparing for Nationals 2012 – PokeClass Episode 76

Hey everybody at OneHitKO, apologies for this one being a tad late, but should be perfect for those of you already in Indianapolis, testing franticly for Friday’s action. For those of you starting Nationals on Saturday, this episode should be perfect for ironing out any problems in your decks and will help you to test against the field of decks that are already taking over National Championships all over the world!

[youtube width=”640″ height=”360″]http://www.youtube.com/watch?v=VHGCRInN6pU[/youtube]
Read More

The Rise of Itemlock at U.S. Nationals?

A big hello to all you OHKOers out there.  You may call me Pikkdogs, or Miss

the design for the 2012 onehitko Nationals shirt

Jackson if you’re nasty.  Today I am here with an article for you.  This article will be about two decks that could be very impactful at U.S. Nationals.  I’m not exactly sure how this article will go, but we’ll just have to see. 

Before we start the article, I got a couple things to go through.  First, this will be my last article before Nationals.  I will be attending Nationals, so if you are going, make sure you stop the fat guy with the onehitko shirt and say hi to him.  Ed just informed me that I will be selling Onehitko shirts for 5 bucks (which is the cost of the shirt, again Pikkdogs doesn’t make any money), and I will be handing out business cards.  Which is ridiculous because if we are a “business”. then Oscar Meyer Hot Dogs are made out of “Pork”, Pamela Anderson’s boobs are “natural,” and Ryan Seacrest has a “girl friend”.  But anyway I guess I have some cards to hand out, for some reason. 

 If you are not going, I will try to keep you guys informed about what is going on.  To keep updated you can follow me on Twitter and check the site each night for my daily report.  Last year I did have some problems with getting Twitter to work inside the convention center.  But, I do have a better phone now and I will try to tweet more, so follow me on Twitter, my username is “pikkdogs”.   Me and my buddy James might try to get some video going, but there is a lot going so don’t hold your breath if it doesn’t get posted right away. Read More

Top Ten Decks for Nationals

A big hello to all you OHKOers out there.  It may be hard to believe, but we are just days away from U.S. Nationals 2012.  This is the big one folks.  No, it may not be the most important tournament of the year, but it is sure the biggest one.  So as you guys are packing your swimming suit, underwear, and extra pounds of bacon (or is that just me?) make sure to take a quick second to look at my article at the top 10 decks to watch out for at Nats.  Yes I am just a fat guy who never wins anything, but maybe I’ll surprise even myself and tells you something that might help you at Nats.  But first, let us welcome my extra-dimensional sidekick Pedro.  Hey Pedro!

Hey Pikkdogs. 

                For your news article today Pedro, since it is the anniversary of the death of one of my heros, will you please talk about him.

Okay, no problem.  Today is the anniversary of the death of one of Pikkdog’s heroes.  Liberace was a very gifted pianist-

-No, Not Liberace.

Well, I thought because of the way you dress you might be a Liberace fan. 

No I’m not a Liberace fan.  Try again.

Okay, I think I got it this time.  Today we mourn the death of Emperor Caligula.  Caligula was the Roman Emperor who was known for participating in wild orgies-

No,  Caligula is not my hero either.

I thought you are one that would appreciate a crazy emperor who is drunk with power that regularly throws orgies. 

No.

Well, I would talk about Cher, Richard Simmons, and Elton John; but they aren’t dead yet. 

None of those people are my heroes, and stop with the gay jokes.  I was talking about Smedly Butler.

Oh of course.  Wait, whose Smedly Butler?

He was a marine-

And you said stop with the gay jokes.

I don’t  like him just because he was a man in uniform.

So you do like a man in uniform. I always thought all those pictures of girls with nice boobs were just cases of over compensation. 

Not what I was trying to say.    Smedly Butler was a marine who served during the early part of the 20th century.  He served in the Phillipines and in France during the First World War.  For his service he became the most highly decorated soldier of his time.  After the wars he began serving in what would today be known as the CIA.  There, he did things like assassinate foreign leaders for the benefit of the U.S. government  and U.S. businesses.  He was also offered the job as a figure head leader of the United States in the Business Plot, which was a coup attempt to make the U.S. a Facist government in the 1930s.  But, Butler decided to change his life and reported the Coup attempt to the media, and then became a speaker against U.S. imperialism and a peace advocate.

So he was a crazy guy that thought that someone was going to overthrow the president.  I would think that Liberace would be a better hero for you. 

Well that was a disaster.  Let’s please just move on and go to the article.

Ten Decks to Watch Out For at U.S. Nationals

                10.    Triple V/Mew Lock

Mewlock is the oldest deck in this list, but it could be perhaps the fastest rising deck of them all.  Kyle “Pooka” Sucevich ran this deck in a Battle Roads a couple weeks ago, and that started a fair amount of buzz for this deck.  That momentum should carry into Nationals.  You might also see this deck without Mew, and the actual Vanilluxe.  But, the idea is the same.

What to Watch Out For– Mew Lock is a slow moving deck that can easily come back from 5 prizes down to win, it is the comeback kid.  It works by Lost Zoning Vanilluxe and Unfezant BW, and then using Mew Prime to use their attacks.  The player first uses “Double Freeze” to paralyze the defending Pokemon and slowly chipping away at HP.  Then you use “Fly” to knockout the defending Pokemon and prevent an attack for next turn.  Vileplume is also in this deck to make sure that you can’t heal paralysis.

How to Beat it–  The deck is the most vulnerable early.  If you start the game fast and use Pokemon Catcher to take out Oddishes, you should be able to stop the deck before it starts.  If you do not take out the Vileplume line before your opponent sets up, you will basically be trapped until your opponent misses some coin flips.

Link to ListHere is the link to my Mewlock Deck from Cities.  There are some changes I would make to update it.  Most decks would not run Relicanth or the other fire Victini.  Most decks just run Mew to put people in the Lost Zone.

9.  Quad EX Decks

No two Quad EX decks are the same, so it is hard to stick them all into one category, but they are not all that different.  You may see Quad Groudon EX, Quad Entei EX, or Quad Kyurem EX.  Those are probably just the most popular Quad decks, you could see even more variants.  These decks are very simple and use trainers to get the most out of EX Pokemon.  They are also fairly quick and fast recovering.

What to Watch Out For–  These guys will take three turns to setup, but then they will do consistent damage of 90-120.  Usually these decks include Eviolite, Potion, and the combo of Max Potion and Energy Switch to keep their Pokemon alive for a longer period of time.  Once you do finally get a knock-out they will use Exp. Share to transition from one attacker to another.

How to Beat it–  Trainerlock and energy removal are good things to use against these decks.  As an attacker, you should Eviolite an EX that can do a lot of damage.  Most quad decks are ok at getting 2HKOs, but 3HKOs might give you an advantage.  If you play along with these decks and keep them in the game, you could very well lose a very close game in the end.

Link to ListHere is the link to my Entei EX list I ran at my last Battle Roads.

8.  Zoroark Decks

While I like to take all dark decks and group them together-

-Does that make you a racist?

I’m not sure, but to be sure I will split them up in this article.  Zoroark decks are known as more budget forms of the Darkrai EX decks that did so well at Spring Battle Roads.  But, they are fast decks that can do a lot of damage, so they are serious decks that you need to take!!!!well!!!seriously.

What to Watch Out For– Zoroark decks contain a lot of Darkness Pokemon and want to use Zoroarks swarm like attack to do a lot of damage.  These decks also use trainers like Dark Patch and Dark Claw to do a lot of damage fast.  These decks are not fancy, they  will just be doing a lot of damage to the active quickly.

How to Beat it– These decks don’t have the energy removal that Darkrai/Tornadus decks do, so if you just rush them with fighting Pokemon you should be okay.  If you don’t play and fighting Pokemon make sure to use Pokemon Catcher to get a knockout each turn.  Even if you don’t take out a Zoroark each turn, just taking out a Darkness Pokemon is good enough to limit the damage potential of the deck.   If you can use Pokemon Catcher effectively you should have a good shot at taking the win.

Link to List Here is the link to Ed’s budget Zoroark deck.  If you wanna run it just put in Pokemon Catchers and stuff like that.

7.  Durant

I feel safe in predicting that almost nobody will play Heatmor DE in their nationals decks.  So, anybody who plays Durant will not be making a bad choice.  This deck did very well during Cities season, and should have fairly similar match-ups during Nationals.  Durant may not have as much player support as it did several months ago, but that doesn’t mean Durant decks shouldn’t have an okay go at Nationals.

What to Watch Out For– Of course Durant is a very fast deck that will be milling 4 cards per turn starting turn 1.  This will make it very hard for you to setup any kind of complicated deck, because your opponent will be discarding your resources.  Your only hope is that you can start OHKOing Durants very quickly, or you can get setup quickly.  Also, watch out for energy removal, Durant decks will try to take out your energy.  If you need three energies to attack you could be in trouble.

How to Beat it–  Hit it for weakness or find a way to consistently hit it for about 100 damage with an attack that only costs 1-2 energies.  Make sure to use basic energies instead of special energies, much harder to remove.  Also, using 2 Super Rods or something like that will help you refresh your resources after they are discarded.  Also, don’t put down more than 1 Pokemon if you don’t need to.  Durant decks rarely do damage, and if they do you will see it coming.  If you put down other Pokemon they will be Catchered up in an attempt to stall you.

Link to ListHere is a link to our buddy Airhawk’s Durant deck on www.sixprizes.com.

6.  Klingklang EX

Klingklang EX is a deck that was popularized by Onehitko.com’s own TAndrewT.  It uses Klingklang BW to move energy between a bunch of EX Pokemon.  It is a deck that can take advantage of almost any weakness, and a deck that is hard to disrupt since almost any Pokemon can retreat for free because of Darkrai EX.  It is a little slow but it is a deck that is very hard to beat once it is setup.

What to Watch Out For–                The Klingklang player can hit almost any Pokemon for weakness, which makes it hard to beat.  So, watch out for Pokemon that can OHKO you, it could happen quickly with energy switching.  It is also important to OHKO your opponent, since it is easy to use Max Potion in a Klingklang deck.

How to Beat it–  Trainerlock can hurt it early, but you don’t need trainerlock to beat it.  It is most vulnerable early on, so make sure to target the Klingklang line so that they can’t setup.  Also, make sure to include some Lost Removers so you can get rid of the Rainbow and Prism energies, those make things a lot easier for the Klingklang player.  You can also take advantage of weakness, if your opponent drops anything that you can hit for weakness, use your Pokemon Catchers to get it active.   A fire deck will do well against Klingklang, because it is fire weak.

Link to ListHere is the article in which TAndrewT unveiled the Klingklang EX deck.

5.  Quad Terrakion

Quad Terrakion has evolved from a counter deck that was used at States, to a deck that is well rounded enough to become an actual deck.  Give It three turns and it should be able to use cards like Exp. Share to keep the 90 damage coming turn after turn.  It also can hit almost all lightning and dark Pokemon for weakness, that means that it can OHKO some of the best Pokemon around.  This deck may not be the most impressive on paper, but if it is sitting across from you, watch out it is a serious deck.

What to Watch Out For– Plan on it doing 90 damage each turn, so don’t think that you might be able to take it slow just because you can get a KO this turn.   Look out for energy removal, these decks do have those energy disruption cards in here, so take it easy with the special energies.  Finally, look for Ruins of Alph, just because you have Tornadus EX in your deck doesn’t mean that you can hide behind your resistance.

How to Beat it–  Becareful who you knockout and use Pokemon Catcher to bring up low energy Terrakions.  Make sure to manage the amount of energy on the field, if you can take energy off the field you will start to starve the Terrakions.  And, remember to never KO a Pokemon if you are not ready for the 90 HP next turn.  Another good strategy is to use Crushing Hammer to remove energies, energies are very important to this deck, if you take them away they will be trapped in a corner.

Link to ListHere is an article that has a fighting/Terrakion list in it.  Its at the bottom of the article.

4.  CMT

                With the success of Darkrai over Zekrom, CMT is now starting to crawl back into the championship picture.  CMT has been successful since States, and it is simply the fastest most disruptive deck out there.

What to Watch Out For– Mewtwo EX can take out any evolution line easily in the first few turns, so you will need luck to beat it with an evolution deck.  Mewtwo EX can also hit those Quad decks for a lot of damage if it gets a lot of DCE on it.  Don’t forget about Celebi Prime, it can not only provide energy acceleration early, but it can help add an extra energy late game if needed.

How to Beat it–  The best way to beat CMT decks is to tech a couple of your own Mewtwo EXs in to your decks and return “X-Ball” KOs with an “X-Ball”  of your own.  Using Lost Remover on those DCEs is almost important in keeping the damage down from Mewtwo.

Link to ListHere is the CMT list I tried for testing.

          3.  Troll

                Troll, a deck that consists of Terrakion, Tornadus, and Mewtwo EX, is my pick to win it all this year.  It can hit for weakness on a lot of decks, and is just really consistent.  I don’t usually like decks that are made to counter popular decks, but this one just seems to work.  I love the fact that this deck usually uses Super Scoop Up when it gets into dangerous situations, love that card.  Troll is just a very well balanced deck that gets a good advantage over most of the decks in the format.

What to Watch Out For– Troll can hit a lot of decks for weakness, so if you can hide weak Pokemon do so.  This deck likes to start Tornadus and then get energy spread apart on the field.  This makes the deck very versatile, so watch out for attacks out of nowhere.  Troll players are usually really good and very calculating, if you play Troll you might have to match wits with a very good player.  Also, if you play CMT look out for the Mewtwo EX drops out of nowhere.

How to Beat it–  It is very hard to beat Troll because it is a very diverse deck.  If you play a lightning deck, they will never drop down the lightning weak Tornadus, but will try to make you beat all of the Terrakions.  So it will be very hard to hit for weakness, you just have to put on your thinking caps and try to out think the Troll player.  Just try to make your deck run the best way possible without playing into the Troll players hand.

Link to ListHere is my try at a Troll deck.

 2.  Zekrom and Eels/ Eel Box

                Zek/Eels was once the #1 deck, but Darkrai proved that it could win the most decks during Spring Battle Road season.  Does that mean that Zekrom is inferior to Darkrai?  No, Spring Battle Roads will be nothing like Nationals.  I will not be the least surprised if Darkrai decks do poorly and Eel decks take the top spots.

One note here, I am grouping the Zekrom deck and the Eel Box deck together.  This means that this category includes everything from Zekrom to Terrakion, as long as the deck has an Eelektrik in it.

What to Watch Out For– Zekrom decks are most aggressive offensive decks out there.  They can easily hit for 150 damage without much thought.  They are also very high on recovery, those lightning energies are like boomerangs, they just keep coming back onto the field of play.  If you want to beat this deck you need to dodge attacks that can hit for weakness and Pokemon that can hide behind their own resistance.  Eelektrik is  a major part of decks that have really good Pokemon in them, those decks are hard hitting and very consistent.

How to Beat it–  Eel decks are susceptible early game.  If you can do 40 damage on turn one you do have a good chance of donking a Tynamo.  If you can’t get the donk, you can always use Pokemon Catcher to knock out a Tynamo or Eelektrik before its owner gets full use out of it.  As long as your opponent cannot attack you right away, you should be able to knock out those Eels before they really do what they are supposed to do.  Fighting Pokemon are also hard for this deck to beat, you might see Zapdos or Tornadus EX to fight against the fighting Pokemon.  You should be able to outclass the Zapdos, and make sure to include Ruins of Alph to make Tornadus beatable.

Link to List Here is the decklist I use for testing.

  1. Darkrai/Tornadus EX

Darkrai/ Tornadus EX is the hottest deck out right now.  It is the deck that everybody is talking about.  It won a lot more Battle Roads than almost any other deck.  It is a fairly quick deck that can attack quick and do a lot of disruption to you.  Look out for energy removal cards and Weavile UD, these cards could screw up any strategy that you have going.

What to Watch Out For– Look out for energy disruption, make sure you have a reliable way to get energy back from the discard because you will need it.  Also, watch out for Darkrai sniping your bench for 30, they could be setting you up for an OHKO next turn.  You may want to not drop a Pokemon until you absolutely need it.  Most decks like this also run Sableye, so watch out for them getting their trainer cards back.  Finally, watch out for trainers like Dark Claw and Dark Patch, these make the deck harder hitting and easy recovering.

How to Beat it– There are some things you can do to beat Darkrai decks.  One, they do not really like trainerlock, so that is an idea.  Make sure to run plenty of Ns, you don’t want your opponent to use those item cards they just got back with Sableye.    This deck does not do a whole heck of a lot of damage, so if you have a hard hitting deck you should be able to go toe to toe with it and win if you can avoid the disruption.  And finally, watch out for Weavile Ud.  You should be able to use Pokemon Catcher on Sneasel to avoid having to discard an important card.

Link to ListHere is a link to the deck that won Nationals in the great Country of Finland. Thanks go to our brothers from www.thedeckout.com for that one.

 

Conclusion

Well, that’s all I got to say.  Just to let you know, I know that I will be wrong on some of these choices.  There will probably be some popular deck choices that I didn’t talk about, but these should be some of the most popular ones.  Also, make sure to watch out for rogue decks, I have a feeling that a Mismagius deck could hit the scene and do some damage.  Make sure you are ready for anything, not just the ten decks that some jerk like me comes up with.

Pedro, it is now time for you to wrap this thing up.  Since I did a top 10 article, why don’t you carry on the tradition of doing a David Letterman style top 10 list?

Okay.  Today’s Top Ten List is the Top Ten Reasons That you will be late for U.S. Nationals

Number  10.  You stayed in your car too late because you were jamming out to “Call Me Maybe” by Carly Rae Jepsen. 

No shame there.  She is one cute Canadian.

Number  9.  You stayed in your motel too late because you were making out with your girlfriend, wait nevermind you’re a Pokémon player. 

He’s offensive, but not wrong.

Number  8.  Your hotel offered free Biscuits and Gravy. 

That was me last year.

Number  7.  You waited too long to get screwed in the Troll and Toad selling line.

Too be fair, they do have overhead.

Overhead? That sounds like something that happens in an orgy (by the way, this is the third use of the word “orgy” in this article.  I have a feeling this article will soon get censored).  Number 6.   You got lost in the Convention Center trying to find out where they sell those little balls of ice cream. 

Those are some amazing little balls.

That’s what she said.  Number 5.  You overslept because your roommate stayed up late watching “Weird Sex” on tv. 

Did you see that one where that guy makes out with his car?  That was quite the episode. 

The number 4 reason you will be late for U.S. Nationals is that your car broke down  because you thought that it could run on Double Colorless Energy after you ran out of gas. 

It seems like a sound principle.

Number 3.  You were late because you bought a Dark Explorers box from Troll and Toad and had to pull all 5 of your Kyorgre EXs. 

That’s me.

Number 2.  You spent the entire night rocking out to Good Luck Varsity,Rival Summers , and PK Fire at the 2012 Unofficial Pokémon Nationals Afterparty. 

Party on Wayne.

Party on Garth.  And the Number 1 Reason you are going to be late for 2012 US Nationals is!!!!!!..  f***ing road construction. 

Nice Job.  Good night everybody.

Spring Battle Roads 2012 Roundup – PokeClass Episode 75

Hey everybody at OneHitKO, it’s been a while!

Some of you may remember me and I am back posting on OHKO.com with my video series PokeClass, which is designed to help players new and old alike in developing their skills as a Pokemon TCG Player. This week is all about analysing the huge amount of results we have obtained from Spring Battle Roads from across the world and seeing what came out on top, what made an unexpected appearance and what this means for upcoming National Championships. I hope you enjoy and next week will be your one-stop guide for preparing for Nationals!

[youtube width=”640″ height=”360″]http://www.youtube.com/watch?v=-02WaT_dpoM[/youtube]
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Battle Roads Wrap-Up

A big hello to all you OHKOers out there.  This is Pikkdogs here with a Spring Battle Roads wrap-up for you.  Spring Battle Roads is kind of a weird time.  People are not half as excited for Spring BRs as they are for the Fall BRs and the Cities, even though the structure of these tournaments are very similar.  Maybe it’s the fact that people associate Pokemon more with the Fall, or that people have other things to do during the spring (graduation parties, cookouts, sexy parties).  Whatever the reason, some people are not high on Spring Battle Roads.  However, there are people who are.  A lot of people think of this season as the warm-ups for Nationals and are very excited to find out what the format will be like.  So not only were Victory Cups and Championships Points on the line, but advantages for Nationals were also up for grabs.  So let’s see what we learned about the format for Nationals.

But, before we do that there is a certain extra-dimensional sidekick that we must say “hi” to.  Hey Pedro!

Hey Pikkdogs, I would like to be nice today and wish you a happy summer.

That is quite nice of you.

Yeah, I thought I better try to brighten up your day after you finished yet another Pokemon season with a  losing record. 

Thanks for the thought.

Your welcome.  As most of you know, it is now officially the start of summer.  Do you plan to take a summer vacation Pikkdogs?

Not really. Once I get back from the Indy city for Nationals, I think I have to spend the rest of my summer trying to find any loose change under couch cushions, three nights in a hotel are very expensive.

True dat.  No plans to go to the beach and play with the beach balls?

Play with balls, yes.  Go to the beach!!!..ahh I might try to hit up Lake Superior but you know how cold the lake  is.

How cold is it?

It’s so cold that even the Kardashians wouldn’t go into it even if there was a camera around.

Not bad. 

Its so cold that if Kate Upton went into the water she would be, ahh who am I kidding she will always be hot. 

True, can we get a picture of Kate Upton, sure, but later. 

It’s so cold that even Michael Fasbender’s  junk might shrink in it.

That’s pretty good.  Please don’t show a picture of Fassbender’s penis. 

No problem there.  It’s so cold that swimmers have been known to drive to the beach in hummers just to accelerate Global Warming.

Now your jokes are getting a little weak, let’s just skip to the article before you start putting up pictures of Michael Fassbender.

Just one.

And one of Kate Upton, for males and anyone who can see really. 

Ahhhhhhhhhhhhhhhh…… yeah she’s so hot she could melt any lake.  At least Fasbender’s pic wasn’t a XXX picture of him.  I can live with that, now get on to your article. 

What Won

The first step in reviewing Battle Roads is to find out what won.  Here are the numbers that are being circulated on www.pokegym.net.  Of course they are never going to be 100% accurate, but this what they gathered for what decks won in Masters:

46 Dark Deck (Mostly Darkrai EX./Tornadus EX)
15 Zeel
8 CMT (2 w/Terrakion)
6 Fighting (mostly Quad Terrakion)
4 Klingklang/ex
4 Tornadus/Terakion/Mewtwo (1w/areo 1w/sawk)
2 Entei

As you can see, Dark Decks have won about twice as often as almost all other decks.   The most successful Dark Deck was Darkrai EX/Tornadus EX.  It has proven to be a hard hitting and disruptive deck. What seems to have given Darkrai an advantage that people did not expect has been the combo of Crushing Hammer and Sableye. Even though Junk Arm does give you a trainer back in your hand, there now is just way too many trainers for Junk Arm to be sufficient.  If you can find another way of replacing trainers, like with Sableye, you will be a lot better off.  So, Sabelye came and gave a lot of disruption that people did not expect.  Combine that with Tornadus EX and how good he is covering the weakness of Darkrai, and you get a real powerful, consistent, and disruptive deck that surprised a lot of people at Battle Roads this year.  It should be a deck to watch out for going into Nationals.

Zekrom did not take as many wins as I thought it would.  Although the deck got a ton of play, I guess it got left out in the mix of Terrakions and Dark Decks.  It still is a really good deck, and it could be the most played deck at Nationals.  Terrakion also fell short of winning a lot of games.  I guess it was kind of shocked because of the energy removal of the Dark Deck and the resistance of Tornadus EX.  I think that during the break before Nationals Terrakion players will retool their decks to include more energy, more cards to get energy back from the discard pile, and the Ruins of Alph needed to get their advantage back.

CMT and Troll continued to be two decks that are really good, but just can’t get over the hump.  If you get a good player playing CMT or Troll, they have a really good chance at doing well at Nationals.  But the number of these decks won’t be as great as the other three decks I already discussed.  Just watch out for them, they are far from dead and could easily win U.S. Nats.

Klingklang came from absolutely nowhere to do well in Spring Battle Roads.  It is a great rogue deck that uses Klingklang and a bunch of EXs to take advantage of different Abilities and weaknesses.  It is a solid deck that is just a little bit slower than some of the other decks.  During the pre-Nationals break, there just might be enough time for players to improve Klingklang enough that this deck becomes a contender for the crown.  Players just have to worry about the lack of speed early game, and energy removal.

I did see some cool rogue and non tier 1/2 stuff at BRs.  Make sure to watch out for those decks.  Don’t sleep on decks like Quad Entei or Quad Kyurem EX, they can take some wins here and there against good decks.  There will be a lot of diversity at Nats, these rogue decks probably won’t win because of the lack of numbers, but that doesn’t mean that you can’t lose to one of these guys.

Trends for Nats

From looking at how Spring Battle Roads went, here are some good things to keep in mind for Nationals.

Energy Removal

Watch out because they are coming to take your energies!   With the success of the Darkrai EX/Tornadus EX/ Sabelye deck, we will see a lot of energy removal at Nationals.  Make sure to throw in an extra energy or two in your deck.  You might also want to think about adding a 2nd Super Rod or an Energy Retrieval.  Also, try to run as little Special Energy as possible because they are much easier to remove than basic energies.

Look Out for Rogues

Just because Dark Decks, Fighting Decks, and CMT are going to be very popular doesn’t mean that those are going to be the only decks out there.  U.S. Nationals is the biggest tournament of the year, and we know that the bigger a tournament is, the greater chance you have of playing weird decks.  Especially because the Swiss rounds will be at least 9 rounds long, you will see a lot of things that aren’t tier 1.  So just don’t prepare to counter 1 deck, make sure you play a deck that is a good sound deck that can do well against almost any deck you play against.

Choose Familiar Decks with Consistency

Piggybacking  on the last point, Nationals is a very long tournament.  At Battleroads you could get away with a risky deck that only sets up sometimes because you only needed it to work about 7 times.  Now at Nats you are going to need your deck to work about 15 times to go really deep into top cut at Nationals.  So don’t count on being lucky, count on being consistent.  Also, make sure to play something you are comfortable with.  If you choose a deck that your are familiar with, you could have a bad record at Nationals.  Just stick with something you know and you should be okay.

Weaknesses are Going to be Big

A lot of the current decks right now have weakness to each other.  The big weaknesses to exploit are electric, fighting, and psychic. If you can come up with a deck that can exploit those weaknesses you should have a good shot at doing well.  Perhaps the troll deck could be a good choice for this tournament.  It seems to be a very consistent deck that can exploit weaknesses.  Just don’t expect to rely on weaknesses because you are going to have to have a deck that can win against almost any deck, but if you can exploit weaknesses you will be better off.

Watch your Opponent’s Energy

Energy Manipulation is very important in this format.  Not only is removal important, but your opponent will be trying to use energy acceleration and recovery a lot.  Celebi Prime will be loading up Mewtwo EX quickly, and Eelektrik will be keeping almost all of your opponent’s energy out of the discard pile back into play.  You really must watch out for energies coming into play from no where.  Perhaps energy removal cards could help you control your opponent’s energy.

 Conclusion

Well, that is all I know about how Spring BRs went.  Why don’t you end things with a news story Pedro.

Okay.  Well apparently this is a very adult article today.  In the start of this article we talked about Michael Fasbender and his famous full frontal nudity in a recent movie, now we have a news story about John Travolta.  Travolta has been accused of sexual harassment by three different male masseuses.  This kind of weird, it is very common to hear of hanky panky with a masseuse, but this time it is not the operation of an illegal movie for sex operation, but it is the customer who is going after the masseuse.  Do you like the John Travolta Pikkdogs?

Of course.  I kind of doubt that Travolta could do those things.  The man played Vinny Barborino in Welcome Back Cotter.  Barborino was the coolest kid around.  He was cool enough to get a date with Rosalie “Hotsty” Totsy, and he was nice enough to be friends with Horshack.

That’s a ridiculous argument.  Just because someone played a good character on tv does not make him a good person in real life.  You are just as crazy as those Michael Jackson fans who stood with the Gloved One even when he was accused of touching kids inappropriately. 

I guess, those wack jobs were just crazy.  But, look at his wife, how can he be gay?  Can we see a picture of his wife?

I guess you got a good point there.  But, he still might be gay, can we see a picture of John Travolta’s album? 

Ok he might be gay.

Good night everybody. 

 

 

 

EelZone: The Thunderrated Nats Deck

I think I’ve lost my spot in Tier One.

Hey, it’s me, coolestman22 again. I’m trying to get a couple deck analysis articles in before Nats, so those of you who are going can see more options than just Darkrai/Tornadus and Zekeels.

As you guessed from the title, the deck I’m going to be reviewing is EelZone, a deck that I feel is extremely underrated.

EelZone’s history is that it was the BDIF during Cities. It had the most wins of any deck, and had good matchups against everything not Donphan.

EelZone was hyped to be good against EX’s. If you Lost Burned 4 energy you drew 2 prizes, so if you did that three times, you would win only using  Magnezone instead of having to attack with other Pokemon.

The problem is that Magnezone is a Stage Two, and it’s hard to set up. Mewtwo Read More

Double Mini Article: Traveling with Friends and U.S. Nationals Tips

A big hello to all you OHKOers out there.  This is Pikkdogs here with a two part article for you.  The first part of the article will be about traveling for Pokemon, and the second part will have some tips for U.S. Nationals.  I know it’s a weird combination, but I am a weird person, so it all works out.  Before we get going, let’s throw it over to my sidekick Pedro for some news.  How you doing Pedro?

 Oh doing well.

What do you got us today?

Well today is the anniversary of the resignation of the office of Secretary of State in 1915 by William Jennings Bryant.  He resigned because he thought that President Woodrow Wilson was leading the nation into the war that we would come to know as World War I.  Do you like the William Jennings Bryant Pikkdogs?

Oh yeah, love the William Jennigns Bryant.  He isn’t my favorite politician, but he is up there.  He was cool because he fought for democratic principles and he was against war.  He seemed like he really cared about people.  In fact his nickname was the Great Commoner.

That’s outrageous, a politician who cares about people?  That’s ridiculous, that’s like a Kardashian that cares about hair removal. 

Yes it does sound weird.

Bryant was a supporter for prohibition, do you like the prohibition?

No, he was probably wrong there.  I don’t think you should take liberties away from people……….and I like Whiskey.

Though we should probably stop talking about William Jennings Bryant, it has been done to death on Pokemon sites.  Just last week Pokemon Dan was talking on and on about William Jennings Bryant and Populism, we should do something different. 

I guess.  We hear was too much about William Jennings Bryant on Six Prizes already, let’s just get onto the article.

Traveling for Pokemon

I’m  not really sure how I want to frame this part of the article.  I want to talk about traveling with other people to Pokemon events, but I don’t really have a format in mind.  I guess I will just talk about my experience and go from there.

Having a reliable means of transportation is important, whether you ride a chopper, drive a Camry, or an 82 Buick; it doesn’t really matter.  The only thing that matters is that you can legally make it to the tournament.  If you do not have a vehicle, it is very important for you to travel with others.  Whether you have a car or not, traveling with friends to events is important.

When you travel with friends to events you usually can hit up more events then you could by yourself.  This is because most Pokemon players usually have some kind of budgetary restraints.  If a couple people can come together can pool their money together they can find a way to hit up more tournaments, and more tournaments mean more chances at winning and becoming a better player.  I  am originally from a rural area of the U.S. and where I come from teams of card players form for the purpose of traveling together, because tournaments are usually very far away.  Traveling with friends is nice because it  gives you time to talk more about your deck and do more testing, and that always is a good thing. However, there are challenges that comes with traveling in a group.

One challenging thing about traveling with a group of players is that there is always a good chance that somebody will top cut.  If you are not the guy who is top cutting, you could be standing around for hours waiting for your partner to finish.

Something you know a lot about Pikkdogs.

Ahhh, I see what you did there.  Anyway, another challenging thing is that it is very hard to equally share gas money.  Usually the person who is driving ends up paying the greatest share for gas, which doesn’t seem right since they are providing the vehicle.  There are other challenges that can arise when traveling with other players, but as long as you only travel with friends you should be okay.

Even though there are bad parts to traveling with other players, I personally do think that it is a very good thing.  Originally when I started the game I always traveled alone.  As I began to meet more people and make more friends, I started to travel more with friends.  I find that for the most part it makes Pokémon tournaments more enjoyable.  It is especially more enjoyable when a bunch of players can travel far and get a motel room.  This leads to a lot more testing and usually some good delivery pizza.  One good rule of thumb when traveling with a group is if you go to a motel, never sleep in a bath tub.  Although it may seem cool and comfortable, it is inevitable that sometime during the night somebody will turn the facet on and get you wet, which is not as fun as it sounds.

That is really all I can say about traveling for Pokemon.  It is is usually a good thing to travel with others, so if you haven’t done it, you should.  I know you guys out there have some good traveling stories, so please leave those in the comment section, it should be fun to read those.

Nationals Tips

Believe it or not,  Nationals is just under 2 weeks away.  Although I have only been to Nationals once, I do have some tips about Nats for you first timers.  So let’s start those

Food

Of course the most important part of any event is the food.  While you will be on your own for Breakfast and Dinner, you will need to find your lunch downtown during the event.  There are a lot of places downtown that are good for lunch, but it can be hard to find a place if you don’t know what is around.  You usually have about an hour for lunch, so you do have some time to take a walk around and find some places outside of the convention center.  My first tip is to stay away from anything sit-down.  There are a lot of fancy restaurants downtown that are really expensive, so stay with something more fast food like.  There is a Steak and Shake next door, but unless you are lucky you will have to wait in line for a long time since it is very busy.  Last year Ed liked to hit the bagel shop (it was an Einstein’s I think) just a couple blocks away, it was actually a fairly decent place for lunch.  But, the best place to go for lunch is the food court in the mall.  If you walk around the streets just outside the convention center you should see signs for a mall, just follow those signs and you will eventually find a mall and a food court (I believe it is on like the 3rd floor).  Last year I enjoyed getting some Chinese food and some Root Beer from A&W.  There are a lot of places to choose from, so everyone in your group can choose what they want.  You should be able to take your time eating at the mall, and still make it back to the convention center in plenty of time.

Parking

Whenever you have an event in an urban area parking will be a bitch, it is just a fact of life.  It is actually not too  bad in Indy.  There are several parking garages in the area, some for the mall and others just for general downtown use.  Most of those will charge you at least 10 bucks a day for parking.  Last year the best place for parking was next door at Lucas Oil Stadium.  Yes, the house that Peyton built is where you wanna be.  I don’t know what it will be this year, but last year they only charged us 5 bucks a day for parking.  Security wasn’t a huge problem either, they seemed to have people watching the lot.  I wouldn’t leave my gold bars in the back window, but it seemed fairly safe.

Hotels

Of course it is best to be at a hotel downtown.  You normally can find a decent deal on a hotel room that is connected to the convention center.  This saves you a lot of worries, because you don’t have to deal with driving back and forth to and from downtown each day.  You still may have to worry about paying for parking, but at least you don’t have to move your car each day.  But, I still think that the best deal is a cheap hotel room on the outskirts of town.  Even though you will have to drive in each day, it is still a heck of a lot cheaper than paying for a hotel room downtown.   If you book early you can sometimes get a decent room for 40 bucks a night!  And no the room won’t be that great, but this is Pokemon, you shouldn’t expect to be living the high life.  Cheap hotel rooms are usually where they are at.  Last year I loved our room because we got free biscuits and gravy, I sometimes still wake up and fantasize about biscuits and gravy.

Are “biscuits and gravy” what you call your testicles?

Of course.

Miscellaneous Tips

The first miscellaneous tip is to bring snacks and water to the convention center.  Snacks and Drinks at the convention center are usually marked up about 300%, so you might not want to waste your money.  Make sure to bring a small bag and stick some drinks and snacks in there, you will surely need it later.  A second tip is to wear comfy shoes.  Nationals will give you about 8 straight hours where you are on your feet.  Sure you do sit down when you are playing, but most of the time you will be waiting for the next rounds parings to be put up.  And while you are waiting you are likely to be walking around the convention center looking at everything that is going on.  One bad thing about the convention center being so big is that it takes a lot of energy to move around.  At the end of the day last year I was really tired and my feet hurt really bad.  I didn’t have the best shoes on, but they were fairly comfortable, yet my feet were still killing me.  So make sure to make sure to prepare for a long day on your feet.

And finally, make sure you guys make it to the Unofficial Pokemon Nationals Afterparty.  It is at 1850 S. East Street in Indianapolis at 7:30 on Friday.  The concert will have performances by Good Luck Varsity, Rival Summers, and PK Fire.  So after you go 6-0 in the Swiss Rounds on Friday, head over to see some of the coolest Indy Rock bands in the Midwest play in Indy.  It will be a good time, so make sure to plan your schedule ahead of time.

That’s all I really got for Nationals tips.  I hope you guys will be able to make it, and I know that you guys will have a fun time.  What kinda stuff do you got for us to end the article Pedro?

Well, Foxnews.com is reporting that a jar of anti-freckle cream has been found on the island of Nikumarroro in the South Pacific, which is a clue that Amelia Earhardt might have crashed there on her last flight.

We all know that she was not left on a deserted island, we all know from Star Trek: Voyager that she was abducted by aliens and then put in stasis and taken to the Delta Quadrant. 

No. The only thing we learned from Star Trek: Voyager was that putting Jerri Ryan in a tight jumpsuit will give you three extra seasons.  That was a great jumpsuit, can we see a picture of it?

Nice. You know you’ve been showing a lot of pictures of boobs lately.

Yeah that is kinda what I do.

Well, I have a picture of you with a lot of wieners for payback.  Show the pictures of Pikkdogs with a lot of wieners. 

That was one of my favorite days, so many wieners.  Good night everybody.

How to Counter the Metagame

Hey, it’s coolestman22 again. I’ve been meaning to write another article for a while, but no good ideas for an article had really came to me in a while. I finally had an idea, so here is an article on how to tech for your matchups and what cards to tech in to your deck to make your matchup against X deck better.

First of all, by using any of these techs against one deck, I want people to understand that it might make other matchups worse for them. If you devote three spots of your deck to play against X deck, you’ll have less room for techs against Y deck, or less room for more consistency cards to help seal the matchup against Z deck.

Let’s start with the deck that’s won 30 Battle Roads in Masters alone already, Darkrai variants, and why not put the deck that shares a weakness with it alongside.

Darkrai/Zekeels

First off, Darkrai and most cards in Zekeels has a fighting weakness, so we can group them together into one category, and it’s also something we can exploit with a handful of cards, such as:

Terrakion NVI

Terrakion NVI is the most popular Fighting-type counter Pokemon, and is probably the best for two reasons. First of all, it can OHKO any Fighting-weak pokemon in the game right now, not regarding Eviolites or Defenders. This is a good reason to play it, as an OHKO is better than just getting damage on stuff.

Second of all, it does it for the lowest possible energy cost, and only uses one Fighting Energy. If you use two Fighting energy and don’t have Fighting-compatible energy acceleration (which isn’t currently in format) you can’t pull off an attack that needs two Fighting such as Gaia Hammer on Landorus NVI or Giant Claw on Groudon EX.

Terrakion is probably the most powerful option that gets the job done the best and quickest there is to choose from here, the only drawback being that you have to run Fighting Energy. But what doesn’t need Fighting Energy?

Stunfisk NVI 68

Stunfisk may not hit as hard as Terrakion, but if you play Zekeels it is arguably better. You don’t have to play any tech energy, so it takes up one or two spots instead of 3 to 6. This is good because, like most decks, Zekeels is pretty tight on space and you can’t afford to play random tech pokemon that take up that much space without hurting your consistency.

The problem with Stunfisk is that he isn’t all that hard hitting. You can only do 100 to a Fighting-type instead of the 180 Terrakion does. Stunfisk two-shots what Terrakion one-shots. The other attack has the possibility to do 60 (120 to a Fighting-weak Pokemon), which is 60 short of killing Darkrai EX or Raikou EX, meaning that if you have the space for Terrakion you should play it.

The last upside you get to playing Stunfisk over Terrakion is that Stunfisk has the ability to paralyze the Pokemon you attack. If your opponent has a Switch, then it doesn’t matter, but sometimes that 50% chance of paralysis can be a great thing to have. If you can buy yourself a turn against a Darkrai, you can KO it next turn for two prizes. It’s still much better to just play Terrakion in Zeels if you have the space, but if you don’t it can be nice to have something.

So, is there any other tech for Darkrai? Well, no good ones. Stunfisk and Terrakion are really the only half decent ones because everything else has nothing over Terrakion. Stunfisk probably isn’t your second best option in Zekeels, but it takes up less space than Terrakion and everything else (Groudon, Landorus mostly), it would just be better to play Terrakion. Stunfisk is the only card with an advantage over Terrakion at all.

CMT

CMT mainly consists of cards either weak to Lightning, or Mewtwo. Generally we can just play Mewtwo to counter the Mewtwos, which most decks do already. There’s also Regigigas that could pop up, so it’s hard to play a card to specifically counter all of CMT. But there are a few mentions I would want to give out.

Zekrom BW

Zekrom BW has two attacks, one which costs LLC, putting it out of the question for all decks other than Zeels already.

Outrage, however, can work to counter Tornadus EX and Tornadus (If you need to counter Tornadus EP anyway). What you do is send it out without energy, and leave it out for a turn. Then, hopefully it takes a hit, and you attach DCE, possibly Catcher a Tornadus EX, and knock out the Tornadus.

Zekrom probably isn’t a great tech, but it’s the best one there is against Tornadus-EX.

Weezing HS

Weezing HS is a card that was discussed as a good Mewtwo counter before Mewtwo came out, being able to OHKO Mewtwo for only two energy, without giving up two prizes (necessarily). However, it was tested, and it didn’t end up working out.

The answer to the Weezing problem is to play a line of AT LEAST 3-2 AND play at least 2 Defender. That’s 7 deck spots for a so-so Mewtwo counter. Is that something you would really want?

If you did opt to go the Weezing way, however, you would have to play 2 Koffing down at the same time, and then evolve one to Weezing and blow up in Mewtwo’s face, KOing the Mewtwo and yourself if you didn’t attach a Defender, and if you didn’t attach a Defender you’d give your opponent a free shot at whatever you brought up, so it’d be much better just to play Mewtwo if you had the money. It also spooks the opponent if they know what Weezing does.

Quad Fighting

Quad Fighting is an interesting deck, and there are few great ways to counter it. A lot of pokemon in this format have Fighting resistance, and you really should all know about how Tornadus EX counters it by now, so I won’t bore you with what you already know. There are other options that are not as good at doing so and take up a bit more space in your deck, but have different options against Fighting.

Shaymin EX

Shaymin EX with Prism Energy is a good counter to Fighting because a Shaymin will take two hits to KO (3 with Eviolite against anything but Groudon), and you also hit Terrakion for weakness, an OHKO after your opponent takes 2 prizes (or 1 with a PlusPower).

The problem with Shaymin is that it’s a terrible starter and isn’t all that good without N in any other matchups, he’ll probably just be OHKOed by whatever your opponent brings up next, and even with N he really isn’t that good.

I think that unless you were cash-strapped it would be much better to play Tornadus-EX, but Shaymin does bring an interesting option to the table, even if he isn’t the best option. He can swing for 180 late game, something not many other cards can do, and Shaymin is a decent option, but there are just too many downsides to it for it to work well enough to be worth 3 spots of your deck.

Conclusion

So that’s it for my article, I should be back with another one pretty soon though. I hope this gave you some insight about what techs to put in against what matchup, and feel free to leave a comment below. If you think I forgot something, just let me know.