Hey all members of Omar-Nation, this is Pikkdogs here with a deck analysis. This article is about a lost world deck. Not to be confused about one of my favorite novels,”The Lost World”, by Sir Arthur Conan Doyle. If you haven’t read it, I recommend it. Its about Dinosaurs, poisoned arrows, and Hot Air Balloons, what could be better than that? But anyway, this article is about the card, not the novel.
Like most people out there, I had long been interested by Lost World, and was thinking of ways to use the card. Most people were thinking of using Gengar Prime, but without Claydol, Gengar decks aren’t as consistent as they should be. Since they are also slower, it is very easy to play around Gengar. So I looked for other ways to play Lost World.
I remembered a match that I played at 2009 Fall Battle Roads against a person from Ohio. He was using a speed version of the Cyrus Engine, and Absol G to place a lot of cards in the lost zone. I ended up winning that game, but I always remembered that unique deck. So when I saw Lost World, I thought it was the right time to copy that guys idea and make a deck out of it.
So thats how I came up with Cyrus’s Lost World. The purpose of this deck is to get 6 Pokemon in the lost zone as fast as possible. This is achieved by using Palkia G and Absol G. Palkia will mostly be around to limit the opponent’s bench and clear room on your own, though it can help to put their opponent in the Lost Zone. Of course, Palkia G has a “Lost Cyclone” Poke-Power that lets each player choose three benched Pokemon, and the rest go to the Lost Zone. Absol G will be the main Pokemon that puts others in the Lost Zone. He has a Poke-Power “Darkness Send”, that lets you send up to the top 3 cards of your opponent’s deck into the lost zone, based on coin flips.
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