Deck Analysis: FloatZone
Thursday, July 28th, 2011A big hello to all you OHKOers out there, this is Pikkdogs here with a post Pokemon Catcher deck analysis.
The subject of this article will be a deck that features Magnezone Prime and Floatzel. One of the most popular decks going into Battle Roads will be Prime Time (Magnezone Prime and Yanmega Prime), this deck is a little different. I consider this deck to be the spirtual successor to Mangeboar. I am unsure if this a tier 2 deck or a fun league deck, maybe you can help decide.
Since Pokemon Catcher will make it more difficult to run a deck with bench sitting Pokemon, I decided to try a deck that had energy acceleration and free retreat from the bench sitters. Now, you can still run Magneboar but in the Post Catcher (PC) format, the deck that started out a little shakey is about to get even shakier.
The decks main goal is to use Magnezone Prime’s “Lost Burn” attack to get a One Hit Knock Out each turn. To get more energies on the field, Floatzel is used. His “Water Acceleration” Poke-Power lets you attach a water energy to each Floatzel you have in play per turn, that does not include the 1 energy you can attach for your turn.
Of course this deck is very similar to Magneboar, so lets look at the pro’s and con’s of using this deck over Magneboar.
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