Lost World Deck HGSS-On- Mew Prime, Mime Jr. and Gengar Prime.

Wednesday, May 18th, 2011

As you can see I got really creative with the name of this deck. 

Hello all you OHKOers out there.  This is Pikkdogs here with a deck idea for the HGSS-on format. I spent most of last weekend working on some HGSS-on decks.  I tried a lot of good decks, one deck that was unexpectedly good was my lost world deck.

Before we talk about the deck, we have to mention that Battle Roads start this weekend!  This is the time where you can go and prove that the Md-BW format is pretty terrible.  Although most people are not excited about the format, it could be just the time for you to go and steal a Victory Medal.  So go and have fun with your Pokemon friends, and hopefully you can pull down a medal.

How the Deck Works

Anyway, lets go back to the deck.  Like all Lost World decks, this decks only purpose is to get 6 of your opponent’s Pokemon in the Lost Zone.  Unlike the popular Lostgar deck, this deck has no way to grab 6 prizes if needed, but thats not really something you need to do.

The main way you will get Pokemon in …

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What European Challenge Cup Means to State Tournaments

Monday, February 28th, 2011

A big hello to everyone in Omar-nation.  This is Pikkdogs here with a report on the upcoming state championships.                         

So I had my preview of states all done and written, and I was ready to make some final tweaks to my deck, and then………………………….. The Europeans screwed it up.

Darn Euros!  They had one tournament and with that turned the Metagame on its side.

In case you haven’t watched PokemonDan’s video on the ECC, the talk of the Benelux region was Italy’s Andrea C. and his Lostgar Lock deck.  Its basically just a trainerlock deck but that exchanges 2 Gengar SF for 2 Gengar Primes.  Even though he was very lucky in the tournament, he was at a place where he should have won the entire tournament, but misplayed at then end.  So he basically should have won the tournament, and turned quite a few heads while he did it.  You can bet this deck will migrate to the U.S. and become the biggest Italian import since the Pizza pie.

So what does this mean for State Championships?              

Well I’m glad you asked that, because it is the topic of this article. We will examine this effect by analyzing what …

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Stupid Deck Idea: Lost Junior (Mime Jr., Lost World)

Tuesday, February 8th, 2011

Mime Jr - CL 47Alright, so maybe this deck idea isn’t utterly stupid. In fact, I think there is a lot going for it. It does, however, still fall under what I laid out for our “Stupid Deck Idea” article guidelines. I built it on paper (actually on the computer). I obsessed over it for a while. Ultimately, I decided that I won’t be building a physical version of the deck anytime real soon, so instead I’m posting it here for all of you to ponder.

I think it’s the type of deck that can just win any matchup. Unfortunately, it’s also the type of deck that can lose any matchup. It’s got a luck component to it that can end up in either player’s favor. So, take a look at the article/decklists. Maybe you want to build the deck and test it out. Optimizing the lists might just make it competitive. At any rate, I think it would be a fun (and annoying to the opponent) league deck. At least comment and let me know what you think about the idea (or decks like this).

The basic idea here is to exploit the new Mime Jr. from Clash of Legends. He has two features that we want to make use of. First, his FREE attack puts the top card of your opponent’s deck into the lost zone and puts Mime Jr. to sleep. Normally, this would just be disruptive to the opponent, but combined with the new Lost World stadium, this can win games. Second, his PokeBody prevents all damage to Mime Jr. if he’s asleep. Obviously, this can save him from being KO’d.

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Cyrus’s Lost World- Absol G and Palkia G.

Sunday, February 6th, 2011

Hey all members of Omar-Nation, this is Pikkdogs here with a deck analysis. This article is about a lost world deck. Not to be confused about one of my favorite novels,”The Lost World”, by Sir Arthur Conan Doyle.  If you haven’t read it, I recommend it. Its about Dinosaurs, poisoned arrows, and Hot Air Balloons, what could be better than that?  But anyway, this article is about  the card, not the novel.                                 

Like most people out there, I had long been interested by Lost World, and was thinking of ways to use the card.  Most people were thinking of using Gengar Prime, but without Claydol, Gengar decks aren’t as consistent as they should be.  Since they are also slower, it is very easy to play around Gengar.  So I looked for other ways to play Lost World.

I remembered a match that I played at 2009 Fall Battle Roads against a person from Ohio.  He was using a speed version of the Cyrus Engine, and Absol G to place a lot of cards in the lost zone.  I ended up winning that game, but I always remembered that unique deck.  So when I saw Lost World, I thought it was the right time to copy that guys idea and make a deck out of it.

So thats how I came up with Cyrus’s Lost World.  The purpose of this deck is to get 6 Pokemon in the lost zone as fast as possible.  This is achieved by using Palkia G and Absol G.  Palkia will mostly be around to limit the opponent’s bench and clear room on your own, though it can help to put their opponent in the Lost Zone.  Of course, Palkia G has a “Lost Cyclone” Poke-Power that lets each player choose three benched Pokemon, and the rest go to the Lost Zone.  Absol G will be the main Pokemon that puts others in the Lost Zone.  He has a Poke-Power “Darkness Send”, that lets you send up to the top 3 cards of your opponent’s deck into the lost zone, based on coin flips.

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Top 5 Impactful Cards of Call of Legends.

Tuesday, February 1st, 2011

Hey all members of Omar-Nation, this is Pikkdogs here with a set review and the top 5 cards of Call of Legends.

If you look on any Pokemon site now a days, you will find no shortage of people bashing this set.  A lot of people are calling it the worst set ever, and are just mad at it. It only has a handful of playable cards, and most cards are reprints of so-so cards from the last couple sets.  Most players call this set a total blunder for Play Pokemon.  The poster child for this so called blunder is Phanpy.  Phanpy has a Poke-Body that twice misspells its names.  The card just sums up what a lot of people think Play Pokemon did with this set.

But, there are people who think that this set is pretty good, we call these people collectors.  These collectors love challenges, and this set features 11 shiny Pokemon, that is what I call a challenge.  There is sure to be value in these Shiny Pokemon if you pull any from the pack, a lot of collectors will be happy to find the rare cards of this set.

Besides being a good set …

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