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	<title>One Hit KO &#187; PokeHealer+</title>
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	<description>Conceived By Team Omar</description>
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		<title>The Problem With Porygon</title>
		<link>http://www.onehitko.com/2010/01/08/the-problem-with-porygon/</link>
		<comments>http://www.onehitko.com/2010/01/08/the-problem-with-porygon/#comments</comments>
		<pubDate>Fri, 08 Jan 2010 03:20:12 +0000</pubDate>
		<dc:creator>Ed</dc:creator>
				<category><![CDATA[Deck Discussion]]></category>
		<category><![CDATA[Practice]]></category>
		<category><![CDATA[Claydol]]></category>
		<category><![CDATA[PokeHealer+]]></category>
		<category><![CDATA[Porygon]]></category>

		<guid isPermaLink="false">http://www.teamomar.info/?p=47</guid>
		<description><![CDATA[<p>I&#8217;ve been playing Porygon a bit.  The deck is definitely fun to play, because it does a lot of things that aren&#8217;t really possible in most decks.  Setting up can be slow if you don&#8217;t get the right pieces early, but with Call Energy, TS-1 Evoluter, Roseanne&#8217;s, Bebe&#8217;s, etc. you can usually get a good double supporter (thanks to Download) plus Claydol turn on turn 2 or 3.</p>
<p>There are two main problem areas that I&#8217;ve found: getting energy and losing TMs.  They both stem from a single problem, though, and that is letting your active Porygon take damage.</p>
<p>The deck can run on very little energy, and you could easily win a game with only 2 with the right draw and matchup.  The problem is that your active Porygon-Z will, at some point, take damage.  When that happens, you will want to retreat, Switch, Warp Point, etc.  You would usually have another Porygon-Z waiting on the bench, and it&#8217;s easy to Install TMs onto the waiting Porygon.  What is not easy, however, is getting energy onto the waiting Porygon.</p>
<p>The same issue applies to TMs.  Sure, you can move them around, but what happens when your active gets KO&#8217;d?&#8230;</p>]]></description>
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