Tornadus

Hammertime Darkrai BW-on : Battle Roads Report with Darkrai EX, Sableye, Dark Patch, Energy Switch, Crushing Hammer, etc.

Outpost 2000’s New Play Space

Usually I’m pretty pleased with doing well at a tournament and leaving feeling proud even when I haven’t won anything. In the past, I’ve seen the good in times like when I got 17th at Regionals and was able to drive home at a reasonable hour instead of playing top-16. When I dropped my first States, I still felt good about my performance even though I could have played in the top-8 (though I look back on it and think I probably wouldn’t make the same choice if it happened again, but it’s not a regret). I’m not the type of guy that gets pissed when I lose, but I’m also not the type of guy that jumps up and down when I win. However, I don’t think I’ve ever felt like I’ve done so well in a tournament and then walked away feeling so empty handed as I did this past weekend at Battle Roads. We’ll get to that a bit later.

First, I’ll give you a bit of backstory. When BW-on was announced, I wasn’t sure what I would do. I am now building decks for 3 people from my collection, because my second daughter, Petra, has started playing. When I played in Nationals 2011, I used Emboar. I had played and liked it (kinda), so it was easy for me to build. I also had a Zoroark deck from last format, and it was something that could be easily rebuilt for BW-on. That was 2 decks, so I needed something for another junior. I decided to throw together an autopilot style all EX deck. The idea was to just set stuff up without having to evolve, keep damage off, and keep the opponent down (with energy removal thanks to Kyurem EX and hammers). Part of my choice here was that I didn’t care a ton about my BR results, so I refused to buy any Darkrai EX or Mewtwo EX knowing that they’d come out in tins soon.
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Pikkdogs Plays “Stock Up or Stock Down”

A big hello to all you OHKOers out there.  This is Pikkdogs here with a weird article for you today.  Well, all my articles are weird, I have a talking extra-dimensional sidekick for crying out loud, but this one is weird in a different way.  This article will be all about cards that are in the sets Black and White through the set Dark Explorers.  We all know how these cards did during the previous format, but how will the rotation effect the cards currently in the format and how they do in the future?  To know that we will play a little bit of “Stock Up and Stock Down.”  If I think a card will be played more than it has I will give it a “Stock Up” grade, and if I think it will lose playability it will get a “Stock Down” grade.  Sounds simple enough, so let’s get to it…………after we say hello to Pedro.

Hey Pedro, do you have a news article for us today?

Hello Pikkdogs,  I sure do.  Today’s news comes from Foxnews.com.  They are reporting that a private U.S. company is raising money to complete a project called the “Deepflight Super Falcon”.  If completed, the project will create a submarine that is capable of maneuvering in the water similar to the way a plane does in a dog fight.  This is great news, because the Super Falcon sets us up for some cool underwater dogfights. Are you excited for this Pikkdogs?

Oh hell yeah.  That would be a cool thing to see in a James Bond movie, can’t wait to see those dogfights.

Though the name seems kind of weird, Deepflight Super Falcon.  Seems like an old Super Nintendo game or something.

Plus, falcons don’t fly in the water.  It should be something like Deepflight Super Finding Nemo.

Finding Nemo isn’t the name of a fish.

But, it does have a certain ring to it.

Did you enjoy the movie Finding Nemo Pikkdogs? 

Ahhh, it was okay.  I’m not gaga over it.  I did like when they made fun of the clown fish.

It was a good life lesson to all the kids out there.  Make fun of clowns and things will be okay.

Yep, let’s get onto the article though, it’s getting late.

Stock Up or Stock Down? 

Mewtwo EX

Stock: Unchanged

I know, I wrote a whole paragraph about putting all these cards in stock up or stock down categories, and then I start the article with a Stock Unchanged, which frankly doesn’t make any sense. But, I do believe that Mewtwo EX will be just as popular as it once was.

The conventional wisdom is that Mewtwo EX will drop a little bit in playability since it no longer has a deck of its own.  But, I think that Mewtwo EX is such a good card that it doesn’t need its own deck to be good.  I think it can be used in almost any deck in the next format and still be good.  Eelektrik and Emboar will both be playable in the next format, and these decks are perfect for Mewtwo.

There are just so many decks that Mewtwo EX is good against that I couldn’t see it not being played in almost any deck.  Plus, there is the fact that Mewtwo EX will soon be a tin promo, so everybody will be able to play it without cost being a factor.  Mewtwo is just so power and versatile that I don’t know if he will never not be a staple.

Terrakion

Stock: Down

The format has changed a lot since Quad Terrakion first made its mark on the format.  Back then most decks had electric Pokemon in them and Terrakion could just say, “I’m a fighting type, give me the win.”  Things are different now, Terrakion does not just get to win because it is a fighting type.  Sure, Electric and Dark decks will still be around, but there will be so many other things.

The format will still be favoring the Big Basic Pokemon, but there will also be stage 2 Pokemon in the format.  Most of these Stage 2 Pokemon cannot be OHKOed with 90 damage, and they can match Terrakion blow for blow.  Take for instance the Reshiboar deck. If you do 90 damage to Reshiram, he will just do 110 to you next turn.  And if you do 90 damage to Emboar, he will still have 60 HP left, well out of the Plus Power range.

The more diverse the format gets, the less valuable Terrakion will get.  Sure, I could still see Terrakion surviving in a tool box deck, or maybe some people will still play a mono-fighitng deck, but the format will not be at Terrakion’s feet any more.  His stock has gone down in the last month or so.

Tornadus and Tornadus EX

Stock: Unchanged

Tornadus was a great Pokemon early in the season last year and into mid-season.  It kind of petered out late in the season, but it is still a good card.

Tornadus started out the year on a great winning streak.  It did well in the ZPST deck where it was fast and could knock out a lot of things very early in the game.  Later in the season Tornadus helped cover the weakness of electric Pokemon against Terrakion.  Then later in the season, Tornadus EX came out and caused a split in the player base of Tornadus.  It was a good Pokemon with Darkari, but didn’t get too much player after that.

Without Junk Arm Darkrai and Tornadus will probably not be a great deck anymore.  Eelektrik decks will still be around, but it is not clear as to if they will still play Tornadi.  The Troll deck also may not be around.  So it is unclear if Tornadus will be as playable as it is now.

But, an attack for CCC that does 80 from a basic will always be good.  And CCC for 100 isn’t bad from an EX either.  Those attacks will always be good to have around, and with the prominence of DCE it will always be easy to use this card.  So kind of like Mewtwo EX, there will not be a lot of Tornadi decks around, but there will be a lot of decks with the Tornadi in there.

Klingklang

 Stock: Unchanged

Klingklang was a crap rare until a few guys like our own TAndrewT and National Champion John Roberts II came up with a cool Klingklang deck that moved energy around.  It went from being rogue to being the BDIF in just a few short months, and it is sure to have an impact in Worlds this weekend.

So why is it gonna be good in the next format?  I think that all of the talk that Hydreigon is going to replace Klingklang is a bunch of hokum.  The reason I don’t believe that Klingklang will be replaced is that Blend Energy kind of screws up the playability of Darkness energy with other energy types.  The Blend Energy that works with Darkness energy only also works with Grass Energy, Psychic Energy, and Fire Energy.  The only good Pokemon that would work well in  Klingklang like deck is Darkrai EX, everything else is with the other Blend Energy card.  That means that Klingklang can use cards like Kyorge EX and Groudon EX, while Hydriegon can’t (at least not as easily).  Even though Klingklang does lose Darkrai and its Ability to easily retreat, that doesn’t mean all is lost.  You can still load up your deck with Switches and stuff like that to make up for the difference.

Klingklang does lose a little from the rotation, but it does not lose enough to kill the deck or take it away from the 1 or 2 tiers.  I think it should still be a decent choice entering Battle Roads.

Bianca and Cheren

Stock: Up

I don’t know if any card on this list has risen faster than these two.  With PONT and Sage’s Training now out of the format, it is up to Biance and Cheren to save things.  It doesn’t really matter if these cards aren’t as good as PONT and Sage’s, these cards are the only draw power we have left to take over the empty spots.

I did have some success with Bianca, if you pair it with cards that discard like Ultra Ball, it isn’t a terrible card.  Cheren will never be great, but if you need something that let’s you always draw 3 cards, this will do it.  They are both cards that will see a lot more play now.  Maybe N and Juniper will be your favorite draw cards, but games will be won and lost depending on how things go with Bianca and Cheren.

Pokemon Communication

Stock: Down

Pokemon Communication is not the card that it once was.  It once was a 3 or 4 of staple card in every deck.  Later in the season last year it turned out to be more of a rogue card than a staple as the format started to favor BBP.  Now we have almost no cards that can actually search out Pokemon, so you can’t really count on having one in your hand to switch for one you want.  The playability of this card will be down from last season, but I don’t necessarily think it is done.

I still like Pokemon Communication in evolution decks.  Some decks in the next season will run almost 20 Pokemon, if you do Pokemon Communication will still be good.  If you run anywhere near 15 Pokemon, Pokemon Communication will be a good card to support other cards like Level Ball and Ultra Ball.  I can see this card still being a really good card.  That being said, a lot of decks will still run on the principles of BBP, which go against those of Pokemon Communication.  It will never be the staple it once was, but it will be very playable.

Rare Candy

Stock: Up

Rare Candy is a card that seems like it has been in the format forever.  It also seems like it always has been a staple.  Last season it was not a staple.  Most people would laugh at you if you played a stage 2 deck, until it won Worlds of course.  Now we have a format is more conducive for stage 2s.

Stage 2 Pokemon first started declining during the reign of SP Pokemon.  Garchomp C LV. X could snipe out any basic or stage 1 very easily.  Then when SPs stopped, Pokemon Catcher came and could take out basics and Stage 1 whenever it wanted.  Although we still have Pokemon Catcher, there is no longer Junk Arm, which almost doubled the playability of Pokemon Catcher.  So although Pokemon Catcher is still a problem, its not that much of a problem, you should be able to get Stage 2’s out now.

Since we have playable stage 2s now, we should be able to use Rare Candy.  It should effect the format in a big way, no more will BBP be the only play, we will have some variety in the format.  I can see Rare Candy being around in a lot of decks and stage 2s not being just for rogues any more.  It could soon be more of a staple, than a rogue.

Empoleon

Stock: Up

As I mentioned in the previous section, Stage 2s will become more playable.  Empoleon was kind of playable at the end of last season, it was more of a rogue, but people still played it.  It was often paired with Terrakion in a decent deck, but it never really won anything.  Now that stage 2s are playable and the format is a little slower, Empoleon is ripe for the playing.

We have lost some draw power with the rotation.  PONT and Sage’s Training were good supporters, but now they are gone in favor of supporters that are not that good.  And we still don’t have any draw Pokemon to replace Uxie and Claydol, so the format is kind of open for a faster deck to take over.  Empoleon has built in draw power which is amazing in this slow format.  Even if its attack wasn’t good it could still be a good tech, but its attack is good and it can be used in a deck.  Empoleon may not be tier 1, but I think it should be tier 2.  Just having a decent amount of draw power will separate it from other decks in the format.

Who knows if this deck will be one of the best around, but I think this deck deserves a test before you hit your first battle road.  It should be a good deck for the next format.

Darkrai EX

Stock: Down

I know all the hype in the last couple weeks was that Hydreigon will make Darkrai even better, but I don’t buy it.  I tested the deck, and it was a good deck, but it is not something that is dominant.  I also think that Klingklang may be a good deck still, so people will be split between the two similar decks.  I know the deck will be played, but it will not be as popular as Darkrai was at Nationals.

Starting at Spring Battle Roads last year Darkrai EX was a dominating card. Almost all winning decks was some form of Darkrai deck.  The most popular was a deck with Tornadus EX.  These two BBP Pokemon could enlist the help of Sableye to use all of the item cards too the best of their ability.  Now the format lost the most important item card of all, Junk Arm.  No longer can BBP win just because they are BBP, the format will be a little more complex.

Darkari will need to include a stage 2 now to survive, but because it does include that stage 2 it could slow it down enough to bring other decks in the mix.  Will a slower Darkarai deck be much better than a Reshiboar deck?  I don’t know.  Two things I know for sure, one is that Darkai EX will be played, and another is that it won’t  be as dominant as it was during Spring Battle Roads.

 

Well that is all I have got to say for today.  I was going to let Pedro finish things up like I normally do, but I gotta be a little serious here for a minute.  This article was about a week late and I’m not sure when my next article will be out.  Things at work have just been really busy the last couple weeks.  I recently accepted additional work at my current job in the technology department, and last week we had the server die.  If you know anything about technology and networking, you know that having a server die is about as fun as having a root canal.  This coming week could be even a worse week at work, so I may be distracted for a while.  So the site may be a little quite in the next couple days.  If you guys want to write an article please contact me or Ed and we can get you going.

So long and thanks for all the fish!

Battle Roads Double Header Weekend in Minnesota

I forgot to bring my camera for both days this past weekend, so I don’t have my usual slew of unfocused pictures. Because of that, I thought that I wouldn’t write much, so I didn’t take any notes. This is all from (my poor) memory.

Here’s a micro report from The Source Comics and Games on Oct. 15th. I knew that there was another tourney the next day, so I thought that if Ava was done playing, I might drop. I didn’t want to drop if there was a chance I could still win, but in the back of my mind, I almost hoped I’d hit that 2 loss mark early. We had a party to attend as a family, so it would be good to get home a bit earlier.

Juniors had 8 players. Aiden wasn’t there with his Beartic deck which has beaten Ava’s Donphan deck in the 2 previous events. Unfortunately, Paul decided that Beartic was the clear best deck (as it had won the previous 2 events) and decided to play it. I think Ava lost to Paul and forgot about Exoskeleton to lose another one. In the end, she snuck in at 4th place and got her third top-4 in 3 events.
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How To Lose With Zed PS and Still Take Home A Victory Cup

This past Saturday, my daughter and I hit up the Battle Roads at Legion Games in Minnesota. It was MN’s first BR of 4, so I expected a good turnout. I didn’t expect a big group of players to come down from Fargo, ND, so that was cool. They helped just put us over the top, so kickers went to the 3rd and 4th place finishers.

I usually try to take notes on my matches. Really, this is usually like 1 or two lines per match. Maybe I’ll write the name of my opponent, a couple major Pokemon in the deck, and the outcome. If it was more interesting, I might put something further. Well, I did all that, then I was busy on Sunday and went out of town on Monday through Wednesday. I’m finally getting to type up my report, and I can’t find my notes. All this leadup is just my excuse for having a short and most likely pointless report.

I played Zed PS. Ever since I heard Pokemandan call it that, I liked the name. I think “Zed” is a very absurd name for the letter Z. Also, adding Tornadus doesn’t quite make it Zed PST for some reason, even though I played more Tornadus than Zekrom. I don’t know what else to say on this topic.

My daughter, Ava, played Donphan/Zekrom. I did not expect this to be a popular deck. I thought that Donphan might be seen in some “Stage 1s”, but Donphan+Dragons didn’t really seem that hyped. I built Ava’s deck to be very straight-forward for her, and I left out several things I would definitely include if I were to play the deck. However, it was still very solid.
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Pikkdogs Pikks Three: Battle Road Edition: Mew Prime, Lost Remover, and Tornadus

A big hello to all you OHKOers out there.  This is Pikkdogs here with his sidekick Pedro, and we are bringing you a Pikk Three article.

Hey Pedro, I couldn’t help but notice that you were absent in my last article.

Yes I was.

The word on the street was that Ed had suspended you for one article, is that true?

Absolutely not.  I was actually traveling in a different dimension that day.

Really, what dimension were you in?

Well, one pretty much similar to this one, except that you were a good Pokemon player.

Okay, let’s just go on to the article.  If you haven’t seen a Pikk Three article before-

count yourself lucky-

As I was saying, if you haven’t seena  Pikk Three article, it is basially a big card of the day article.  It reviews three cards; one card that is popular, one that I feel is under-played. and one that is from a new or un-released set.

Card #1 The Staple-Mew Prime

Description– Mew is a 60 HP Psychic Pokemon with a weakness to Psychic and a free retreat cost.  His Poke Body “Lost Link” lets you use the attacks from any Pokemon in the Lost Zone (either yours or your opponent’s).  He only has one attack, “See Off”, which for one psychic energy lets you put one Pokemon from your deck to your Lost Zone.

Mew has seen some play since its release in Triumphant.  It was first used to assist Gengar Prime in putting Pokemon in the Lost Zone.  However, that deck wasn’t all that good.  Its meager HP prevented it from seeing serious play until this season.  It is now good in a deck that uses Mew and Vileplume to lock your opponent.  It is also the best Gothitelle counter.  You just need to “See Off” something like Cincinno or Jumpluff, and you will be able to OHKO Gothitelle very easily.

Analysis– Well, the 60 HP is never good.  Donphan Prime and Yanmega Prime can easily knock it out.  But, you do have 6 prizes to work with.  If you can lock down an opponent or knock out a very important Pokemon, you will gladly sacrifice one Pokemon.  Another problem with Mew Prime is that if you do not “See Off” early in the game, it can be hard to setup.

The good part about Mew is that he is very versatile.  You can use Mew Prime to trap, mill, Lost Zone, or attack.   The Mew lock deck that is out right now is really good, it may not be the BDIF, but it is awfully good.  Attacking with Mew might take a while, but when you get a good setup you can attack with any Pokemon in the format from a basic Pokemon.

In this Battle Road season you will have to watch out for Mew.  The lock deck will easily beat almost any deck in the format with a little luck.  And even if you don’t play against that deck, you will see Mew in other decks, so you will need to know how Mew is used.

One good way to counter Mew is to play Mew yourself.  If your opponent tries to “See Off” anything, you will be able to use the attack first on your opponent.  You can use Muk’s “Sludge Drag” attack to bring up your opponent’s Vileplume, or you can use Jumpluff’s attack to knock out any active Mew.

Final Rating8/10– It is not a perfect card and has a lot of drawbacks, but it is a very useful card in this format.  It also is a very fun card.

Card #2- The Underdog-Lost Remover

Description– Lost Remover is a very simple item card.  It lets you put one special energy card attached to your opponent’s Pokemon, and put it in their Lost Zone.  The card has never really seen that much play.  Last year it did see a little play in a Dialgachomp deck, but it was more of a rogue choice.

Rogue Choice, isn’t that the name of a Bruce Springsteen Album?

I don’t think so. 

Analysis–  I think that Lost Remover is a good card in this format.  Right now almost every deck is playing some kind of Special Energy, mostly either DCE or Rainbow Energy.  Cincinno is the card that has possibly the fastest growing play rate of any card in the format, and Cincinno almost exclusively uses Double Colorless Energy to attack.  There are a lot of other attackers that use DCE like Zoroark, Beartic, and Zekrom/Reshiram.  It can be very disruptive to take away a DCE because it is very hard to get a DCE when you need it.

The major problem with Lost Remover is that it is hard to fit into a decklist.  A lot of Pokemon that use DCE are easy to knock out, so it doesn’t seem right to waste a card on taking out a card that will just get knocked out this turn anyway.  And since it is very hard to get DCE back from the discard pile, putting the card in the discard pile is almost as good as putting it in the Lost Zone.

I do think that this card is as useful as ever and that it could have a great impact on Battle Roads if it gets some play.  One good play is to Lost Remove an active Poekmon’s Special Energy, and then catcher up something on the bench that they were going to use next turn.   This would leave them without an option to attack. 

Final Rating7.75/10– This card is really under-played right now and I think it could make a good impact on Battle Roads if it gets some play.

Card #3 The Young Gun-Tornadus

Description– Tornadus is a basic Pokemon with 110 HP, a 1 retreat cost, a weakness to lightning, and a resistance to fighting,  He has two attacks.  The first one, “Energy Wheel”, just lets you move one energy from a benched Pokmeon to Tornadus.  The second attack, “Hurricane”, does 80 damage for CCC, and you move 1 basic energy from Tornadus to a benched Pokemon.

Tornadus is fairly new and has not seen a lot of play so far.  It has mostly seen play in a deck with Zekrom, to be a Donphan counter.  It is also used in the upstart Mew/Cincinno deck, also as a Donpha counter.

Analysis–  I think Tornadus is  fairly cool card.  One way of getting around the
energy moving effect of “Hurricane” is to only attach special energy cards.  If you only have a DCE and a Rescue Energy, there will be no basic energy to move to the bench. 

People mostly talk about it as a Donphan Prime counter.  The rationale is that Donphan Prime can only hit it for 40, while Tornadus can hit it back for 60. 

The problem with that is that a lot of people are playing Zekrom with their Donphan.  So in order to OHKO a Tornadus, all the Donphan player will have to do is to use “Earth Quake” 4 times (or attach Rainbow Energies), and they wll be able to “Outrage” for the needed 120 damage for a knock out. 

Another problem is that if you want to try to knock out Donphan Prime with Tornadus, you will basically need to have only Toranduses in play.  If you have anything else, the Donphan Player will use Pokemon Catcher to bring it active, and by pass the whole Tornadus thing. 

Final Rating7/10-In some situations Tornadus does work, but I feel that most times Tornadus will not work the way we think it will.  Yes it is still a good card that deserves some play, but I think it has receieved a little too much hype. 

So, Pedro…………That’s all I got for today.  Why don’t you tell the good people how there voice can be heard.

Sure thing.  If you would like to correct all the errors Pikkdogs made, just leave your thoughts about these cards in the comment box. 

So Pedro, how do we normally end things here.

Well, we normally dance to Bruce Springsteen’s song, “Rogue Choice.”

No we never dance here, and that’s not even a song. 

Well, can we show a picture of him dancing?

Sure

The Top 10 Impactful Cards of Emerging Powers

Hey all you OHKOers!  Yes, it is finally time for Pikkdogs to release his list of the top 10 impactful cards of the next set.

Emerging Powers is your 2nd Black and White Set.  It is made up of cards that were in the Japanese Black and White sets, along with cards from the “Battle Strength Decks” and random Promotional cards.  A lot of people are a little upset about this set because the current Japanese set seems to be a lot better than our Emerging Powers set.  But, there are some good and impactful cards in this set. It is not one of the better sets we have seen in a while, but at least it’s better than Call of Legends.  The thing I hate most about this set is that there is that it has another rare Unfezant that is useless.  It seems like I pulled just about all of the BW Unfeazants, and now I feel like I’m about to get 150 more crappy Unfezants.  But enough about my hatred of Unfeazant, let’s take a closer look at the set to get at the best cards.

Honorable Mention (#12) Thundurus

Our first honorable mention of the countdown is Thundurus.  Thundrus has 110 HP, a 1 retreat, and a fighting weakness.  It’s first attack, “Charge” lets you attach a lightning energy from your deck to this Pokemon. Its second attack, “Disaster Bolt”, does 80 damage for LLC and a one energy discard.

At this moment I do not really see Thundurus as a great Pokemon in the modified format.  Some people have been talking about Thundurus being a secondary attacker in a Zekrom deck, but I don’t see that either.  It is OHKOable by Donphan Prime, and it takes 2 turns in the active spot to get charged up.  Perhaps later next year if Donphan Prime gets rotated this card could become good, but right now it’s too fragile and too slow.

Honorable Mention (#11) Cheren

Cheren is a supporter that lets you draw 3 cards.  It is kind of like Cheerleaders Cheer, except your opponent does not get the option of drawing 1 card.  I think this is a pretty good card and will see decent play.  If Cheerleaders Cheer were not in the format I think this card would be ranked around #6.  The reason why it is not is because this card will only replace C.C.  If a deck does not run C.C. they will not decide to run Cheren.  Cheren will just be switched in to decks that currently run C.C.  If I thought Cheren was a huge set above C.C. I would asl put it in, but it doesn’t seem to be that much better.

The format right now is really draw/hand referesh supporter heavy.  Cheren comes into a format where Professor Juniper, Professor Oak’s New Theory, and Judge are used a lot.  Cheren is really not in a position to challenge any of these supporters.  I don’t think that Cheren will see a lot more play then Cheerleaders Cheer has, just about the same.  For that reason although Cheren is a good card, it is not very impactful.

#10- Leavanny #7

At first glance Leavanny does not seem like a very impactful card.  It is a stage 2 Grass Pokemon with 130 HP, a fire weakness, and a 1 retreat cost.  Its second attack, “X-scissor” does 30 damage for GC and lets you flip a coin, if heads you can do 50 more damage.  But this card is possibly impactful because of it’s first attack.  “Nurturing” lets you search your deck for a Pokemon that evolves from one of the Pokemon on your bench, and put it on that Pokemon.  The current rules for this type of attack only allow you to place the next evolution line on the benched Pokemon.  This means that you can only go from basic to stage 1, not basic to stage 2 (even though the stage 2 does evolve from the basic).

This means that Leavanny is like a Spiritomb Ar with the “Darkness Grace” like attack.  This attack does not seem to great coming from a stage 2, but if put in the Lost Zone, Mew Prime can use “Nurturing.”  I’m not sure if this is a great startegy with Mew, but it does make it faster to evolve Vileplume, and Vileplume will be very important in the next season.  I am not sold on this card, but it could be somewhat impactful. 

#9-  Swanna

Swanna is a card that has received no hype, but it is good because it is a Donphan counter.  For WCC you can do 70 damage and a discard, with the “Air Slash” attack.  This makes it a pretty good Donphan counter.  Its stats are not all that great.  It has 90 HP, a 1 retreat cost, and a lightning weakness.

This will not be a great card, but if you need a Donphan counter, this card will take it out in one hit.  It also uses DCE, so it hits well into decks that already use that card.

#8- Recycle

Recycle is a simple Item card.  It lets you flip a coin, if you get heads you can put 1 card from your discard pile to the top of your deck.

This is not a great card considering the card does not go to your hand, and you have to flip.  But, this format is seriously thin on recovery cards.  If you do not use a supporter, you cannot get back evolution cards without Recycle.  I could see a lot of people running at least 1 Recycle since you can re-use it when needed with Junk Arm.

It will not change the format, but I think it will see some play initially.  When we get some better recovery cards you probably will never see this card, but I think a lot of Battle Roads decks will run at least 1 Recycle.

#7- Tornadus

Tornadus is a Donphan counter.  It has 110 HP, a 1 retreat cost,a resistance to fighting, and a weakness to lightning. Its first attack, “Energy Wheel”, lets you move an energy from your bench to Tornadus.  This attack doesn’t seem great, but it does work well with Manaphy.  You can use Manaphy’s attack to refresh your hand, then retreat and move the energy to Tornadus.  His second attack does 80 damage for CCC and you must move an energy from Tornadus to a benched Pokemon.

The good thing about Tornadus is that unlike the other BW high HP Pokemon, it can use DCE.  It can also benefit from Emboar BW.  Tornadus’s main job is to stop Donphan Prime, which it can do.  Donphan can only do 40 damage to it with “Earthquake”, and Tornadus can 2HKO it.  Tornadus can be used in almost every deck, and fits well into a Reshiboar or any deck with DCE.

#6- Beartic #30

Beartic is one of the cards that has received a lot of hype since its Japanese release.  I for one am not drinking the Beartic Kool-Aid (and not just because upon searching for the card on Google I once stumbled on a gay pornography site), I just don’t think that it can make a good consistent deck in this format, but I have been wrong in the past.

Beartic is a 130 HP Water Pokemon with a weakness to metal.  His first attack costs WCC, is named “Sheer Cold”, and does 50 damage and prevents the defending Pokemon from attacking next turn.  Its second attack, “Icicle Crash”, does 80 damage for WWCC. 

Now not allowing the defending Pokemon to attack is really useful.  It will not be as good against Yanmega since it has free retreat, but it is harder to retreat Pokemon like Magnezone, Reshiram, Zekrom, and Donphan.  I could see a lot of people running this card in a BR deck.  I’m still not sold on it being a great card, but I think it will be impactful in the short term. But the lesson we learned today about Beartic is that if you do a Google search for the card make sure to spell the name of the card right, awful things can happen if you don’t.

#5- Great Ball

The #5 card is Great Ball…………..well sort of.  Great Ball was a card that I knew from the LA set that let you search your deck for a basic and put it straight to your bench.  This card was fairly good until most decks used Pokemon like Uxie, Mesprit, Azelf, Crobat G, and Chatot G that had coming into play Poke-Powers.  But this card is not your father’s Great Ball, it is actually your father’s Master Ball.

The text on this Great Ball allows you to look at the top 7 cards of your deck and grab a Pokemon you find there.  If this card came out a year ago I would not even consider running this card.  We had other trainer/item cards like Pokedex, Luxury Ball, Premier Ball, and Bebe’s Search that let you get the cards you wanted fairly easily.  Now a days those trainer/item cards are all gone, all we have is Dual Ball which only works on basic Pokemon and requires a flip.

If you have a deck that has about 20 Pokemon in it, and a lot of them are Legend Pieces or Evolution cards, then this card would work fairly well.  If you are just running a Yanmega deck, your proabably will not look twice at this card.  But, I could see this card being used throughout the time that it is in the format.  It will not be a staple card, but I could see it being used in some decks.  

#4- Crushing Hammer

Our #4 card is Crushing Hammer, which is again just a reprint of another card from our past.  This time it is a reprint of Energy Removal 2.  The text is simple, you flip a coin, and if heads you can discard an energy attached to any of your opponent’s Pokemon.

Now we have a similar card in the format, “Lost Remover”.  Lost Remover also lets you take an energy away from any of your opponent’s P0kemon.  But there are three differences; the first is that thre is no flip involved, the second is that Lost Remover only works on Special Energies, and the third is that energies that have been removed by Lost Remover go to the Lost Zone while Crushing Hammer puts them in the discard.  These differences are very significant.

A lot of people have complained about Pokemon Reversal because it was a very powerful card that required a flip.  If you weren’t happy about that, you probably won’t be happy about Crushing Hammer.  It will be frustrating having a game come down to a coin flip (because that is what removing an energy can do, especially in a format with Pokemon Catcher), but that is what I think will be happening.  Crushing Hammer is much more playable than Lost Remover thanks to the fact that it works on all energies.  I know that I was very skeptical of using Lost Remover because I never knew for sure if it was going to be useful.  You now know that Crushing Hammer will be useful because every deck plays energies of some kind.  The difference in where the energies go is not very substantial because it is hard to get Special Energies back from the discard pile anyway.  The chances are that it will not matter whether you put a DCE in the Lost Zone or the discard pile, your opponent will most likely never get it back.

So after all that discussion do I think it will see some play, yes I do.  I am not sure how much play it will receive, but I’m sure it will at least be in disruption decks.  I could also see it becoming a staple, with Junk Arm being so popular.

#3- Gothitelle #47

The only actual Pokemon to be in the top 5 is Gothitelle.  It has 130 HP, a 2 retreat cost, and a weakness to psychic.  Its ability, “Magic Room”, prevents your opponent from play item cards when Gothitelle is active.  Its attack, “Mad Kinesis” does 30 damage for CCC, and will do 20 more damage for each psychic energy attached.

Decks next season will be unbeliebably trainer heavy, so having a trainer lock will be amazing.  I think trainer lock will be perhaps the best strategy in the next format, but I do not see Gothitelle in those plans.  I think that Vileplume is the way to go.

Even though Gothitelle does not item lock you, it does restrict the amount of damage you can do.  You will never realistically get 3 Psychic energies on it, and if you do that still will not even be 100 damage.  Realistically you are looking at a Psychic and a DCE on Gothitelle by turn 3, this means that your opponent has probably already setup and will probably be able to knock out Gothitelle. This is why I favor Vileplume, you can still attack with whatever Pokemon you want to attack with and have the item lock on.

But a lot of people are eying Gothitelle as a deck worthy card.  You will have the ability to have an item lock, while still use items yourself.  This means you can slow them down by not letting your opponent use Rare Candy, and then Pokemon Catcher up a basic to knock it out.  I think this card will see play early in the season and I think it will see play later, possibly 2 seasons from now when it gets a proper supporting Pokemon to go with it. 

#2- Max Potion

The second to the most impactful card in this set is Max Potion.  This card lets you remove all damage counters and energies on any one of your Pokemon.  While removing the energies is not good, it does work well with low energy attackers like Yanmega and Donphan Prime.

The Stage 1 Rush deck gets a lot better in this set because of trainers like Max Potion.  It is very hard to OHKO Donphan Prime, now with Max Potion most decks can only hope to 3HKO it.

I have tested this card, and although it is very hard to get the card when you really need it, it still is an amazing card.  The only problems I have with this card is that it increases your reliance on trainers and it along with Pokemon Catcher hurt the consistency of decks by making less room for cards like Professor Elms Training Method and Pokemon Communication.

Despite these weaknesses, I think I can still say that this card will see a lot of play and become a staple in a lot of decks.  This card will live up to the hype that people are giving it.

#1- Pokemon Catcher

Of course the most impactful card of this set is Pokemon Catcher.  Heck, Catcher is the most impactful new card since Garchomp C.  Not only will it be a staple, but it will change the way that people play the game.  Of course, like Crushing Hammer, Pokemon Catcher is a reprint of a card that was formally in the modified format.  That card was called Gust of Wind.  Pokemon Catcher is just like Pokemon Circulator in the effect that you get to change your opponent’s active, but this time you can choose which Pokemon gets switched in.

This dyanmic creates a lot scenarios.  You can bring up something that has a high retreat and then attack your opponents bench.  You can bring up something that has a high retreat and then attempt to mill your opponent’s deck.  You can also bring up techs and knock them out before they can serve their purporse.  Or, you can bring up a basic Pokemon and knock it our before it comes a scary stage 2 Pokemon.

I wish I could say more about this card, but all I can say that it is huge.  Catcher will be one of the most important cards in the format.  It will help usher in the rise of Vileplume and item lock, and it will see a lot of success in tournaments.  Pokemon Catcher is kind of like SP Pokemon in the fact that you either have to play it or play against it (item lock).

A lot of people are against Pokemon Catcher, but although it will be very impactful, it will not be bad for the game.  Because the format is relatively slow, it is hard to get Catcher when you need it.  This means that as long as each player is prepared  by either playing 3-4 catchers or playing Vileplume, the game will not be unbalanced. 

Overview of the Impactfullness of Emerging Powers.

Unlike Black and White, there are no big Pokemon in this set to build your deck around.  But, that does not mean that this set is not impactful.  Just one card can change the format around, and that is what we got with Pokemon Catcher.  It may not turn the game on its side, but Catcher will be in all non item lock decks.

Besides Catcher, cards like Crushing Hammer, Great Ball, Max Potion, and Recycle could be very impactful in this trainer heavy format.  And although I do not think they are the best cards, Pokemon like Beartic and Gothitelle could see play in some moderately successful decks.  This set may not be the best, but I would say thanks to Pokemon Catcher this set is very impactful. Feel free to leave your top 10 in the comment box.

So long and thanks for all the fish.