Pikkdogs Pikks Three: Cleffa HGSS, Stantler Unleashed, and Shuckle Promo
by Pikkdogs ~ May 13th, 2011.A big hello to all you OHKOers out there, this is Pikkdogs here with another Pikk three article. Before I get into the article I would like to congratulate Ed and all the other writers on the site. We have now reached 200 published posts on teamomar/onehitko.com. 200 articles is a cool feat, and I hope we can do at least 200 more.
This article will review three cards that are being talked about as good tech cards in the new format. These tech cards either help you setup or they help you draw cards. With the eminent rotation of cards like Uxie La, Sableye Sf, and Spiritomb Ar; the format will lose the best draw and support Pokemon.
The only other Pokemon that fits this bill in the current format is Smeragle Ud. Smeargle Ud will be better after the rotation because of the fact that other people will play more supporters, which means that it will be easier to copy a supporter with “Portrait”. Although Smeargle will have to be used differently because of the loss of Unown Q. Smeragle will now be used as a starter, instead of a tech card used in the recovery process
But, this article is not about Smeargle, it is about three other Pokemon that has seen no play, but will probably see a lot more rotation after the rotation.
Card #1 Cleffa HGSS
In the past year, if you pulled a Cleffa in a HGSS or CL pack you probably cried. It was known as one of the most infamous “crap rares”. But now many people are using it as a more consistent Chatot. Lots of good players are talking about using Cleffa as a starting Pokemon. It works well with the new turn 1 supporter rule, you can use Pokemon Collector to get 3 Basic Pokemon and then use “eeeeeek” to get a fresh hand. Before we get into too much of a discussion lets look at the card.
Description– Cleffa is a normal basic Pokemon with 30 HP with a free retreat and no weakness and resistance. Its Poke-Body “Sweet Sleeping Face”, does not allow Cleffa to be damaged by attacks when he is asleep. It works well with “eeeeek” which lets you shuffle your hand into your deck and draw 6 cards, and then put Cleffa to sleep.
Analysis– Of course Cleffa’s HP is only 30, but I think it can work. It’s Pokebody may prevent a knockout to Cleffa, although it is very inconsistent. Even if Cleffa is knocked out, it will let you use Twins to grab any two cards that you need. As long as you run a fast stage 1 deck, you should be able to setup on turn 2 with an early “eeeeek” and a twins. I think Cleffa could be a good Pokemon if he is used right. Another key to Cleffa is that he has free retreat, which is always great for any deck.      Â
Final Rating– 7.5/10-I can see a lot of decks running this as a starter. It helps you use an early Twins and can give you hand refreshment that you can use at any point in the game. I think Cleffa will be a decent Pokemon in the next format.
Card #2- Stantler Unleashed
If anyone out there is mourning the loss of Call Energy, here is a version of the card that might make you a little happier.
Description– Stantler is also a basic colorless Pokemon, it has 70 HP a fighting weakness and a 1 retreat cost.  For 1 energy, his “Call for Family” attack lets you put 2 basic Pokemon from your deck to your bench. This makes it kind of like call energy. It does have another attack, but it should only be used in desperate cases.
Analysis– Just like Cleffa, Stantler has been mentioned as a very popular starter in the coming format. In my opinion. the problem with Stantler is that every deck will run 4 Pokemon Collectors, and you will be able to us it on your first turn. It just doesn’t seem right to run 4 Stantlers and 4 Pokemon Collectors, it seems like overkill. And if you run less than 4 Stantlers, you probably won’t start with it, which is the reason you want Stantler in the first place. I can see Stantler being used in some decks that require a lot of Basic Pokemon, like Cincinno and the new Victini.
Final Rating– 6/10- I think that Stantler may not be effective as a starter in most decks, but it will be great in others. I think this is a Pokemon you should think about when you are looking for a good starter.
Believe it or not, this Shuckle is a bit of a draw engine. Onehitko.com contributor Renaecollects will love the shout out to Shuckle, since it is one of her favorite Pokemon and it does not normally get a lot of love.
Description– Shuckle is a 60 HP fighting Pokemon with a weakness to water and a 1 retreat cost. Shuckle is part of a draw engine because of his Poke-Body “Fermenting Liquid” (how can it not be a great Poke-Body, who doesn’t love Fermented Liquid?). The body allows you to draw a card every time you attach an energy to Shuckle. If you combine this with Emboar and his “Inferno Fandango” Ability, you will be able to draw a lot of cards in one turn. Its attack is not that good, so it should not be relied upon.
Analysis– If you are using an Emboar deck, you should use Shuckle, it does not make sense not to use Shuckle. It will not be a great draw power, but it is an easy add to any Emboar deck. I don’t think it will be great, but it will be a good card. It certainly is not good enough to justify putting in Emboar for no other reason. The play ability of this card will rely on the playability of Emboar. If Emboar makes a good deck, Shuckle will be good. If Embaor is not a great deck, than Shuckle will go back into the trade binder.
Final Rating– 6/10– Since I do not know how good Emboar will be, I do not know how playable Shuckle will be. I do think it has potential, so it should not be forgotten. But, I am not sure if Emboar, or any Stage 2 will be playable.
So what do you think of these cards? Will they be really good and playable? Or have we hyped up these cards too much? Please tell me what you think about these cards in the comment box.
So long and thanks for all the fish.
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