Stupid Deck Idea: Lost Junior (Mime Jr., Lost World)

Tuesday, February 8th, 2011

Mime Jr - CL 47Alright, so maybe this deck idea isn’t utterly stupid. In fact, I think there is a lot going for it. It does, however, still fall under what I laid out for our “Stupid Deck Idea” article guidelines. I built it on paper (actually on the computer). I obsessed over it for a while. Ultimately, I decided that I won’t be building a physical version of the deck anytime real soon, so instead I’m posting it here for all of you to ponder.

I think it’s the type of deck that can just win any matchup. Unfortunately, it’s also the type of deck that can lose any matchup. It’s got a luck component to it that can end up in either player’s favor. So, take a look at the article/decklists. Maybe you want to build the deck and test it out. Optimizing the lists might just make it competitive. At any rate, I think it would be a fun (and annoying to the opponent) league deck. At least comment and let me know what you think about the idea (or decks like this).

The basic idea here is to exploit the new Mime Jr. from Clash of Legends. He has two features that we want to make use of. First, his FREE attack puts the top card of your opponent’s deck into the lost zone and puts Mime Jr. to sleep. Normally, this would just be disruptive to the opponent, but combined with the new Lost World stadium, this can win games. Second, his PokeBody prevents all damage to Mime Jr. if he’s asleep. Obviously, this can save him from being KO’d.

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Cyrus’s Lost World- Absol G and Palkia G.

Sunday, February 6th, 2011

Hey all members of Omar-Nation, this is Pikkdogs here with a deck analysis. This article is about a lost world deck. Not to be confused about one of my favorite novels,”The Lost World”, by Sir Arthur Conan Doyle.  If you haven’t read it, I recommend it. Its about Dinosaurs, poisoned arrows, and Hot Air Balloons, what could be better than that?  But anyway, this article is about  the card, not the novel.                                 

Like most people out there, I had long been interested by Lost World, and was thinking of ways to use the card.  Most people were thinking of using Gengar Prime, but without Claydol, Gengar decks aren’t as consistent as they should be.  Since they are also slower, it is very easy to play around Gengar.  So I looked for other ways to play Lost World.

I remembered a match that I played at 2009 Fall Battle Roads against a person from Ohio.  He was using a speed version of the Cyrus Engine, and Absol G to place a lot of cards in the lost zone.  I ended up winning that game, but I always remembered that unique deck.  So when I saw Lost World, I thought it was the right time to copy that guys idea and make a deck out of it.

So thats how I came up with Cyrus’s Lost World.  The purpose of this deck is to get 6 Pokemon in the lost zone as fast as possible.  This is achieved by using Palkia G and Absol G.  Palkia will mostly be around to limit the opponent’s bench and clear room on your own, though it can help to put their opponent in the Lost Zone.  Of course, Palkia G has a “Lost Cyclone” Poke-Power that lets each player choose three benched Pokemon, and the rest go to the Lost Zone.  Absol G will be the main Pokemon that puts others in the Lost Zone.  He has a Poke-Power “Darkness Send”, that lets you send up to the top 3 cards of your opponent’s deck into the lost zone, based on coin flips.

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