The Triumphant Return Of Scizor/Cherrim
Wednesday, November 17th, 2010I’d almost want to call this a stupid deck idea, but it really doesn’t fit the definition we’ve worked with in the past. This is a proven deck (albeit not top-tier) that had been fairly crippled by the recent rotation.
We’ve covered Scizor/Cherrim decks in the past, but I figured we could revisit this now that Triumphant has given it some new home in the way of Junk Arm.
In the past, the main idea of the deck was to use Scizor’s Pound Down attack for massive damage. Whenever possible, you would want to finish off the defender with Scizor’s Accelerate attack.
Pound Down is a brutal attack that does 70 damage whenever your field is without Poke Powers. This means that you can’t afford to run Pokemon like Uxie or Crobat G that might otherwise make their way into a deck such as this.
Accerlerate is Scizor’s other attack. It only does 30 damage, but if it KO’s the defending Pokemon, Scizor can’t be affected by attacks on the opponent’s next turn.
Those two attacks are really the basis of the deck. Sure, Scizor has a PokeBody that can prevent damage (if he already has 6 counters on him), but it rarely comes into play. Let’s take a look at the list, and then we’ll get into the finer points of how it works nowadays.
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