Donking for Dummies Part 2: RaduÂ’s Guide To Cultivating Hatred
Tuesday, January 18th, 2011This is the second part of a 2-part series. You can find part one here.
“Donking for Dummies Part 1: Radu’s Obnoxious Uxie Deck”
Time Management
I mentioned in the previous article that you will take extremely long turns. I said you will do it without stalling or slow play. I will explain how one goes about achieving this in this section. If I were to play a “fun†game against this deck the Uxie Donk players turn would probably be about 10-12 minutes, if I were to play against it in a tournament the average players turn would be somewhere between the 15-18 minute range. This is not ideal, not because you want to win on time, but because you are likely not taking all the time to think and plan that’s would be best. People just play this deck too fast. You have right to shuffle for more than two seconds, you have right to take a little bit of time to think between plays. What you will be doing may seem unreasonable given that you are denying your opponent a turn. It, however, is not. Honestly, you will be taking less time in between plays than a Luxchomp player would, your searches will be faster. You will check the discard pile three or four times during a game. That’s in 30 minutes of playing time. Most decks check the discard that many times in just 15 minutes of play. But your opponent will not like this regardless of any logic that is used. But keeping your opponent happy isn’t your job. Now, let’s look at some of the factors which lead to people not using enough of their time and losing game they should have won on time.
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