Deck Spotlight: Flyperior (Flygon and Rhyperior Lock and Mill)

by Pikkdogs ~ March 26th, 2010.

Rhyperior-DPHello to all members of Team Omar.  My name is Pikkdogs, or Josh, and I am pleased to present you with my first post.  I first started following Team Omar a few months ago when Omar referenced one of my articles from  From then on I have enjoyed reading some of the things included on this site.  Now, I am proud to present my first article.

This article will be about the deck that I just took to the Michigan State Championships.  I call it the Flyperior Lock and Mill deck.  Usually Flygon is paired with either Machamp or Donphan Prime, my deck forsakes all those fighting Pokemon for another one, Rhyperior DP.  The decks strategy is to use Flygon Lv.x RR and Rhyperior to lock in a weak opponent and then mill them, or discard cards from their deck.

The Basics

There are certain steps that allow the user to do this.  The first step is to establish a Flygon Lv.x, with a Trapnich Sw underneath it, and a Memory Berry attached to it.  With Memory Berry, Flygon can now use the attacks “Inviting Trap” and “Sand Tomb.” First the user would use “Inviting Trap” to select a weak Pokemon such as Claydol GE or Mr. Mime MT.  Preferably the Pokemon you choose with this attack will have a high retreat cost and in ineffective attack.     Then after you have the Pokemon you want in your opponent’s active position the user then uses the attack “Sand Tomb.”  This attack does ten damage and does not allow the defending Pokemon to retreat next turn.

Once you have your trap set up, then the milling starts.  With Flygon Lv.x’s Poke Body “Wind Erosion” you may discard the top card in your opponent’s deck between turns.  Then, on the bench, the user can set up a Rhyperior DP.  It’s Poke Power “Earth Fissure” lets the user discard the top three cards of the opponents deck.  Then the user would make sure they have a Broken Time Space in play, and then use the card Super Scoop Up to pick up Rhyperior, and then lay the Pokemon back down and use “Earth Fissure” again.  Then the user repeats this strategy until the opponent decks out.

My Decklist

This is the decklist that I used for states.  It is not a perfect decklist, but it worked well for me.  If anyone has any comments on it, I would love to hear them.

Flygon Lv. X - RRPokemon

2-1 Palkia Lv.X – Used to bring up a benched Pokemon with his Poke Power “Restructure.”  I use Platinum Palkia, but any Palkia can be used.

3-3 Claydol GE –  A 3-3 Claydol line makes it easy to set up fast, it also helps feed Flygon’s “Power Swing” attack.

4 Trapinch SW –  Believe it or not Trapinch has the attacks that the user will use most often.  He is the back bone of this deck

2 Vibrava RR – A Blah Pokemon just used to evolve to Flygon can use the SW version if you want.

3 Flygon RR – He gives you the HP you need to make Trapinch’s attack works.  His Poke Body rainbow float also lets you use Palkia Lv.x many times.  His attack “Power Swing” can also be devastating.

1 Flygon Lv. X – Used because of “Wind Erosion.”

1-1-1 Rhyperior DP – Essential for the “Earth Fissure” Poke Power.

2 Unown G GE

1 Azelf LA

1 Relincanth SV –  If your opponent starts getting smart and uses Unown g to negate Trapinch’s attacks, then use Relincanth to vanquish your opponent.


2 Rare Candy

4 Bebes Search – Even though Claydol’s come easy to this deck, you still need lots of searching power for the Rhyperior Line.

3 Roseanne’s Research

1 Team Galactics Wager – Just a fun card.

3 Memory Berry – Three are essential

4 Super Scoop Up – Four are essential

1 Poke Radar – A staple of any deck I make.

2 Warp Point – Useful for getting a  benched Palkia Lv.x

2 Broken Time Space

1 Luxury Ball

1 Night Maintenance


5 Fighting Energy

2 Water Energy – Just to give Palkia free retreat, he could also be used to attack if need be.

2 Double Colorless Energy – This is what you use if the trap situation is not working.  This energy helps Flygon use the moves “Extreme Attack” and “Power Swing.”

Possible Techs

Rhyperior Sv-It is possible to extend the Rhyperior line and involve Rhyperior SV to finish off a Pokemon that you sand tombed, in order to mill more cards.  The attack ‘Deep Scrap” is pricey, but if you are able to power it up and combo it with sand tomb, you will hopefully mill some important cards.

Dugtrio Pt- This would cause you to change your strategy up a little.  But Dugtrio’s Poke Body “Sink Hole” puts 2 damage counters on a Pokemon each time your opponent retreats them.  If a user constantly attacked with inviting trap, you would force the opponent to either leave the Pokemon in the active position or put 2 damage counters on it.

Wobbufet promo- The new Wobbufet promo has a Poke Body named “Tenacious Bind.”  This body   would increase the retreat cost of your opponent’s Pokemon by 2.   If for some reason the Flygon that your were trapping with has been knocked out, you can bring up Wobbufet and the defending Pokemon will still not be able to retreat because of the Poke Body.  Allowing the user to buy time and set up  another Flygon.

Pokemon Communication- This trainer is nice because it is like a Bebe’s search, it would help the user bring a Rhyperior out a turn or two earlier.

Flygon SW- Pokemon like dunsparce and Garchomp C can be an issue for this deck because of weakness.  So if you run a Flygon SW (which is a fighting type) you will be able to set up a trap without running into a weakness problem.  You can then put the level x on it when you are ready.

Match Ups

I have not tested this deck out against every deck out there, but I know a little bit about the match ups.


Gengar is actually a pretty easy matchup for this deck.  The Poke Body “Fainting Spell” won’t affect you because you will not be knocking out many Gengars.  Just grab their Claydol and trap it.  Eventually they probably will find a Gengar Lv.x.  If they do, you must use “Extreme Attack” to get rid of it before “Level Down” affects the game too much.

SP Decks

I want to test more against SP’s, but it seems like most SP decks give this deck a run for its money.  If the opposing player is running Mesprit or Claydol, just lock down that Pokemon.  If not then wait till they use their Poke Turns up and then try to lock a Lucario GL, or Bronzong G. If that doesn’t work then hopefully use “Extreme Attack” to knock out Garchomp C. Lv.x and other Lv.x’s.

Rogue Decks

Rogue decks like Scizor/Cherrim, Arceus and others can pose a problem.  They usually don’t run a Claydol, so the strategy is different.  If possible find something to lock, for example I locked a Water Arceus in the recent States tournament.  If locking doesn’t work then start using “Power Swing” and hopefully you can out power them.


I haven’t actually tested against Gyarados yet, but I will soon.  I would imagine that Gyarados can be quite a problem here.  But none the less, just bring up Regice and lock him up.  And Hopefully they will roll tails enough times on their Super Scoop Up attempts.

Uxie/Shuppet/other Donk Deck

Donk Decks are a problem for this deck.  Trapinch and Baltoy only have 50 HP, so if you don’t have a Palkia start, this could be a short game.  But if the user is able to withstand the first couple turns and get a couple “Cosmic Power”s off, you should be in good shape.   The opponent will use a lot of trainers to go through their deck very fast, this is in your advantage.  Once they use a lot of cards, milling their deck is much easier.  Make sure you have an active Flygon when they first attack with Uxie or Shuppet.  They will probably retreat to Mr. Mime.  Then you just need to lock Mr. Mime in his place.  Then your opponent will flip for Super Scoop Up, if they aren’t able to hit a couple of heads, you will be able to mill most of their deck away.

Closing Thoughts

This is a nice fun deck.  It will never be a super popular deck, but it can win (my top 8 at States proves that). Unfortunately it is a pretty expensive deck, so I wouldn’t recommend it for everyone.  I thought of this deck when I heard a player ask if this game had any concept of mill.  I said it didn’t but that didn’t mean that you can’t introduce it.  I always liked Rhyperior DP and wanted a partner for him, and that partner was Flygon with Trapinch SW.  Even though I came up with this deck idea by myself, I didn’t do it first.  I learned that this combo was used before, but not to much success, and of course the Flygon trap strategy had been around for a long time I ever made this deck.  If anyone has any suggestions to make the deck better, please let me know.

And thanks to Ed and Omar for letting me post on their site.


Category: Deck Discussion | Tags: ,
  • Ed

    Great arcicle, Pikkdogs! At the moment, it’s the top hit if you search google for “flyperior deck”.

    It’s really cool to have you write articles like this. We’ve had a bunch of tourney reports and stuff like that lately. Of course those are good, too, but I like reading about specific decks and cards a lot.


  • Ed

    Great arcicle, Pikkdogs! At the moment, it’s the top hit if you search google for “flyperior deck”.

    It’s really cool to have you write articles like this. We’ve had a bunch of tourney reports and stuff like that lately. Of course those are good, too, but I like reading about specific decks and cards a lot.


  • pikkdogs

    No problem, always happy to post articles.

    After posting the article I realized that I forgot to include Chatot G as a possible tech. Its really handy when you can chose what you mill.

  • pikkdogs

    No problem, always happy to post articles.

    After posting the article I realized that I forgot to include Chatot G as a possible tech. Its really handy when you can chose what you mill.

  • Cheffords

    This deck is effective, I should know since I lost to it at the state championship. I decided to build it for play testing and I have a couple of questions.

    First off, it seems like the posted list is only 59 cards. Am I missing something or did you post 59 cards on purpose?

    Secondly, I am having a hard time seeing the utility of Relicanth. Do you use it to attack with because of the low energy cost and the likelihood that you will have multiple memory berry in play?

    Finally, with Azelf being in here, do you really need 2-1 Palkia Lv.X line? Have you tried a 1-1 line before?

    Thanks for posting your deck, hopefully I can figure out a workable strategy against it.

  • Cheffords

    This deck is effective, I should know since I lost to it at the state championship. I decided to build it for play testing and I have a couple of questions.

    First off, it seems like the posted list is only 59 cards. Am I missing something or did you post 59 cards on purpose?

    Secondly, I am having a hard time seeing the utility of Relicanth. Do you use it to attack with because of the low energy cost and the likelihood that you will have multiple memory berry in play?

    Finally, with Azelf being in here, do you really need 2-1 Palkia Lv.X line? Have you tried a 1-1 line before?

    Thanks for posting your deck, hopefully I can figure out a workable strategy against it.

  • pikkdogs

    Hey Cheffords

    While I would have to be pretty dumb to tell you how to beat my deck………………….I will anyway……………….I guess that makes me pretty dumb.

    Your right the list is only 59 cards. The one I missed was bench shield. Its a great card that protects the many vulnerable bench players in this deck. Its really helpful against all the sniping going around now with Garchomp C.

    My whole strategy falls apart if the opponent uses unown G. If they have unown G then I cant inviting trap that pokemon, and I cant use Sand Tomb. So if someone decides to get smart and use unown G to prevent the effects of inviting trap and sand tomb I can call up Relincanth SV. Relincanth does 30 damage times the number of tool and stadium cards your opponent has in play to any of their pokemon. So if they unown g'd their Claydol, and have another tool card in play I can hit the Claydol or anything else for 60 damage and kill that Unown G, so I can go on a trap something else. And of course the more tool cards they play the more effective Relincanth is.

    Yes I tried a 1-1 Palkia line, and it seemed like I could never draw into the right cards to bring him up. In the TCG its very hard to establish a benched Lv.x, and its harder for this deck when all the Bebes are used to get the Flygon and Rhyperior line. A 2-1 line is also good just incase I go up against a donk deck, because Palkia has 100 HP, while Trapinch and baltoy have a very donkable 50

    If you are trying to beat a deck like this with an uxie deck like you were running before, I would say either be faster, or add in warp points and unown G. Those may or may not be enough.

  • Cheffords

    I played your deck at lunch time today against a Jumpluff build I saw posted at SP. It was nerve racking at first, but once I got about 6 turns into the game and had my Flygon and Palkia leveled up, it was game over.

    I have to say that if you like to be on the edge of your seat, and to play a nail-biter game, then this Flygon deck is for you!

    Anyway, I was thinking that in both games it seemed to take me longer than I would like to get the deck mill going. I am not sure yet how to speed this up, but I have a feeling I might have some suggestions for you soon.

  • None

    Articles about bad decks are pointless. Or rather articles about decks that cant beat the BDIF are bad, someone just write a luxchomp article, or jumpluff, or the Florida deck.(props to the dude who wrote the gyarados one)

  • Ed

    I can agree with some of what you've said. If you have decided that you know the BDIFs, and that's all you care about, then of course such an article would be pointless.

    The facts are stacked against your generalization, though. The main problem is that you seem to think that everyone shares your outlook on the game. It's obvious, though, that even you don't actually believe this.

    Many people play the game for various reasons. Many play under different constraints than you do. Some may have less time, money, desire to win at all costs, etc. Heck, some people that play the game only like decks with Pikachu in them.

    The other point that I think makes decks (and articles) like this quite valid, is that some readers may be playing a top deck, but without the knowledge of potential opposition, they may not be playing optimally. On the other hand of the same argument is that, since many people don't yet know a deck like this, it can catch opponents off guard. The deck you play doesn't have to beat any other decks. The person playing it has to beat the person playing the other decks. If those opponents don't understand how your deck works, then it's that much easier.

    To top off this long reply, I think it is worth noting that this Flyperior deck did make top-8 in a state that cut to top-16. I agree that this is not a deck that people consider to be BDIF, but I still find it to be a good article.

    Now, if we could get Team Busted to submit an article about Honchkrow/Sableye donk, it would be impressive.

  • None

    You are correct in your assessment that some people play play decks for fun only, or only play decks with pikachu, and that's ok. If you play for fun that's ok too. Im not bashing those types of players at all, to be honest, there are very few players who don't at least every now and then try something new and creative. Not because its BDIF but because its fun. (coughmamoswinecough). Like i said its all good.

    But we are talking about articles here not decks per say. Let me say the average player WHO TAKES THE TIME TO GO ONLINE AND READ ARTICLES(i know caps are online speak for yelling but here its only to show emphasis no offense intended) does not really care about Flyperior( of course there are exceptions), or any deck whose grand achievement is Top8 at a very mediocre states. Now if you're Pokemon USA and are packaging a deck with strategy, a Flyperior deck might be appropriate because the target market is parents, and younger more inexperienced players. Who are are wowed by the Big Pokemon cool strategy aspect and not the intricate SP deck list that maxes out at 80 and has a billion different ways to play it.

    On your point about players may play against the deck and need to know info about how to play against it. Its a valid argument there nothing inherently wrong with the argument. Its hard to say any sort of(correct) information is bad, I mean I can write a guide about how to get out of the trunk of an Aston Martin V12 Vantage. Knowing that info isn't bad because it may be useful to someone at some point, but do enough people care to make it worthwhile to host an article on such a useless topic. I feel the same way about Pokemon articles of this nature. I understand that this is not a for profit site, so its standards can afford to be a little lax, but this article and discussion really is useless, GIVEN what other discussions and articles could be written.

    Another IDK know what the goal of this site is. If its to communicate to small group of friends then I'll admit I'm in the wrong and quietly leave. But if this site is meant to grow and attract a larger group of people then having a Flyperior article is not the way to do it. Articles like this are what made sixprizes go from good, to mediocre in a month.

    Team Busted is way too lazy to playtest, there is no way we would ever find the initiative to write an article, hell breathing is getting to be a chore now-a-days.

  • Ed

    So, at least we agree about one point. It would be very impressive to get an article out of you guys. As for testing, I guess you'll have to stick to showing up at Dreamers and hoping you can see enough of Abdi's deck to steal the list (teasing on multiple levels, of course).

    To be honest, I'm not sure what the goal of the site is, either. It was started as a place where a VERY small group of people could share some ideas in a way that could be preserved and potentially be interesting/useful to others that happened to stumble upon it. I would say that it has definitely grown way past that. As for goals, though, I'd have to say that they're unclear at best.

    Again, though, let me argue your point. Having a Flyperior article is a very good way to grow and attract a larger group of people. In fact, logs show that people are already finding the site with searches such as “flyperior deck.” Also, it should be obvious that if one reader is passionate enough about the deck to write the article, it should stand to reason that there would exist other similar readers that haven't yet seen/tried the deck. With our readership being relatively small, it would be unlikely, percentage-wise, that the only guy in the universe that happened to find Flyperior interesting also happened to be a TeamOmar reader.

    I totally understand what you're getting at. Unfortunately, I don't think that you'll ever find a sustainable website that contains the sort of content you're looking for without also containing the stuff you seem to think is pointless.

    If we only stuck to writing about the top 4 decks, that would be, let me calculate, approximately 4 articles. That would generate hardly any reader loyalty, and people would come to read and probably not contribute anything. I think we would be reaching only a small fraction of the potential audience, and, ultimately, interest would wane.

    On top of that, even though there are plenty of people that want to read articles about BDIFs, there are few people that have both the knowledge and desire to write about them. It should be painfully obvious that many have one or the other (just read Pokegym forums). The people with the desire either beg for help/info/attention. The people with the knowledge are probably busy testing decks or hoarding the information. Maybe they don't need the info themselves, so they just don't consider it important to share.

    To me, though, the argument about BDIF isn't so relevant. I'm quite happy with articles that are outside of the running for consensus BDIF. Heck, I post art that my daughter drew, and I'm surprised to find that people are actually interested in that. At least you're gracious enough to not (yet) call for the removal of that.

    Early on, I wanted this site to have a bit of a focus on deck lists. It seems odd to me that the Pokemon scene has a general distaste for sharing of such information. Other card games don't seem to carry such an intense stigma for “netdecking,” but maybe that's just my perception. I started out thinking that there must be others, like me, that just wanted to read about a good deck list and how the deck worked. I think it's true. What I found, though, is that it's also hard to maintain with only a few contributors.

    To maintain, you need more contributions, and one way to do it is to get more contributors. I think this is what you've seen with SixPrizes, also. At some point, the contributors start to contribute to loss of focus. Ultimately, though, I'm not sure if that's a bad thing, as it leads to a sense of community. At some point, though, you can end up at the Pokegym (which still has good info, but is hard to find).

    I don't know what more to tell you. I like this type of article. It has a decklist and a detailed explanation to go along with it. That's the sort of article I like. You can easily read the title and know if you'd want to continue reading about that deck. As for your BDIF request, I wanted to follow up my States report with an article about the deck I used. The problem is that I got most of the list from another individual, and they asked me not to post it (maybe after regionals). SixPrizes has a Jumpluff list. I haven't played any of the rest.

  • pikkdogs

    I can see where your going with this Nun, ya wanna win and thats not a bad thing.

    But if everyone wrote about Luxchomp, this website would be really boring.

    Everyone has their own likes and dislikes, but I dont want to run something everyone else is running. I think card games should be about intelligence and originality, not who can make the luxchomp decks that can beat the other luxchomp decks.

    It would be a sad world if all everyone tough about was one deck.

    No my deck isnt the best deck out there, but its fun and it gets enough wins to play with the big boys. And thats really all I want.

  • None

    Its a fallacy to think that each deck can only have one article written about it. Especially given the constantly evolving decks. The new techs that are developed. I mean there are three articles you wrote in one and a half months period about porygon. And sure every now and then an article about a Tier2 deck is ok, but lately all of them have been reports(which are ok) or articles about bad decks.

    Your point about pokegym having good info. Pokegym is biggest steaming pile of shit on the internet. Its the thing you try not to be. I see the Flyperior article akin to pokegym article, which are just about all horrible and useless.

  • None

    also you're reply was way to long for my attention span i only had the energy to skim it, so i may have missed some key points.

  • Ed

    The point about Pokegym was that it contains good info, but that the signal to noise ratio is very small. You can find good info there, but it may not be worth the time spent trying.

    I agree that one can publish multiple articles about the same deck. As you've pointed out, it's already been done here. I do feel that that sort of redundancy leads to less interesting articles. Each one has fewer new bits of useful/interesting info.

    Thanks for reading the stuff, though! I feel like I don't have much new to say lately. I'm pleased that I'm getting posts from others so that the site isn't stagnant. I know that you said that you didn't have the initiative to write anything, but if you ever do, let me know.

  • Ed
  • None

    There are so many more things you can do than just analyze decks, you can analyze the meta game, you can make articles about play styles. You make time management 101, how to spot cheaters, how to trade and value cards, reviews of places to buy cards online that are not ebay, tournament reports(which you have), or IDK you can discuss the social aspects for pokemon. You CAN make articles about fun things like Flyperior or Post pictures of your daughters drawings but those have to be few among a lot of good truely useful articles, thats just my opinion tho.

  • Ed

    I like these ideas. I'm glad to see that you're passionate about the success of the site.

    I'm going out of town. I think the conversation has run its course, anyway.



    In this game you have two options: Play tier 1 decks and win or Play you're original shit and probably lose. Either way is fine. But you cant have both.

  • pikkdogs

    This deck is proof that you're wrong.

    I made top 8 in states with this deck, and should have made top 4, but I misplayed.

    I know that this deck wont win Nats but I've proven that it can win.

  • Ed

    Don't worry too much about Radu's comment. He just wants everyone to play good decks. See, if everyone plays top decks, then it just comes down to ability, not making mistakes, and luck. If deckbuilding factors in, then the POP rating might not just reflect player ability.

    The downside of this is that if a player chooses a deck based on factors other than it being “tier 1”, then that player may get ranked down. If that (now lower ranked) player then ends up choosing a good deck for another tourney, then he could potentially beat a high-ranked player and hand him a negative 23-point loss. I think that's what Radu doesn't want. ;)

  • pikkdogs

    Thanks Ed

    Though I wasnt worried too much about the comment.

    Its interesting to hear what you said about losing the ranking.

    I think I actually played Radu before (I doubt theres too many good pokemon players named Radu), I played him in a BR in St. Paul, that was my first real tournament. I played a meager scizor/cherrim deck and I made it all the way to the finals only to get crushed by Radu. Theres no question, he is a good player.

  • Ed

    Yup. I'm sure that was him, then.

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