Infernape

SPread, an attempt at going rogue

Now that my City Championships are done I thought it would be good to share my experience and my deck. First, a little background to set the stage; I played a Shuppet deck all season last year. When the Rotation came I set aside Shuppet because it lost too much to stay viable (not to mention the increase in trainer locking decks.) Having done so left me without a deck of choice, or even a deck I was familiar with. Ed had been sharing the TOSSED deck list with me and since I was at least familiar with half of the deck I went with it for Battle Roads. I modified it to have a Blaziken FB Lv.X tech line and called it HOT TOSSED. After 3 tournaments and losing about 2/3 of my matches I decided TOSSED just wasn’t for me.

One thing I came to like during the Battle Roads was the concept of an SP toolbox style deck. I also had a distinct desire to avoid any and all of the current tier 1 decks; I felt like they had all been around for so long that they offered little new in regards to tactics and strategy. I was still looking for a deck of my own to play.

I had always liked Gallade 4 Lv.X but never could get it to work very well as the main attacker of a deck. It occurred to me that it might do better as a tech instead and so I looked for a partner that could benefit from its spreading power to be the basis of my new deck.

Here is what I eventually came to, this is the exact list I played at my third City Championship in Rochester Hills, MI. It is an evolved version of what I started with 3 weeks prior. I played this deck at all 3 City Championships this year.
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Winning LuxApe Deck Workshop

I just got done laying out a plan for our Pokemon Deck Workshop. If you are confused by how this article looks, go back and read that.

Now, let’s get to building me a winning LuxApe deck. Here’s the deal. I recently got myself an Infernape 4 Lv. X and an Uxie Lv. X. Now, I want to use them for fun and profit (where profit may be league stamps, premier rating points, etc.). What deck should I build? I think the obvious choice is Luxray GL with Infernape 4. Let’s start there. What else do I need? Other people run all kinds of crazy stuff that should be considered, but that’s not part of the article, that’s part of the discussion. I’ll wait to add my thoughts to the discussion until after I get at least one comment, and we’ll build the decklist together.

Here are my guidelines for this deck:
1) It needs to include Uxie Lv. X and Infernape E4 Lv. X.
2) I want it to be fast, because that’s how I roll.
3) I want it to abuse some game mechanic(s) that most decks don’t use, plan for, have a hard time responding to, etc.

Infernape E4 Lv. X
==== Team Omar LuxApe ====

Pokemon: 18
2 Luxray GL
1 Luxray GL Lv. X
2 Infernape 4
1 Infernape 4 Lv. X
2 Uxie
1 Uxie Lv. X
1 Bronzong G
1 Crobat G
1 Lucario GL
1 Vulpix (Shiny) PL
1 Ninetails MT
1 Toxicroak G (Promo)
1 Azelf LA
1 Rayquaza LA
1 Unown G GE

Trainers: 17
4 Poke Turn
4 Power Spray
4 Energy Gain
3 SP Radar
1 Night Maintenance
1 Luxury Ball

Supporters: 10
4 Cyrus’s Conspiracy
4 Roseanne’s Research
1 Aaron’s Collection
1 Bebe’s Search

Stadiums: 2
2 Stark Mountain

Energy: 13
3 SP Energy (or Call Energy)
1 Psychic Energy
3 Electric Energy
6 Fire Energy

NOTE: If you don’t like the Raquaza / Stark Mountain combo to get energy back from the discard pile, here’s the recommendation.

-2 Stark Mountain
-1 Raquaza

+1 Aaron’s Collection
+1 Unown G
+1 Expert Belt

Palkia G Infernape 4 Lock

I tested out a Palkia Infernape deck last night, matching up against 4 very different opponents and decks. My idea was that Infernape 4 Lv. X could replace Luxray GL Lv. X as a way to bring up the opponent’s benched Pokemon for setup disruption while the well-known combo of Mesprit and Palkia G Lv. X would lock the opponent’s Poke Powers. Here’s the list. It’s pretty much Omar’s Palkia Power Lock deck with Infernape swapped in.
Mesprit LA

Pokemon: 22
1 Azelf LA
1 Azelf MD
3 Palkia G
1 Palkia G Lv. X
2 Infernape 4
1 Infernape 4 Lv. X
4 Mesprit
3 Uxie
1 Uxie Lv. X
1 Bronzong G
1 unownG
1 Toxicroak G
1 Lucario G
1 Crobat G

Trainers/supporters: 26
4 Cyrus
4 Rosie's
4 E-Gain
4 P-turn
3 P-Spray
2 NM
2 SP Radar
1 Bebe's
1 Aarons Collection
1 Luxury Ball

Energy: 12
3 Call
5 Water
1 Warp
1 Psychic
2 Electric

I think power lock style decks will be good against the metagame while it’s in flux due to HGSS hitting the scene. For me, though, I think it’s not my style. I need something a bit harder hitting and quick. I like the disruption that Mesprit, Power Spray, and Infernape 4 Lv. X can cause, but it really requires a good knowledge of the metagame and a patience to wait for the right strike. I want prizes, and I want them now. I play this deck too aggressively for my own good, and that’s why I’m going to scrap the idea and move on to something else. I feel that players they’re comfortable with, and (at least for now) control isn’t my game. I’m thinking LuxApe might be my game, so expect to hear about that sometime in the future.