2011

PokeClass Episode 28 – Top 16 UK Nationals 2011 Report!

[youtube width=”640″ height=”390″]http://www.youtube.com/watch?v=YpYzX-htjW4[/youtube]

This week it’s all about UK Nationals and how I got on during the tournament. Overall, there was a surprising shift in the metagame where Vilegar clearly outweighed SP in the amount of play with a few other decks sneaking their way in. To whoever I met on the day, thanks a lot for making the day so enjoyable and I hope to see you all around the UK next season! Speaking of next season, PokeClass will be all about HGSS-On as of next week meaning more deck analysis, options for decks and there will be a return of my Deck Surgery Mini Episodes! Make sure you subscribe and check back next week for all the new HGSS stuff, exciting!

Thanks for watching!

P.S: Any comments about lists or anything else then please comment below :)
Read More

Opinion: Why Rare Candy is No Longer a Good Card.

Hey all you OHKOers out there.  This is Pikkdogs here with an opinion article, about the playability of Rare Candy.

Before we begin the article I want to introduce some new writers to the site.  Kurt and Kyle, known on YouTube as Misnos, will soon be joining the onehitko family.  For those of you that do not know, Kurt and Kyle post Youtube videos about play-testing sessions that they have.  The videos are fairly fast paced and gives you a lot of information about some pretty cool decks.  The videos are really cool and should be good for the website.  I got a sneak peek at the first article they are writing, and let me tell you, you guys are in for a treat.  Look for their first article/video soon, in the meantime, if you would like to check out their videos, you can find them here.  Now, onto the Rare Candy issue.

The Old Rare Candy

When I first returned to the game, Rare candy was a very important card in almost all decks.  It was one of the first cards that I knew I had to have to make a decent deck.    It was what gave Stage 2 decks a chance against all other decks.  You could go from basic to Stage 2 easy.  It let you do the unthinkable, get a turn 1 Stage 2.  Because it was such a good card it saw a lot of play.  Every stage 2 deck needed at least 2. Read More

Battle Road Report, Rambles, Rants and Raves!

Hello everyone in the world of OneHitKO, Joel here with another article (and might as well give Pikkdogs a bit of a break). First off I would like to apologize for not writing in a really long time, but when you work 2 jobs it gets hard to find time. With getting my first day off in a good 3 weeks, I attended the battle road in Hartland, Michigan. The tournament was held in a nice library in the middle of the small town. There were roughly 30 masters, 5 rounds with a top cut of 4. I went to this tournament with no intention on winning, so I played ReshiBoar, and the whole deck was HGSS-on. I will share my list at the end of the article. On with the tournament report! (I would like to apologize in advance for not going into full detail on all of my matches as I just wrote down the names of my opponents, their deck and my win-loss record).

Round 1 vs Andres T. with Donphan/Flygon/Nidoqueen
I met Andres a few times before but have never played against him. We both came with the intention on just having a good time and he built the deck the night before. Game starts and I go first. I start with a Cleffa active and a Reshiram, Tepig and Vulpix on my bench. I attach rescue energy to Reshiram, and use Eeeeek to refresh my hand. He goes, drops BTS, drops Phanpy then Donphan attaches to Donphan and passes. I don’t remember much except for getting my Lanturn out, changing him to a water type and KO-ing Donphan. He also had Flygon and Nidoqueen in his hand but couldn’t draw the basics needed. I end up winning with Reshiram.
1-0

Round 2 vs Clair D. with Kingdra/Garchomp C

This was a close match. She manages to KO 2 Reshiram with Kingdra (not the prime) and snipes a Tepig with Garchomp C. I KO Garchomp C with Reshiram and fry the rest of her Kingdras and Uxies with Lanturn. (I apologize once again for not going into more detail, I should probably write more of what happened during my matches next time). Lanturn won the game for me
2-0

Round 3 vs Diane S with Gengar/Garchomp C

Diane is not only a PokeMom, but also a great player. I start with a Reshiram, Tepig and Vulpix and she starts with 3 Gastlys. I go first, attach Rescue to Reshiram and pass. She goes, and the most she can do is trainer lock me with Gastly. I attach fire to Reshiram, evolve to Ninetales, roast reveal to draw into a Pignite and Emboar, evolve to Pignite and outrage. She goes, attaches to Gastly, evolves to Haunter and poisons Reshiram. My third turn I manage to get Emboar set up and 2 Reshiram with 3 energy. I pick off all her pokemon for the game, but this won’t be the last time I see her.
3-0

Round 4 vs Matt V with Kingdra

Matt is a good friend of mine, and a good player.  I start with Cleffa and Reshiram to his 3 Horseas. I go first and immediately collector for a Tepig, Vulpix and Chinchou. I bench all 3, and use Eeeeek to refresh into an amazing hand. He goes, drops Uxie, attaches to a benched Horsea and passes. My refreshed hand consisted of a Lanturn, Ninetales, Rare Candy and a few energy. I evolve to Lanturn and Ninetales, Roast reveal and draw into 2 energy and an Emboar. Candy to Emboar, retreat Cleffa and charge up my Lanturn attack. He couldn’t do much since Lanturn basically fried his Kingdras.
4-0

Round 5 vs John H. with Sabledonk

John is one of the nicest players I met and he told me he was playing Sabledonk just to ensure rotation. Not much I can say except you really can’t win against that deck with a lone Cleffa.
4-1

At this point, I’m 4th seed going into top cut and I’m playing John again. I’m not looking forward to this.
Top Cut Game 1 vs John
I start with 2 Reshiram, a Tepig and a Cleffa against his Sableye. He doesn’t manage to donk me, and scoops after a couple turns to save time.
5-1
Game 2
Lone Vulpix, ’nuff said.
5-2
Game 3
I start with 2 Reshirams, and a Tepig. Opening hand consists of a Collector, Candy and Emboar. I get fully set up by my 2nd turn and steamroll his belted Sableyes with Reshiram.
6-2

Top Cut Round 2 vs Diane with Gengar/Garchomp C
I’m going to summarize both games, Donked. I start with bad hands, and she starts with Sableye both games. I have lone pokemon in both games and the PokeMom gets a Victory Medal. Still, coming in 2nd place is pretty cool seeing I have only made top cut 4 times in my career and this is the first time I have ever made it past the first round of top cut.

Now that the report is out of the way, here is the list I ran.

Pokemon
3 Reshiram
2 Tepig (promo BW07)
1 Pignite
2 Emboar
2 Vulpix
2 Ninetales
2 Chinchou
2 Lanturn (prime)
3 Cleffa
Trainers
2 Junk Arm
4 Energy Retrieval
2 Professor Oak’s New Theory
4 Pokemon Collector
3 Rare Candy
3 Interviewer’s Questions
2 Fisherman
4 Pokemon Communication
Energy
2 Rescue
2 Lightning
13 Fire

I like ReshiBoar because not only is it fun, but it’s also consistant and hits hard. Reshiram is such a good card too, it has 2 good attacks, and Emboar helps you constantly deal damage. I got the idea for the Lanturn from my friend Tyler, it works good in mirror matches with his Poke-Power Underwater Dive, which changes Lanturn from an electric to water type, that way I can take out not only fire types, but the water type decks made to counter Reshiram. I know my trainer and energy counts could use more work, but as I said I had no intention on doing good today.

I’d also like to take the time to rant about Sableye. I hope the mid-season rotation comes because as John told me after we were playing, you don’t need to be skilled and win if you are running Sableye. As my final round in Swiss and top cut showed, I probably would have won if it wasn’t for Sableye. On the bright side, if Sableye doesn’t donk, it will have a hard time winning (especially against tanks like Reshiram and Zekrom).

That’s all I have for now, hopefully I can get another article for you guys soon. I was going to write one a couple weeks ago but everything I could possibly talk about has been already covered. Also if you aren’t already, follow me on twitter @TheJoelHowe.

Thanks again everybody!

Pikkdogs Pikks Three: Reshiram BW, Noctowl HGSS, and Chandelure

A big hello to all you OHKOers out there, this is Pikkdogs here with another Pikk Three article.  First, I have to apologize for not posting an article in a couple days.  I am just getting over a double ear infection that has had me in constant pain for about 5 days now.  I seem to be getting over it, but man those things hurt like the dickens.

Before I get into the Pikk Three article, I want to congratulate one of our www.onehitko.com readers for winning a Battle Roads with one of the deck lists on this website!  The reader (who has not revealed his name) won a BR this past weekend with the deck I made called, “Who Let The Dogs Out.”  A big congrats goes out to him.  If you would care to see the article and decklist, you can check it out  here.

Now lets time to review three cards: one that is a well known card, one that I feel is under-rated, and one from a new or un-released set.

The Staple- Reshiram BW

Description– Reshiram is a basic Fire Pokemon with 130 HP, a water weakness, and a 2 retreat cost.  Its first attack is called “Outrage”, and for CC it does 20 damage plus 10 more damage for each damage counter on Reshiram.  Its second attack is called “Blue Flare”, and for FFC it does 120 damage and you must discard two fire energies attached to Reshiram. Read More

Baby Sitting- A Review of the HGSS Baby Pokemon

A big hello to all you OHKOers out there, this is Pikkdogs here with a kind of card review article.  This article will give a special review of the Baby Pokemon from the HGSS sets.

When they first were released, most players were not very happy about a lot of the Baby Pokemon being rare cards.  They were viewed as “crap rares” and most people did not want them.  The only exceptions were possibly Pichu and Mime Jr, who did receive some hype, but little play.   Now that the format will soon be HGSS-on, a lot of great players are talking about using Baby Pokemon.  This article will tell you everything you need to know about Baby Pokemon.

What Are They

Baby Pokemon were introduced along with the Gold and Silver Game Boy Games.  They are Basic Pokemon that are somehow un-evolved versions of other Basic Pokemon, I know it makes no sense.  In the TCG, they are usually known for there low HP, bad attacks, but wacky effects of an attack.  Both Cleffa and Tyrogue have been playable cards in the past.

All Baby Pokemon of this generation have 5 things in common.  First, they all have the lowest HP ever seen in Pokemon, 30.  Second, they all have attacks that put them to sleep.  Third, they all have the “Sweet Sleeping Face” Read More

Pikkdogs Pikks Three- Donphan Prime, Weavile Ud, and Victini

A big hello to all you OHKOers out there.  This is Pikkdogs here with a true Pikk three article.  In this article we will look at three Pokemon cards.  One that is a popular card, one that I feel is under-rated, and one from a new or yet un-released set.

I hope your first weekend of BR’s went well, and you are ready for week 2.  It is possible that last weekend’s BR might be my last.  This weekend we don’t have much going on because our tournament orgainizer Derek is whimping out cause his wife just had twins.  Its not like they had eight kids or something, that would be a good reason (just kidding Derek, all your Michigan players love ya and are thinking and praying for your two new additions!).  Then the weekend after that I am being forced to “volunteer” at a graduation ceremony at the seminary that I work at.  I might still be able to make something on Sunday of that week, but I probably will be really tired.  If you do not have a victory medal, I would encourage you to hit all BR’s possible.  A lot of people are refusing to play with the current format, so you have a good chance at getting a medal.

Anyway, back to the Pikk Three.  The reviews in this article will assume that we are playing under a HGSS-on format.   Lets jump right into the article.

The Staple- Donphan Prime Read More

Deck Analysis: Can You do the Fandango? Reshiram and Emboar (Reshiboar).

Ok, this is just another Reshiboar deck, but I think the Reshiboar name is, well,  a little Reshi-boring.  The Queen Reference is much better.

A big hello to all you OHKOers out there, this is Pikkdogs here with another deck analysis.  This deck is one of the most popular in the new format.  In this article I will analyze the deck and share my list.

The Goal of the Deck?

Well the goal is obvious, you have a 130 HP Pokemon in Reshiram, and it can do 120 damage a turn, the goal of this deck is to get Reshiram out as fast as possible and keep him hitting for 120 for as long as possible. Reshiram does discard 2 fire energies a turn with his “Blue Flame “attack.  To replace those fire energies this deck uses Emboar BW.  Emboar has the “Inferno Fandango” Ability, which lets you attach as many fire energies as you want to whatever Pokemon you want.  The strategy of this deck is simple.  Get an Emboar quickly to load up Reshiram.  Then keep using the fire energies to replace the ones that Reshiram that discarded.

If Reshiram has absorbed a hit, there is no need to attach more than 2 energies to him, because his “Outrage” attack does 20 damage plus the amount of damage that is on Reshiram.  So if your opponent only does 90 damage to Reshiram, next turn Reshiram can do 110 damage for only 2 energies!  It may not seem like that great of an attack, but from my testing the “Outrage” attack is probably the best thing about this deck.  Most decks only run Reshiram as an attacker, there is really no need for a secondary attacker.

Some people like to play this deck with a draw engine.  One of the more popular draw engines is Ninetails HGSS.  Ninetails has the “Roast Reveal” Poke-Power which lets you discard a fire energy and draw 3 cards.  This is a good draw engine because drawing 3 cards is always a good thing, and you are already running cards that let you get fire energies from the discard pile.  The problem with Ninetails is that it is hard to get a stage 1 Pokemon out, and you need those fire energies to load up Reshiram.  Another draw engine that is used in this deck is the Shuckle Promo.  Whenever you attach an energy to Shuckle, you may draw a card thanks to his “Fermented Liquid” Poke-Body.  Some people try to use Super Scoop Ups and Seekers to keep on drawing cards.  Personally, I do not like to use any draw engine in this deck.  I feel that Ninetails hurts consistency too much, and that the deck is too slow to have Shuckle.  It seems like if you are lucky enough to draw a fire energy, you need to attach it to Reshiram.

How to Play It.

A lot of people like to start the game with a starting Pokemon like Cleffa HGSS, Stantler Ud, or Smeargle Cl.  Since it will take a long time for you to get a Reshiram fully powered, it is nice to get a Pokemon that will help you setup.  You can either use Stantler to get more Basic Pokemon, or get Smeargle or Cleffa to help refresh your hand.  I prefer to use Cleffa because it is more consistent than Smeargle.

After using your starter for a couple turns, it is now time to start loading up Reshiram.  It is also very important to get Emboar going.  If you can get a quick Emboar, you have a really good chance of winning.  The worst part of the Reshiboar deck is the fact that it could be inconsistent in getting Emboar out.  If you are able to get Emboar out you will be in the catbird seat.

Why Its So Good.

Reshiram is not a fast deck, it has some struggles with consistency, and it is more high maintenance than Paris Hilton, but its still probably the best deck.  This is because it is very hard to OHKO Reshiram.  Imagine this scenario, Reshiram probably got a knock out the last turn, and if you cannot knock it out this turn, it will just use “Outrage” to knock out another Pokemon.  This means that Reshiram basically takes 2 prizes for every prize the opponent take.  The large HP and damage output makes sure that it will be one of the best decks in the next format.

The Future of “Can You do the Fandango”.

As I mentioned, this deck will be one of the best decks in the HGSS-on format.  Unless you can OHKO Reshiram or lock it in some way, you will not be able to beat this deck.  It is a deck that hits really hard and will be able to run over most other decks.  It should be one of the better decks going into Nationals, if the rotation is announced on June 1st.  In my testing, the only deck that has a real chance against it are water decks and Lost Zone decks.  It seems pretty certain that you can count on this deck being great for a while.

How to Play Against It.

There are two ways to play against this deck: OHKO Reshiram or lock it in some way.  We will first look at ways to knock out Reshiram in one hit.

The easiest way to knock out Reshiram is to do 70 damage to it with a water Pokemon.  There are not a lot of good water Pokemon around these days.  As far as attackers go, the only one that is being talked about is Blastoise UD.  Blastoise can snipe for 100 damage for 4 energies, and you have to return 2 energies to your hand.  This doesn’t really work against Reshiram too well.  One Pokemon that nobody is talking about, but I like, is Alomomola BW.  Its attack “Hydro Pump” does 40 damage for CCC, but it does 10 more damage for each water energy attached.  So, if you attach 3 water energies to him (you can use Feraligatr Prime), you can do 70 damage (140 to Reshiram).

You can also use Pokemon that can attack for more than 130 to get a knock out.  Mismagius CL can do 30 damage for each trainer your opponent has in his/her hand.  That means that your opponent needs 7 trainers/supporters/stadiums for a knock out.  Reshiram, Raichu Prime, Jumpluff, and Zoroark can do 120 damage each, so you will just need a Plus Power to get a knock out.  Rayquaza/Deoxys Legend can do 150 damage for 4 energies, so that is a decent option.  Lugia Legend can do 200 damage, but you need to discard 3 energies.  There are a couple more like Magmortar, but those are the big ones.

You can also try to lock Reshiboar down in someway.  One way that I have tried is to use Slowking Cl to try to control your opponent’s top decks.  If you block your opponent’s ability to get energy, you will be able to slow down Reshiboar. If you can disrupt your opponent so they can’t get cards like Fisherman or Energy Retrieval, they will not be able to consistently attack.   You could also try to find someway to make a card like Shuckle or Ninetails active.  There is yet no real way to do this, but Im sure something will come up in later sets, like Pokemon Catcher.  There is also a chance for early disruption before your oppoenent can get Emboar out.  If you could make a post-rotation version of Sablelock, it will be very effective.  The trouble is almost 100% of the Sablelock deck will soon rotate out.

Deck List

I will now give you guys a decklist for this list.  i must warn you that this list is far from perfect, it is just a jumping off point for your testing.  Again, if you think I have screwed up on this decklist, I agree, this is not my nationals decklist, it is just a rough list.

Pokemon-14

  • 2- Emboar #20
  • 2-Pignite #19 (I prefer #19, if you like the other one it wouldn’t be a bad play) 
  • 2-Tepig
  • 4-Cleffa
  • 4-Reshiram

Trainers-31

  • 2-Energy Retrieval
  • 2-Fisherman
  • 2-Interviewers Questions
  • 4-Juniper
  • 3-Twins (To take advantage when Cleffa gets knocked out)
  • 2-Elms
  • 3-Pont
  • 4-Pokemon Collector
  • 2-Revive
  • 4-Pokemon Communication
  • 3-Plus Power

Energy-15

  • Fire-15

Final Impressions

I think that this deck could be a real powerhouse in the coming format, at least until Pokemon Catcher is released anyway.   I think there is a good chance it will be the most popular deck at Nationals.  Im not sure it will dominate as much as Luxchomp has, but you will need to know how to play against it.

So what do you guys think of this deck?  Is it as good as I have hyped it up as?  How would you play against it?  Please leave your thoughts about this deck in the comment box.

So long and thanks for all the fish!

PokeClass Episode 27 – What to Expect at UK Nationals

[youtube width=”640″ height=”390″]http://www.youtube.com/watch?v=vw57SJOXFhw[/youtube]

Hey OneHitKO-ers! Not sure how many International players (MD-CoL format) visit this site, but if you are one of them then this is the video for you!

This week is all about what you should be anticipating coming up to UK Nationals! I cover almost every deck you will come across so that nothing will take you by surprise on the day. I also cover how to deal with random decks that may catch you off guard when it comes to the tournament!

Even if you aren’t an International competitor, this video will still give you some vital info on meta decks for events like Battle Roads that are still left for the season.

Enjoy!

Dan
Read More

Pikkdogs Spring Battle Road Report- Tecumseh, Mi

Hey all you OHKOers out there, this is Pikkdogs here with a tournament report.  This Sunday I was fortunate enough to head to a SpSableye - SFring Battle Road in Tecumseh.  I like going to Tecumseh because it is a smaller town that takes me away from the urban sprawl of Detroit.  The tournaments there used to be held at a boy scout cabin, they are now held at a Masonic Temple.  It is a pretty cool place, nice and big, it even overlooks a lake.  The turnout this day was not very good, there was only around 20 masters.  Because of the stale format a lot of players decided not to come today.  This led to only 5 rounds, and a top cut of 4.  Anyway, lets get to the good stuff.

I wasn’t really into this format so I didn’t prepare for the tournament very much.  Instead, I spent most of my time with the HGSS-on format.  Before the new rules came into effect I played Uxie Donk.  I loved playing Uxie Donk because it is a deck that requires a lot of skill and experience, and has a good matchup against SP decks.  But because of the rule changes regarding Plus Power,  Uxie Donk is no longer playable.  Instead of using Uxie Donk I decided to play Sabledonk.  It is not the same deck, but it is similar.  It has a higher donking ability, but is worse later in the game.  I wanted to play another deck like Gyarados, but there wasn’t any deck that I tried that could consistently beat Sabledonk.   I knew that with some luck, Sabledonk could get me a Victory Medal. Read More

Deck Analysis: Miss Plume- Mismagius Cl and Vileplume Ud

A big hello to all you OHKOers out there, this is Pikkdogs here with a deck analysis.  This is a deck I tried out last weekend and I have grown to kind of like it.  It is a natural evolution of the Vilegar Trainerlock of the last format.  Of course, this deck is for the HGSS-on format.

Strategy

The goal of this deck is to disrupt your opponent by locking trainers, and then using the trainers in their hand to hurt them with Mismagius’s “Poltergeist” Attack.   Thanks to the rotation, Spiritomb Ar is no longer in the format, so trainerlocking the entire game is no longer possible.  This makes it impossible for trainerlocking to disrupt an early setup.  Even though Vileplume is not as disruptive as it could be, trainerlocking is still effective.  It is hard for any deck to recover without using cards like Pokemon Communication and Rare Candy.

Your main attacker in this deck is Mismagius Cl.  This card has the “Poltergeist” attack that Gengar SF had.  In the past format Gengar was a better attacker because the Level X could counter Dialga G Lv. X.  Now that Dialga G is gone there is no need for a counter to it.  And since Regice and Regirock are gone, and Junk Arm is not playable under trainerlock; it is very hard to discard trainers from your hand.  These facts make Mismagius a pretty good card.

I also run Noctowl HGSS in this deck.  Since the Mismagius and Vileplume lines only add up to 14 Pokemon, you will have some room to have Pokemon that add consistency.  I find that the best Pokemon to fit into this deck is Noctowl.  He lets you draw 1 card during your turn with the “Night Sight” Poke-Power, the power does stack.  Drawing 1 card is not an amazing power, but it does add a considerable amount of consistency.  I feel that it is a good play for this deck.

The Setup

This deck uses Stantler as a starting Pokemon.  Its “Call for Family” attack lets you grab 2 basics from your Pokemon and put it on your bench.  It is the best starter for this deck.  It lets you get Hoothoots, Misdreavuses, or Oddishes; and setup very quickly.  Misdreavus is also a decent starting Pokemon.  It’s “Dual Draw” attack forces each player to draw 3 cards, it lets you setup and puts more trainers in your opponents hand.

Your first goal in setting up is getting a Vileplume.  Even if you have to sacrifice a  couple Pokemon, getting a Vileplume is worth it.  Next, it should be easy to get a Mismagius and load two energies on him.  You might lose a couple Mismagiuses, but hopefully you will be able to catch them with a stale hand full of trainers, and you can easily bring up more Mismagiuses.

The Drawbacks

The biggest problem with this deck is that it is a little slow.  Setting up a stage 2 along with a stage 1 takes a lot of time.  If you are going against a deck that can setup by turn 2, you might find yourself too far down by the time you actually setup.  Another drawback is the fact that you won’t be locking trainers until at least turn 3.  This leaves them plenty of time to setup.

The Good

What I like about this deck is that it is something that most people aren’t planning to go against.  Most people are worried about Zekrom or Reshiram, if they are thinking about anything else it is Donphan, Cincinno, or Gengar Prime.  Nobody is thinking about trainerlock right now.  If you run this deck you will be surprising a lot of people.  This deck is easy to counter, but if nobody is expecting it, nobody can counter it.  I think it could be a good deck for the next format.  It may be a little slow, but I do know that it works well.

The List

Like most my lists I don’t have this list tweaked to perfection.  This is just a rough basic list that I 4-5 times.  I originally ran 4 Rare Candies in this list, but I never could seem to use the Candies, so I took them out.

Pokemon-24  

  • 2- Vileplume
  • 2-Gloom
  • 2-Oddish
  • 4-Misdreavus
  • 4-Mismagius
  • 4-Stantler
  • 1-Mr. Mime Cl- His “Trick Reveal” Poke-Power lets you see the hand of your opponent.  With this guy you can see if you will get a knockout on “Poltergeist.”
  • 1-Spritiomb Tm- Is used for refreshing your opponents hand, if he/she is able to get the trainers out.
  • 2-Hoothoot
  • 2-Noctowl

Trainers-23

  • 4-Professor Elms Trainer Method- Lots of Evolutions in this deck, getting an early Vileplume is crucial, and this helps.
  • 2- Twins- possibly the best supporter in this format, 2 is standard in any of my decks.
  • 4- Pokemon Collector
  • 4- Professor Oak’s New Theory- I prefer PONT to Juniper in this deck because of the fact that I run so many evolutions.
  • 1- Flower Shop Lady
  • 2- Copy Cat- your opponent will have a big hand, you might as well benefit from it.
  • 2- Sages Training
  • 4- Pokemon Communication

Energy-13

  • 10- Psychic
  • 2- Rescue
  • 1-DCE- can be used to retreat Vileplume or to attack with Noctowl.

Its not the best list ever, but its enough for you to go on and test this deck for yourself.  Its a pretty basic list that you can tweak yourself by changing cards like Sages Training and Noctowl for other cards that you want to play.

Closing Remarks

I think this deck may be a little slow, but I think it is a good solid idea. When Gothitelle comes to the format, Vileplume may fall out of favor, but for right now it is a decent play.  I didn’t analyze any matchups in this article because I feel that this deck doesn’t differ in most matchups.  I encourage you guys to give this deck a chance and see if you like it.

So long and thanks for all the fish!