January 8, 2012

OneHitKO.com Challenge: Tourney #2 Report

I have to admit that I’ve been disappointed with the number of participants in the OneHitKO.com Challenge. When I first proposed it, people said that it might get low participation, but I didn’t expect it to be this low. I figured locals would chip in. I figured that some people would fine the idea oddly intriguing. I figured that, for the cost of a stamp, thinning your card pool of stuff you didn’t intend to play could be turned into entertainment. I guess I figured wrong.

Now, I’m not all sad or anything. In other ways, I’m very pleased with how things have turned out. I’m playing a deck that I otherwise never would have used in tourneys, and I’m having fun with it.

I’m happy with the cards that have been donated. There’s another area in which things have exceeded expectations. When I expected to be running a deck full of the best picks from random junk, I’m running a deck with 3 Primes, several popular trainers/supporters, some great dragons, and one of the most impactful Pokemon of the moment.

My goal was to build a community around this project, and in that I feel like I’ve failed. I’ve been thinking of ways I can continue with a similar experiment/project, though. Again, it’s not all bad, but it’s not what I aimed for. I have ideas for future targets, though.

My in-game goal was to go better than 50/50 in any tourney. Let’s get to the report.
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Ya Gotta Gear Up!!! Pokemon Style.

A big hello to all you OHKOers out there.  This article is for beginners, and it is about the tools that Pokemon players and collectors use.  When you first thought of playing a game, you probably never thought of using things like sleeves, binders, and deck boxes.  But, all these things are very important.  So let’s look at what some random douche, me, has to say about these things.  We will begin by looking at things you  need like randomizers, sleeves, deck boxes, binders, and playmats.

Randomizers/Damge Counters

There is a really good chance that one of the first Pokemon things you ever bought was a theme deck.  Theme decks are nice because they teach you the rules of the game, give you some cards, and give you a rule book with some other stuff.  That “other stuff” contains things like a coin and damage counters.  The coin is a cheap plastic thing, and is very hard to flip.  I have tried to flip those, but I end up either not flipping it or hitting my opponent, more often than I do a successful flip. The damage counters are not much better, they get too messy and obstruct the card so you can’t read it.  The better way to fix these problems is to use dice.

Almost everybody uses dice for both damage counters and randomizers.  When using as a randomizer, you treat evens as heads and odds as tails.  There are a couple rules for using dice as randomizers.  The first rule is that the dice must be transparent and have rounded edges.  To make sure nobody weighs a die so that its finally resting position is on one side, the dice must be see through when you hold it up the light, just so everybody can see there is no weight inside of it.  The die also must have rounded edges on it, I’m not really sure why this is a rule, maybe one of our readers can explain why.  The second rule is that die you use to flips must be different from the ones that you use for damage counters.  This rule is to avoid confusion when your randomizer die lands close to your damage counting dice. Read More