2012

Deck Discussion: Magnezone and Eelektrik

A big hello to all you OHKOers out there.  This is Pikkdogs here with my extra-dimensionary sidekick Pedro.  How are things going Pedro?

Going Well. 

What do you have for us today?

Well, today’s news comes from the world of American Football.  It seems like the Washington Redskins and the New Orleans Saints are under investigation for Bounty Hunting. 

Like Boba Fett?  Do they freeze quarterbacks in Carbonite?

Not exactly. 

So they are more like Samus from Metroid, when they fight  giant monsters.

Not quite that either. 

Oh, so they must be like real life bounty hunters like Dog the Bounty Hunter. Where they pick up people who are addicted to Crystal Meth.

Yes, that’s it.  The Redskins and the Saints are in trouble for picking up people on Crystal Meth.  Just start your article.  Read More

State’s Preview + Info On Your First States Trip.

A big hello to all you OHKOers out there.  This is Pikkdogs with an introduction to States/Province/Territory Championships 2012.  I will also add a bit about going to your first tournament at the end of the article.

An Introduction to States

Before we get to States, let’s take a look at how Cities ended.  I have already recapped Cities, so I won’t go too far into this.  But, we gotta cover it a little.  Cities started with strong performances by Zekrom and  some of the newer Noble Victories decks like Chandelure and Vanilluxe.  As Cities wore on, only Chandelure stayed on as a great deck.  We started seeing newer decks like Six Corners and CaKE.  While familiar decks like Donphan and Dragons and Reshiphlosion still saw some play.  The season ended with a domination by Durant.

We still expect some decks like Durant and Reshiphlosion to see some play, but the most talked about decks right now have cards from Next Destinies in them.  The most hyped card was of course Mewtwo EX, he is slated to be in almost every non-Durant deck that has a shot to win States.  Mewtwo is a fast card that can take over the game before most decks get off the ground.  But, that is not the only big card to come out of ND.  Zekrom EX and Reshiram EX also came out, and they are set to revitalize the existing Reshiram and Zekrom decks.  The other EX cards, Regigigas, Shaymin, and Kyurem, are also good, just don’t expect them to have as big of an impact.  You can also expect trainer cards like Skyarrow Bridge and Battle City to see some play.

What will Win at States.

Though I will admit that I don’t know exactly what will win at States, I can give you a guess.  Here are my top 5 decks.  These are just based on my feelings and may or may not be how things end up going.

1. CMT (Mewtwo EX)

The deck that will win the most States championships is CMT.  It can just outclass every other deck in the format.  It is fast enough to cripple any deck that will try to evolve, and it can  hit hard enough to OHKO an EX.  You will see this deck all over the top tables, just like Snooki is all over this plant in the picture to the right.  The only thing that might limit the number of CMT decks is the number of people who own the cards to make this deck.  It costs about $220 just for the C and M parts of this deck.

CMT works by attacking on the first and 2nd turns of the game and using Pokemon Collector to knock out anything you are trying to setup.  Mewtwo EX will single handily stop decks like Chandelure and Ross Deck.  Nothing that relies on evolutions can stand against Mewtwo if it has a good start.  If CMT doesn’t have a good start, than that is where the door might open.  If you get setup against CMT, all they can do is try to use your energies against you.  If that doesn’t work, there really isn’t a back up plan.  Tornadus is nice, but 80 damage can only go so far.  If you are playing against this deck, hopefully they will make a mistake and leave a Metwo EX or two vulnerable to a knockout.  If you can take out 2 Mewtwo’s, you should win.

Although this deck is beatable, it will be the most successful deck at States.

2.  Durant

From the the best deck at States to the deck that will get the most play.  Durant is the anti-Mewtwo EX.  The deck is cheap money wise and it is very hard to make mistakes with it.  While it is easy to leave your Mewtwo EX vulnerable to a knockout, it is very hard to screw up Durant.  You just gotta setup and say the word “Devour.”  If you can do that you can win with Durant.  It will be a deck that will get a lot of play because it is so cheap and easy to play, all the newer players will be playing it.

Durant should have a decent chance of winning some States.  It will no doubt get the most wins in the Swiss Rounds at States because of the crazy amount of players that will pick the deck up.  If you want to win like 4 games at States, just bring an Anti-Durant deck and you will probably get to .500.  It and its players will probably get out-classed in the Top Cut rounds, but it will win a couple States for sure.

In playing against this deck you are going to want to attack fast without burning through all of your deck.  You are going to need to do about 100 damage by turn 2 or 3, and keep that going for 6 more turns.  Just watch on how fast you burn your deck early, that is just going to play into the Durant players hand.  Try to not rely on cards like Professor Juniper, that will just make their job easier.  You also need to watch how they remove energy.  They will take away your energy, so don’t let that catch you by surprise.  Always have a couple more energies in your hand.  You can also forget about setting up techs like Reuniclus and Eelektrik, you will not need a lot of techs in this game, just straight forward attacking is all that needed.

3.  Zekrom (Zekrom, Zekrom EX, Mewtwo EX, Eelektrik)

These decks will be good and they are vary different.  You might see a Zekrom deck that is kind of like the Cities version of the ZPST decks, or you may see a Zekrom EX only deck.  These decks are kind of different, but are basically the same, so we can group them together. They will be successful at Cities, making it to a lot of the top tables.  They probably will even take a couple, if not more, States.

These decks are here for one reason, to hit hard.  They will be doing 120 damage, 150 damage, 150 damage, and more turn after turn.  Your Magnezone Prime is no longer safe after Zekrom EX hits the table.  Using Eelektrik, this deck can keep on hitting for 120 damage plus for an almost unlimited number of turns.  This deck will out hit all of those defense decks like Ross Deck. It is also good enough to have a good match-up against Durant.  It can also use its Mewtwo EX to hit CMT for weakness.  So it has a lot of good things going for it.

The downside of the deck is that it is not as fast as CMT.  If you are playing against it, you might be able to take it down before it gets going.  On your first turn, you should try to use Pokemon Catcher to get Tynamo active.  Just keep playing with Tyanamos and Eelektriks until you can knock them out.  And once they lose these guys, it will be hard for them to keep doing all that damage.  They will eventually run out of energy.  So keep targeting those Eelektriks, that is the weak point of this deck.  If you wait until they setup it will be too late, so target them early.

4. Magnezone

Magnezone and Eelektrik return from a decent Cities season and try to make a run at States.  Although Magenzone will see some action at the top tables and during Top Cut, it will not win a lot of States.  It will probably not win any.  It is a hard hitting deck, but it just is out classed by Mewtwo EX.  THe drop-off between numbers 1 and 3 on this list isn’t huge, but the drop off between numbers 3 and 4 is a big gap.  Don’t expect Magnezone Prime to do as well as CMT, Durant, or Zekrom. 

Magnezone Prime is all about the OHKO, and that’s why we like him we at www.onehitko.com.  The premise of this deck is very simple, get as much energy in play as possible, and then blast all the energy and the defending Pokemon away with the “Lost Burn” attack.  It is the most hard hitting deck in the format.  The deck will use Pachirisu and Eelektrik to get more energy on the field.  The deck is also the only deck that has a built in draw engine.  Magnezone does have the “Magnetic Draw” Poke-Power that will always make sure that you have a good hand.  Watch out for the card N, because it works well with Magnezone.  The draw power is nice because as long as you setup, the power will keep you in the game. Now with EXs out, Magnezone has a slight advantage because it can get 2 prizes for every knockout.  What I mean by this is instead of getting rid of 6 energies by knocking out 2 Zekrom BW’s, you can Lost Zone 4 energies by knocking out 1 Zekrom EX.  That means you save 2 energies, that is very important in this deck.

There are a couple weaknesses to this deck.  The main weakness is that it relies on Evolutions, and as we all know, Mewtwo EX feeds on evolutions.  If CMT gets a good start, this game is over before it even starts.  Another weakness is that this deck is famous for running out of energy when time is called.  Since you have to send energies to the Lost Zone you will always be running out of energies.  You have to be careful that you don’t waste energies.  Make sure to use Pokemon Catcher so you can cut down on the wasting of energy.

If you are playing against this deck remember to hit it hard early.  If you have a fast deck, you should be able to knock out Magnemites and Tynamos before they evolve.  Also, remember to keep low HP Pokmeon out of play.  Make them waste energies by taking out the big HP attackers instead of the small one.  If you play down Thundurus instead instead of Cleffa, you are making your opponent waste 2 more energies.

5.  Reshiphlosion

This is the deck that won’t die, but it isn’t very far away from death right now.  It first entered the scene by coming out of nowhere at U.S. Nationals 2011.  It did well during Battle Roads, and then did okay at Cities.  It is still the same basic deck that was played during the summer, just with a couple different cards.  It will do decent by feeding on all of the Durant players, but won’t be able to out-play CMT or Zekrom decks.  It should have a decent States season, and might even make some Top Cuts, but it won’t win any States.

The deck is based on attacking for 120 damage with Reshiram’s “Blue Flare”, and using Typhlosion Prime to keep the energies on him.  If you are able to get a couple Typhlosion Primes out, you will be able to out hit almost any deck.  This deck is also a little better with the inclusion of Reshiram-EX.  This card won’t change the deck, but might help it a little bit.  It also usually has a decent draw engine in Ninetales HGSS.

If you are playing against this deck, the key to beating the deck is in the first 3-4 turns.  You need to limit the number of Typhlosion Primes they have.  Keep on using Pokemon Catcher to get them active and chip away at the HP.  If you limit them to less than 2 Typhlosions, they don’t really have a decent shot of winning the match.  They need 2 or 3 out, and if don’t get it they can’t keep the 120 and 150 damage up.  Aside from the setup, try to take advantage of the Reshiram EX.  If they play it down, you can get 2 prizes with a knockout.  That might be able to be be enough to turn the tide of the game.

Conclusion

This states look like it is all about 3 decks.  Durant, CMT, and Zekrom.  These decks are the only decks that have a shot at winning, so be on the look out for those decks.  Also, be on the look-out for a surprise.  There is always some deck that comes along and surprises us.  There will be a deck that comes out of nowhere to be good, so don’t get too cocky because you think you know it all.  Now let’s go to the 2nd part of the article.

Tips for Your First States

Now we come to the part of the article where we talk about being at your first states.  I know there are a lot of people who have started the game since worlds.  That means there are a lot of players who have never played in a big tournament.  Playing in a big tournament is different than a smaller one, so it is helpful to know some helpful hints.  Here are some good tips for your first State Tournament.

  1.  Prepare For the Whole Day.  If you think that you even have a small chance at making it to the Top Cut, than you should prepare like you will be there for a long time.  Depending on the number of players, how organized the staff is, and how long the matches go; the winner of States could be at the event until early in the morning.  So prepare for being there late.  If you can it will be nice to get a motel in the area if you don’t live near the venue.  If you can’t afford a motel, you can still do other things to prepare.  Make sure you either bring enough food or enough money for Lunch, a snack, and dinner.  Sometimes the venue will have a snack bar on site, so its always nice to have a little money for a  small snack in-between rounds.  Also, make sure to bring plenty of fluids.  If your stomach is empty all day you will not have the concentration to focus on your game.  Your mind will wander and you will start to make stupid mis-plays.  So make sure you have enough food and fluids for the day.
  2. Get Your Preparations Done the Week Before.  The importance of practicing cannot be under-estimated.  Make sure to get together with people from your area and test your decks out against each other.  You might be tipping your hand a little, but the experience you gain will be more than worth it.  Along with getting your testing it, you should get some decent amount of sleep in.  I know that States start really early and you will probably be travelling a long way to go there, so recommending 8 hours of sleep will probably not do a lot of good.  But, at least try to get enough so you are not sleep-walking the whole day.  If possible, try to catch up on your sleep on Thursday and Friday, so even if you only get a couple hours on Saturday you should still be able to get enough sleep to maintain your concentration during your matches.  You don’t need 10 hours of sleep, just get enough so you are at your normal level, this will greatly enhance your odds of winning later in the day.
  3. Make Your Deck Consistent.  At Battle Roads or Cities it was to your advantage to play a risky deck that could win 5-7 games.  You knew you were not going to see every deck that day, so you didn’t tech against everything.  You could hope you would get lucky and still have a decent chance of winning.  States is a whole nother animal.  To win you will have to play around 11-13 matches, that means you can’t just hope for good luck or tech against just 1 matchup.  You have to plan for consistency.  There may have been a chance that you could get lucky 6 times, but its not going to happen 12 times, so you need to build an even deck that can win against any other deck.  Make sure to build a deck that has good all around match-ups, because you will see a lot of different decks.  So, you should try to have a deck that works a majority of the time, and one that doesn’t have a lot of bad match-ups.
  4. Keep Focused.  In the same vein as the last tip, this tip has to do with the length of States.  To use some metaphors, Battle Roads and Cities are like sprints.  You have to be at your best for the entire race because it doesn’t last very long, one slip up and you could be done.  States is a lot different, it is more like a marathon.  People come from hundreds of miles around to go to States, so you can be sure that you will have a lot more rounds than you played before this year.  Just because you  may have started 0-2 does not mean anything, you just have to stay positive and be focused on winning.  It is easy to psych yourself out and eliminate yourself before you are really out of it.  During States, you can probably lose 3 games and still have a shot at making it.  The chances are that you will probably drop a game, but don’t let that get to you.  States are a marathon, no matter how you start the day it will be about how you finish the day.  So don’t pay attention to your record until at least round 5, just try to win each game no matter what your record is.

 

Those are the four major points that you should think about leading up to States.  Also, make sure you come prepared with something to keep you occupied.  You could be waiting for some time, so make sure you bring your DS or something.  It is also important to arrive in a timely fashion and prepared.  Make sure your deck is ready before the registration starts, so you don’t have to wonder if you are going to be able to register in time.  This season I have become famous for arriving late and still trying to fix my deck, that is not a good thing.  I also understand that a limited amount of players will receive States Dice, so make sure that you aren’t running late.

 

So, that’s all I got for ya.  I hope you guys have a good States tourney, and I wish you guys luck.

 

So Long and Thanks for all the Fish!

Deck Analysis: TMZ: Thundurus, Mewtwo EX, and the Zekroms. Also called Zekrom and Eels Deck.

A big hello to all you OHKOers out there.  This is Pikkdogs here with a deck analysis for you.  I am also joined by my extra-dimensionary sidekick Pedro.  How are you doing today Pedro?

Oh doing, well. 

Do you have a bit of news for us to talk about?

Sure.  We have a couple of bit of news from the entertainment world.  First, we have just learned that Lady Gaga will appear in the new Men in Black movie. Do you like the Men in Black movies Pikkdogs?

They were pretty good, kinda funny.  I would say that Lady Gaga is a pretty good hire for an Alien movie.

An Alien and Lady Gaga are two different things.  One is a disgusting looking creature that has tentacles all over………….and the other is an Alien. 

Good one, Pedro.  Now what’s the other news.

  Well, the other news is that ABC has announced who will be on the  new season of Dancing with the Stars.  The cast includes such people as actor Jaleel White, Packers receiver Donald Driver, the View host Sherri Sheppard, musical icon Gladys Knight, and Welsh singer Katherine Jenkins.  Any of those personalities interest you Pikkdogs?

Well I hate DWTS, I never watched and never will, but I do love me some Katherine Jenkins.  She was at once the best kept secret of hotness ever, I saw her on the BBC America, and I was smitten from the start.  She can actually sing to, like operatic singing, not just those whore songs you hear on the radio, she’s a real singer.  Who is your pick to win Pedro?

Well, assuming the “Urkel” ever becomes an official ballroom dance, I gotta go with Jaleel White. 

Smart Pick.  Let us do the samba on over to the article.

The Plan

I gotta thank Pokemon Personality Airhawk for the nudge to try this deck.  He had a cool 6P article the other week, you can read it here.  The idea is to meld the Cities deck Zekrom and Eelektrik, with Mewtwo EX and Zekrom EX.  What results is a lot of heavy hitting Pokemon that can come out swinging fairly quickly.   Zekrom EX is here as your big attacker that can knock out almost anybody except an EX with one hit.  He is really good against Magnezone Prime.  Mewtwo EX is here to be a quick versatile attacker that can do a lot of things.  The main reason he is here is to counter the use of other Mewtwo EXs, since they are weak to each other.  Zekrom BW is here as a good hard attacker that doesn’t give up 2 prizes when he goes. You can also run  Tornadus  here as another versatile attacker.  He is not needed, but if you ever have a deck with DCE, you might as well run Tornadus, he is that good.  The Eels are here of course to recycle energy.  You have a couple options as starters.  One is Thundurus, he can get energy out easily.  Or you can use Cleffa to get a good hand on turn 2 if you were dealt something bad.

Your setup is very important for this deck.  Even though this deck has Mewtwo EX, just like CMT, the setups are very different. CMT wants to get going turn 1 and own the board from here on out.  Things on the Zekrom side are a little more chill.  Zekrom needs to setup the Eels, so that is priority #1.  Then they can worry about what they want to attack with.  It would be nice if you started the game with your starter and setup within the first couple turns, but that doesn’t always happen.  Most of the time you are going to start with a random large HP basic, and then just go from there.  If you start with Zekrom, just go with Zekrom for a while.  You can dare them to hit you, and then “Outrage” back, or you can wait to build up a “Bolt Strike”.  If you have to start with one of the EXs, just try to make the most of it while you get Eelektrik going.

Once you get Eelektrik going you can start dumping some energies in the discard pile, and then attach them to your preferred attacker.  From then it seems like the rest of the game will be simple, but then it gets even more complicated.   This deck is nothing like a lot of the decks we have seen earlier this year, that are basically auto-pilot after you setup, this deck takes a lot of strategy after the setup.  Things are just getting going once you get those Eels out.  You have to constantly be making calculations about which attacker to use.  It is hard to explain about how you make these decisions, but once you get into the deck you will see what I mean.  It involves making decisions with Junk Arm and decisions with which attackers you should use.

The List

This is a list similar to the one I used for initial testing purposes.  It is not the same as my deck, but similar.  I would not suggest using this list for States, it needs a lot more polishing.  This deck needs to be very tight to work.  A deck like Six Corners can be good while having a loose list, but this deck needs to be very tight.  What I mean by this is that you need to be very focused on what Pokemon lines, and what trainers you use.  Although you can have some techs like Mewtwo EX, you cannot have a lot of techs in this deck.  It needs to be very focused on getting your job done, or else you will lose a lot of close games.  So I will stop pandering and give you a list.

Pokemon-14

  • 3-Thundurus- a good starter and decent attacker if you need him to be
  • 2-Zekrom- one of your main attackers.
  • 2-Zekrom EX- probably the main attacker
  • 1-Mewtwo EX- you can run 2, but I don’t see a reason
  • 3-Tyanmo- you can run 4, probably the 40 HP one is better.
  • 3-Eelektrik

Trainers-32

  • 3-Pokemon Collector
  • 2-Dual Ball
  • 2-Pokemon Communication
  • 4-Engineer’s Adjustments- to get energy in the discard pile
  • 4-Professor Oak’s New Theory
  • 4-Professor Juniper
  • 3-Eviolite
  • 4-Junk Arm
  • 4-Pokemon Catcher
  • 1-Super Rod

Energy-14

  • 4-Double Colorless Energy
  • 10-Lightning Energy

So that is something similar to what I have been playing.  To get it to be a good list you have to get it more focused to your play-style and to how you want to win matches.  This is going to take a lot of testing against decks you think you are going to play during States.  But I think a deck like this could be good, you just gotta make it good.

Techs

Here are some techs that you could and maybe should play.

  • Terrakion -Some people like him in this deck to easily return KOs.  He is also good against the mirror match and Magnezone Prime.  But, the drawback is that you need to sacrifice consistency by running Prism Energies.  It is only worth it if you know that there will be lots of Magnezone and Zekrom decks in your metagame.
  • Tornadus-You don’t need him in this deck, but anytime you run DCE you can run this guy.  He is a cool attacker that can always work.  I just don’t know if you need him here.  Although, he does work well against fighting types.
  • Shaymin– I don’t like using this card so it isn’t in my list, but he does have a place here.  You can use him to move energies from the bench to the active.  It is a good card and is usually ran in this list.
  • Plus Power– This card should be in the list, I just ran out of room.  If you can fit in 2 PPs, do it.
  • Switch– This also should be in the list, but again, there is just not a lot of room to spare.
  • Skyarrow Bridge-It helps you retreat so you can use “Dynamotor” on the Pokemon that you want to attack with this turn. If you can find room, than run it.
  • Zapdos– Zapdos is a lightning type but it is resistant to Fighting types.  If you expect to see a lot of fighting types at States, I would probably run one of these guys.
  • Zebstrika ND- Zebstrika is a Durant counter.  The idea here is to get an item lock on the Durant player until they run out of Durants.  Since the Durant player needs trainers to get the Durants from the discard pile, they will eventually need to use trainers.  The problem is that he takes up 2-4 card slots in a very tight list.  But, it is still a good thing to run if you expect a lot of Durants.

I think if we discuss match-ups we will learn more about the deck.

Matchups

Although I don’t want to say who would win in each matchup because it is just so close, I will give you what I think will be important in each matchup.

Reshiphlosion– You probably aren’t fast enough to totally disrupt their setup like CMT can, but you should be able to limit them to 1 or maybe 2 Typhlosion Primes.  You will want to catcher up the Typhlosion lines early.  If they can’t get two Typholosion Prime lines up, they lose.  If they do, they might be able to wreck your Eelektriks.  If both of you lose your energy recovers, then you might have a slight advantage because of Zekrom not needing to discard energy, but it is overall going to be a very close game.  You might have a slight advantage, but it won’t be easy unless you get a really good start. Pay attention to when you have an EX in play, if they knock that out, than they will be a lot closer to winning the game.

Mewtwo/Celebi– The CMT player will be a lot faster here.  If they can take out the Eels right away, than they have a solid chance to control the entire game.  If you are able to get 2 Eelektriks out, then you might have a slight advantage.  You will then be a more versatile deck than the CMT player.  Play with Zekrom and Zekrom Ex until the middle of the game, and then whip out the Mewtwo EX to catch them by surprise for an easy 2 prizes.  But be careful of how many energies you attach on the bench to an EX, because Mewtwo EX can bring them active with Pokemon Catcher and get an easy 2 prizes on you.  So this is a very tough match-up with a lot of variables to calculate.  The matchup is around even, but it could go either way very easily.

Durant– This is the one match-up that I have not tested.  Durant is very fast and will be able to out speed you, and will try to take away energies.  If you can get things going with Zekrom quickly, you might be able to win.  If you can get two Zekroms out and switch between them, you should be able to minimize the damage done by removing energies.  I would stick with attacking with Zekrom BLW.  You don’t need to discard energies, and you don’t mind losing a couple of these guys to the damage done by “Bolt Strike”, since they won’t try to win by taking prizes.  It should be a fairly even match-up depending on the start that each of you get.

Six Corners– This is an interesting matchup.  It can make use of your fighting weakness, but it is too inconsistent to do that every game.  If they have a hard time finding Landorus and Terrakion, you might be able to get a good lead before they get going.  If you play Zapdos, this is where he would come in handy.  Try to rely on attackers like Zekrom BLW and Thundurus, while only using the EXs when you need to.  Giving up the 2 prizes so easily could hurt you.

Magnezone– You will need to rely on Zekrom EX in this match-up.  He is the one that can OHKO Magnezone Prime.  However, Magnezone can get a 2 prize knock on Zekrom EX for 4 energies, so it will not be an easy fight.  If you can get attacking faster than they can, you can possibly limit the number of Magnezones that they get out, if you can then you can win easily.  If not, it will be a long tough match-up.  Both decks will try to knock out the Eels, but you probably rely on them more than they do.  It will be a fun even match-up.

Closing

As you can see from my match-ups section, this deck gets itself into a lot of cool matches.  They are very long and very hard to win.  This is why I said that you need a really focused list, without it you will be at the mercy of luck.  I think this is a really nice deck that will be fun to play.  No game will be very dull, it makes for some exciting matches.  If I can perfect my list, I might even run something like this at States, it really is a cool deck.  So if you have a deck like this, feel free to share your list in the comment section so we can talk about it.

Okay Pedro, we are done here.  What do you have for us to close out the article?

Well today, we have some health news.  According to Fox News, scientists who are studying a mummy that they think is 5,300 years old state that he had the earliest known case of Lyme’s disease.

Don’t believe it.

Why Not?

Well, because I believe that Lyme’s disease was a man made disease that was created  by a former Nazi scientist on an island out-side of New York.

Well aren’t we the little conspiracy theorist.  Anyway, back to the mummy.  They also state that he was lactose intolerant and predisposed to heart disease. 

Well he should probably take some blood pressure meds then, he should watch that.

Sure, except that he’s already been dead for a while.

Still, heart problems are nothing to fool with.

True. This mummy is named Otzi, do you think this is a good name for an iceman?

I could see it, though Oog is always a good choice.

I like Oog too.  Good night everybody. 

 

 

Digging Up Bones: The Past, The Present, and the Future of Fossil Pokemon

A big hello to all you OHKOers out there.  This is Pikkdogs here with an article about Fossil Pokemon. Fossil Pokemon have almost always been in the game, and they have almost always been just a gimmick.  However, lately there have been some changes to the fossil gimmick and there will be more in the near future.  So, let’s take a quick overview of the fossils and find out if they will ever have a chance to be a good game mechanic.  But first, we must say hello to a good car mechanic, Pedro.

How’s it going Pikkdogs?  Wait, I am not a mechanic.

Of course you are, don’t you remember you said you would look at my hot rod.

Oh, that was something else.  Let’s just skip on to the opening segment of the article.  Foxnews.com is reporting that the Playboy Company and “space tourism company” Virgin Galactic are planning to create a space station.  The space station will be what Fox News is calling a “Cosmic Men’s Club.”  It will have a casino, a restaurant, and a zero gravity dancing floor.  The restaurant will serve meals delivered to your table by sexy waitresses wearing a Playboy Bunny costume and a jet-pack.  What do you think of that Pikkdogs.

This is like my dream.  Hot girls and jetpacks!  What could be better than that?

That sounds pretty cool.  I wonder how one would dance without gravity. 

Well, I don’t care about that, I couldn’t dance with gravity, I don’t really have anything to lose without it I guess.

I wonder if  the casino would have artificial gravity in it?  If not it would be hard to hide your hand while playing Poker and flipping around. 

………………..

Hey Pikkdogs, I asked you about casinos in space.

Sorry, I was thinking about hot girls and jetpacks.  No more casino talk, time to talk about Fossils.

The History of Fossils in Pokemon

Hey Pedro, what set did Fossils first appear in?

Jungle?

No, Fossil.

Trick question. 

No, it was not.  Anyway, the fossils first debuted in the Fossil set that came out shortly after Base Set.  The way the Fossil mechanic worked back then was that every fossil Pokemon like Kabuto and Aerodactyl evolved from a trainer card called Mysterious Fossil.  You would play down this card as a basic Pokemon, and you could then evolve it into a Fossil Pokemon like Omanyte.  It  had 10 HP, it later was reprinted with as much as 50 HP, and if it got knocked out before it became a regular Pokemon, it did not cost you a prize.  I did not play the game when the Mysterious Fossil was legal, so I don’t know a lot about how well it was played.  I know that Aerodactyl from Fossil with its “Prehistoric Power” Pokemon Power did see some play.  Though I don’t think Fossil Pokemon were ever that great in this era.  If someone who has played in that era could chime in the comment section, I would appreciate it.

The Mysterious Fossil era doesn’t end until modern times in the Mysterious Treasures set.  From this set on we get cards like Claw Fossil, Old Amber, and Root Fossil that evolve into specific Pokemon.  This was good because it allowed you to comfortably run more than 1 Fossil line in a deck.  But, it was bad because it meant that you couldn’t run several different fossil Pokemon without running several different types of fossils.  Another thing that these fossils could do is that they could be discarded while in play by the player of the fossil.  It wasn’t great, but it was nice to have the option.  There were some new things about fossils with the loss of Mysterious Fossil, but the same problems still lingered.  For one, you could not get the fossils from your deck with a card like Roseane’s Research.  This left you with some basic Pokemon and some fossils, it just hurt consistency to not have a way to search out fossils.  They were also still trainer cards, so they couldn’t be played on your first turn.  They also couldn’t be played during trainer lock, which came around in the Undaunted Set with Vileplume.  It was hard to reccomend playing a deck with basics that you can’t search, and basics that you might not be able to play down. 

Even though the deck was stacked against Fossil Pokemon they still saw some play.  Rampardos was actually one of the better decks in the format when the Platinum set was released.  It didn’t last too long since SP Pokemon, Gengar, and Machamp soon took over, but it was pretty good for a while.  Kabutops also saw some decent play as a rogue deck, and did fairly well at Nationals 2009 if I remember correctly.  During Cities 2010, I was paired up against a rogue Cradily deck that very nearly beat my very good Gyarados deck.  So Fossil Pokemon were good and were around, they just were never mainstream.  They stayed more of a rogue choice until SP Pokemon got really good and then an early rotation was announced.

The Present

The Black and White sets brought a final change to the Fossil mechanic.  Seperate cards like Old Amber and Plume Fossil were produced, and they were still trainer cards.  But, they were no longer to be played on the bench like a benched Pokemon.  Instead, you are to look at the bottom 7 cards of your deck and if the Pokemon that the fossil evolves from is there, you can put it onto your bench.  People were not too excited about this mechanic, since it didn’t really fix any of the major fossil problems.  You still couldn’t search them out with Pokemon Collector, meaning that any fossil deck is not nearly as consistent as a non-fossil deck.  And, they still can’t be played during trainer lock.  The fact that a fossil is a trainer card is what is holding the mechanic back, not the cards they evolve into.  Hopefully some day Nintendo will see this and make fossils like basic Pokemon, or they introduce better ways to play down fossil evolutions.  Well, maybe they just might.

The Future

Fossil Pokemon have not had a huge push lately, or any push at all since Platinum, but things might change a little bit.  To get a better look at some of the new Fossil and Fossil related cards in the format, let’s do a couple card reviews and pre-views.  Then we can wrap up the article and then send it up to Pedro to end it.

Card Review #1 Archeops

Description– Archeops is a stage 2 Fighting Pokemon from  Noble Victories.  It has 130 HP, a grass weakness, and a 2 retreat cost.  It has the “Ancient Power” Ability.  This Ability prevents either player from evolving any Pokemon from his/her hand.  It also has one attack called “Rock Slide.”  This attack does 60 damage and snipes two Pokemon for 10.

Analysis– So let’s get the basics out of the way first.  130 HP is not that great for a stage 2 now-a-days, but it is what you expect for a flying type.  The 2 retreat cost is baffling since the darn thing has wings.  The weakness is a good one to have.  The attack is really bad.  No body is going to want to attach three energies to do a total of 80 damage between 3 Pokemon.  It is just very under-powered.  The Ability is actually not bad.  Even though the future of the game is with the basic Pokemon, some decks do still evolve, so it would be cool to stop that.  The question is, is stopping evolutions worth all the trouble?

I don’t know of any serious deck that ever played this card, it is more of a fun deck to use the fossil gimmick.  It recieved no hype whatsoever in Noble Victories, and nobody has talked about it since.

It doesn’t really fit into any deck right now.  If a deck needed to stop evolutions, there is a possiblity that they could work this fossil line in their deck, but right now their is no reason to.  It seems better to dedicate most of your deck space for trainers, and leave techs like this out of your deck.

This card could be in the format for a while, if so, there is a possibility that this deck could work.   Cards that work well with this card are Research Record and Twist Mountain (which will be talked about later).  As of right now, this is just a card to keep in your binder just in case something weird happens in the format.

Card  Pre-View #2 Aerodactyl Dark Rush

Description– Our first Dark Rush card is Aerodactyl.  The Japanese Dark Rush set had a few cool fossil cards in it, so let’s look and see if any of them can save Fossils from obscurity.

Aerodactyl has 90 HP Fighting Pokemon with a grass weakness and a 1 retreat cost.  It has the “Primal Scream” ability, which let’s you do 10 more damage when your active Pokemon attack.  Since this is only a translation, we do not know if this power will stack, but I would guess that it probably will.  This Pokemon also has one attack,  Called “Wing Attack”, the attack does 40 damage for CCC.

Analysis–  Let’s start with the basics again.  90 HP is terrible in this format, but it could work if you just plan to use him as a bench sitter.  The grass weakness is pretty good, no complaint there.  The 1 retreat cost is again a head scratcher, it has wings and 90 HP?  Can a brother get some slack with the retreat cost?  The attack is really bad, and won’t ever be used.  But, I don’t think Aerodactyl is a lost cause.

This card very much reminds me of Cherrim SF, that card also let you do 10 more damage on your attacks.  So these cards act as Plus Powers.  Aerodactyl is nice because he doesn’t even require the attacker to be of a specific type, that gives him a huge advantage over Cherrim.

I could really see this card getting some play.  I could imagine this card working well with something like Donphan Prime.  It only needs 1 energy to attack, and it can do 100 damage for just that 1 energy with the help of 4 Aerodactyls.  I could see a deck like this being at least a good rouge choice.  It won’t ever be awesome, but it could be playable.

Their are bad things about this card.  First you are probably be going to need to run 4 Old Ambers, 4 Aerodactyls, 4 Research Records, and 2 Twist Mountains.  That is a lot of resources to devout to something that doesn’t attack.  It won’t be the most consistent thing on the planet, although it won’t be super inconsistent.  I do really think that this card has promise to be the most played fossil card since Rampardos Pt. 

Card Pre-View #3 Twist Mountain

Description–  Here is the card that I have been talking about for a while, Twist Mountain.  It is a stadium card that is also came out of the Dark Rush set.  I expect that we will be getting both Twist Mountain and Aerodactyl in our next set, but I can’t be sure.

The effect of Twist Mountain is this:  Once during either player’s turn they may flip a coin, if heads they may play a Revived Pokemon (the stage 1 of a Fossil line) to their bench as if it were a basic.

Analysis– This is what we have always been waiting for with Fossil Pokemon, kind of.  A way to put Pokemon on the bench without having to use a stupid Trainer card.  The trainer card has always held Fossils back, if a Stadium card can replace the item card, than Fossil Pokemon can be given a chance to be more consistent.  This could the card that saves Fossils and makes them just as consistent as all the other evolution lines.

So is this card what Fossils need?  Not really.  The flip is what kills this card.  If you could play Revived Pokemon down with a stadium card without the flip, than yes Fossil Pokemon could be saved.  But, the flip again hurts consistency. Consistency has always been the problem with Fossil Pokemon, and the added flip here does not help that much.

Does it help at all?  Yes, I think it does.  I could see 2 of these cards in every deck that plays a fossil Pokemon.  You would still need to play the same old fossil item cards, but this could be a secondary way of getting the Fossil Pokemon out.  It will increase consistency in some ways, but it will not cure all of the consistency woes that these decks have.

So I could see this card seeing a little play, but is not the savior of  Fossil Pokemon that we are all waiting for.

 

Well, that is what is coming up in terms of fossils.  I would say that even though Nintendo is trying to make the Fossil mechanic better, all of their support so far is not enough.  We need to make Fossils a basic Pokemon that can be search out with Pokemon Collector.  Either that, or Twist Mountain needs to be able to work without a coin flip.  If they don’t do either one of those options, or something similar, Fossils will always be get a raw deal. It seems like fossils are better left buried and untouched.

Hey Pedro, why don’t you end the article with some news.

Well, this past week was the Republican Presidential Primary for your home state of Michigan.  It was won by the very rich former son of Michigan, Mitt Romney.  Do you like the Mitt Romney, Pikkdogs?

No.

Well, that was short and sweet.  You do know Pikkdogs that Presidential Primaries only happen once every four years.  How about we play a game where we try to think of other things that happen every four years. 

Sounds fun to me, you can start.

Okay, Once every four years…………someone in England brushes their teeth. 

Picking on the English, hey.  That’s fun, but if you pick on them you gotta pick on another British group.  Once every four years…………..a guy in Scotland has sex with something that isn’t a sheep.

Oh, sex jokes, okay I will see that one.  Once every fours years someone in Alabama mates with someone that isn’t their relative.

Time for some celebrity humor.  Once every four years Ryan Seacrest dates a woman.

Okay, I can do that.  Once every four years Demi Moore eats a carbohydrate. 

Once every four years, Charlie Sheen sobers up.

Okay, let’s wrap it up with some racial humor.  Once every four years a Black Guy smiles in a photograph.

This a is a slippery slope here, but I will go for it.  Once every four years a Mexican Guy stops drinking after one beer.

Well, that seems like that is quite enough.  Good Night everybody.

 

Pedro’s Preview: “Analysis of the Top Decks from the European Challenge Cup” by Jak Armstead

Hello Earthlings, this is Pedro here.  While I usually help Pikkdogs with some articles, today I will give you a min-article of my own.  Pikkdogs will be back with an article tomorrow, if he doesn’t have a heart attack tonight or tomorrow, but this is a little bit that might be enough for you until that new article comes out. 

Just let me slip in my italics coverter to my Inter-Dimensionary Porthole……….all better.  There is a new premium article on www.propokemon.com.  To read the article and subscribe you can click here.  We here at onehitko like to give you an update on what the premium articles are like.  This gives you a better look at the site before you subscribe, and it gives some good promotion for ProPokemon. 

Like always, I will provide you an exclusive look at the article.  I don’t know much about the game, but I heard from Pikkdogs that it is actually a pretty cool article.  It gives you a good look at all the good decks that will be at States.  It even gives a good list of each deck.  So if you are tired of Pikkdogs and his crappy lists, you can go and get some good ones, here.  

The portion of the article that I will share with you today is about the use of Zebstrika and Zapdos ND in a Zekrom EX deck.  So here it is:

Zapdos NEX

Zapdos brings two things to the table in a Zekrom/Eels deck. Firstly it has the ability to snipe. This can be a great way to clear your opponent’s Bench of weak evolving Basics when Catcher isn’t available, or Trainer Lock is in place. It can also KO Vileplumes if necessary and although that will take three turns, Vileplume decks are often slow enough to make this a viable strategy. Secondly, it gives you a Fighting Resistant Pokémon in a deck that is largely weak to Fighting. Although its second attack relies on coin flips, it is still solid enough with average luck and can give the deck a soft counter to something like Donphan Prime. If Vileplume/Reuniclus decks (aka ‘The Truth’) are commonly played in your metagame, then Zapdos is a strong choice for this deck. If not, I consider it of marginal use.

Zebstrika NEX

 

This card is often more than just a tech. In fact it can be the main focus of an Eelektrik-fuelled deck. Disconnect’s Trainer-Locking effect is brilliant against decks which rely on low HP Basics like Voltorb (in C/K/E variants) and Oddish. They can be dragged out one by one with Pokémon Catcher and then KO’d, leaving an opponent unable to evolve the remainder into Vileplume via Rare Candy, or use Level Ball/Pokémon Communication to search out an Evolution. This attack is also highly effective when it comes to Durant: a deck which is almost completely reliant on using Trainers to deny the opponent Energy and recycle KO’d Durants. Zebstrika also has a power sniping attack which can hit for 80 damage: enough to two-hit KO a Vileplume among other things. The fact that it discards Energy to do so is not a problem for a Pokémon that has free Retreat and the support of Eelektrik to get it back. A minimum of Zebstrika should be run to allow them to switch out and recharge every turn.

The article is very long and has a lot of facets to it, this is one of the interesting parts.  I really do like the article and it will put you on a good track for States, and it will give you a lot of good lists to test with.  So if you haven’t already subscribe, I Pedro son of Mogar command you to.   So thanks to Jak Armstead, the author of the article, and the guys at ProPokemon. 

Have a good night everybody.

Strategy Article: Reading Your Opponent

A big hello to all you OHKOers out there.  This is Pikkdogs here with a strategy article.  Before we get into the article, let me introduce my sidekick Pedro.  Hey Pedro.

Hey Pikkdogs.

What bit of trivia do you have to tell us today.

Well I have two things for you.  The first thing we can talk about is the fact that Nintendo has announced what our Spring set will be.  In May the set Dark Explorers will be released.  It is expected to contain most of what was in the Japanese Dark Rush set.  As you might guess, it will focus on Dark Pokemon.  It will also have EXs and Full Art EXs of Raikou, Entei, Darkrai, Tornadus, Kyorge, and Groudon.  Look for more news to come on this set in the coming weeks.  This past weekend was the weekend of the Academy Awards, did you have an Oscar Party Pikkdogs?

Well as a matter of fact I did have an Oscar party.  It didn’t have anything to do with the awards though, I just had some beers with the grouchy guy who lives in my dumpster.

Sounds like fun. 

It was.  But getting  a little serious here, the awards were kind of hijacked by some red carpet manuvers.  JLo got attention for maybe having a nipple slip, and Ryan Seacrest made headlines for getting “ashes” thrown in his face by “the Dictator.”

JLo and Ryan Seacrest are two very different people of course, one is known for being a extravagant diva that is always rumored to be going out with a hot guy…………..and the other is JLo. 

I see what you did there.   Nice, but let’s get onto the article

Reading Your Opponent

Here is a cool strategy tidbit that I want to talk about.  One of the things we always hear about in Poker is the art of reading your opponent.  Poker and Pokemon are not so different if you think about it.  In each game cards are dealt out, and what your opponent has effects what you do.  If reading your opponent is good in Poker, it must be a skill that you can use in Pokemon.  And in fact, it is very helpful to know how to read your opponent.  It is one of the things that separates a good player from a great player.  In this article, I will start by telling you my history with reading my opponent,  give you tips on reading your opponent,  and then wrap it up with how this effects thing in the current format.Scizor SF

My History

I have played this game for over 3 years now, and I have encountered a lot of times where I wish I would have known what was in my opponent’s hand.  I have learned from some of the best of how to read and decode your own responses.

The time where it was most useful to decode your bodily responses to your hand was during the reign of SP.  There was a card legal during that era called Power Spray, and given the right conditions, you could play this card during your opponent’s turn to cancel the effect of a Poke-Power.  It was mainly used for stopping the main draw-engine of the time, Uxie, and his Poke-Power “Setup”.  If you knew that your opponent had Power Spray in their hand, you could save yourself some bench space by not putting down Uxie, and instead waiting for a better time to play Uxie down.  A lot of games were lost because players could not get their draw engine going because of Power-Spray.  And Power-Spray just wasn’t for canceling Uxie, it was for canceling all of the other Poke-Powers.  A lot of games were ruined because of Power-Spray.  It was very important to know how to read your opponent to know if they have Power-Spray.

I can honestly say that I was schooled on this topic many times.  .  I remember one time when I was playing with a Scizor/Cherrim deck against a Blazeray deck.  Scizor/Cherrim could not use the popular engines of the time, Uxie and Claydol, because they have Poke-Powers, and if you have Poke-Powers on the field Scizor doesn’t do as much damage.  So, I instead decided to put the speed engine in this deck (a combination of Unown R, Pokemon Rescue, and Night Maintenance).  This engine worked because you could discard Unown R with his Poke-Power,”Retire”, and the draw a card, you could use the other cards to get Unown R back and then use the power again.  The only problem was that if “Retire” was Power-Sprayed, Unown R stayed on the field for the whole turn and that screwed up the number of damage that I could do.  So, it was important to read my opponent before I use the power to know if he/she was going to spray me.  Anyway, back to the Blazeray game.  It was getting late in the game, I had a chance to win if I got the right cards, but I had to know if she had the Power-Spray or not.  She was looking kind of uninterested and fazed out, so I thought she didn’t have the card.  When most people had Power-Spray, they would separate it from the rest of their hand and listen closely so that if a power was called, they could spray it before the power was used.  But in this situation, she did not seem like she was paying close attention, so I tried the power, and it was sprayed.  She was bluffing.  In other matches with this same player she would act very interested and make it look like she had a spray, when she didn’t.  She was one of the best at bluffing, and it showed how good of a player she was.  This was a good lesson in reading people, now let’s see how we can read people better than I did in these examples.

How to Read your Opponent

Although there is no sure fire way to read every opponent in every situation, here are some things that I have learned and heard about reading your opponent.

  1. Start Early– Don’t wait until the final hand to start reading your opponent, do it once you sit down at the table.  See how your opponent reacts to his opening hand.  What kind of facial expressions he uses, and what he says. Than, once you see him play his hand out, you will know what kind of hand he started out with.  If he had a bad hand to start with and he is making the same expressions later on in the game, you might have found out that his bad luck has continued.  It is impossible to read everyone because everyone is different, but if you have something to work on from before, you will know exactly what he has in his hand when the game is near the end.  On a related note to this principle, pay attention to what he is saying.  A lot of players talk to their opponents during the round and say stuff like, “Man that was a bad hand.”  If he is telling the truth about it being a  bad hand early on in the game, there is a good chance that come late game his tells will give him away, and you will know they aren’t bluffs.
  2. Find Out if Your Opponent is Experienced– If your opponent is a Pokemon pro, there is a good chance that he/she will try to bluff you.  If your opponent is a newbie just trying to learn the rules of the game, don’t expect to get played.  Depending on where you are and your past, you may automatically know if a player is a pro or not.  If you don’t, you can know by how the player puts down his/her prizes or where he/she keeps the discard pile.  If they are in strange places in a messy fashion, there is a good chance this guy is a newbie.
  3. Pick Up on Your Basic Poker Tells–  If you play poker you know some tips to picking up tells.  If your opponent looks excited they probably have a good hand and think they can control the pace of the game.  There are other ways of showing excitement that are hard to mask, like rapid breath.  Nervous tendencies also usually indicate a strong hand.  If they do things like sigh or look straight at you for a while, than they probably think they are not in a position to control the game.
  4. Talk to the Opponent– Talking to your opponent will sometimes get them to divulge some secret information.  It doesn’t hurt to try, so get them talking in hopes they will let something slip.
  5. Play the Odds– If you want to know if your opponent has that 4th Junk Arm in his/her discard pile, you don’t always have to rely only on reading tells, you can also find out the odds.  Of course everything starts with the 60 card deck, then ask to see their discard pile, try to estimate how many cards are there, than see how many Junk Arms are there.  Next, look over at your opponent’s prize stack and hand size.  If they have a large hand size and only 1 prize left, there is a better chance that they do have that final Junk Arm.  Finally, try to remember what were the last couple supporters that he/she played.  If he/she burned through a lot of supporters trying to find the last Junk Arm, you know that he/she has probably not been hiding it for the last couple turns.  If you play the odds like that, you will be in a better spot to find out their tells.

    haha I noozled you guys again!

Bring it All Back to Pokemon

So what do poker tells, odds calculation, and Power Sprays have to do with the current format?  Well, they all can be extrapolated to be used no matter what the format is.  I will admit that reading players now is not as important as it was with Power-Spray, but it is still important.  Now-a-days, it is most useful later in games to tell you if you should be overly aggressive because your opponent has a good hand, or if you should be conservative because your opponent can’t do anything either.  It will always be important to read your opponent, but I think with Mewtwo EX it will start to become more important. 

 We are getting set for a States season that will be all about the Mewtwo EX mirror matchup.  Unless you play Durant, Mirror Matchups are always a nail biting event.  Although the luck of the draw is important, the most important things in winning a mirror match are experience and skill.  So during States, knowing what your opponent is thinking will become more important than it did since the SP Pokemon dominated the format.  So make sure that you know how to read your opponent before you bring your Mewtwo deck to states.

Pokemon players as a whole are fairly easy to read.  Most of them are very nice and friendly.  If they have a bad hand you usually don’t need to read it, they will probably tell you themselves.  Most players are fairly open and you can read them easily.  What makes it hard is reading the really great players.  These players have been around for a long time and usually can hide their emotions very well.  They usually don’t talk very much, and they never talk about their hand.  These are the guys who are going to bluff you.  You are going to need everything to read them, because they are used to decoding their emotional responses to what is happening in the game.  This is truly what separates a guy with a good deck between a good player.  Make sure to use all of your background knowledge about that person to judge whether they are bluffing or not.

So how can a good player hide their tells and become a better player?  I would say that the best thing that a player can do to hide their own tells is to be more silent during a game.  Yes you do still have to announce what you are doing, but try to be less open and more focused on the game.  Doing things like this might make you look like a douche, but that doesn’t mean that after the game you can’t go back to being friendly.  You can see that a lot of Poker players wear sunglasses to hide their emotions, that might help a little, but probably not enough that I would reccomend it.  Doing that would just make you look more like a douche.  So just try to be more focused on the game and less talkative with the opponent.  But, only do this when you are in serious running for Top Cut, doing it at the loser table would make you a douche. 

If you have any stories or tips on this topic, please put them in the comment section.  Well that’s all I got to say about that.

Those are some good hints for people to use.  They could do well by learning all of that…………..or just play Mr. Mime.  Lot easier.

Just go on and wrap up the article already.

Okay, today we have a piece of news from www.foxnews.com.  It seems that someone has installed a hot tub on the roof of a University of Michigan building in Ann Arbor.  The same people removed it just two days later.  The police and campus authorities are still struggling to identify who would do such a thing.  Say, Pikkdogs how far do you live from Ann Arbor?

About 30 miles or so.

Did you perhaps have a hankering for a hot tub last week?

I do kind of enjoy hot tubs.  But insinuating that I would have the plumbing skills necessary to install a hot tub is just ludicrous.  I can’t even fix a running toilet.

That’s true you do have the handyman skills of a pregnant badger.  It couldn’t have been you.  Maybe we won’t solve the mystery, but we should just go anyway.  Goodnight Everybody!

 

Deck Analysis: Mewtwo, Pikkdogs Tries the New CMT (Celebi Prime, Mewtwo EX, and Tornadus)

A big hello to all you OHKOers out there, this is Pikkdogs here with a deck analysis for you.  I finally got along to test a Mewtwo deck, I tried the new CMT version of the Mewtwo EX deck.  The old CMT deck was around in Battle Roads and it was like Stage 1 Rush, but it had Mew Prime in it.  This deck is nothing like it, but it does have Tornadus in it, just like the original CMT.  This deck also has Celebi Prime and Mewtwo EX. Before we get to the article, let us welcome my sidekick Pedro. What do you have for us today Pedro?

Well I have some news in the field of Biology.  Fox News is reporting the researchers who are studying a group of Blacktip Reef Sharks are reporting that the sharks make friends with other sharks. Researchers state that the Sharks form groups with similar sharks based on age and other factors. Kind of like a clique in high school.  They use the group for protection and to increase their chances at survival.  Are you surprised to hear that Sharks make friends Pikkdogs?

Well of course they make friends, how else would Nemo have been able to get home if all the marine life didn’t get together to help him?

I guess.

I’m just saying that they could have saved a lot of time and money, by just watching Finding Nemo. Let’s just move onto the article.

 

Introduction

I know that I have talked about this deck for a while, so I won’t talk about it too much, just give a little run down of the basics.  Celebi Prime is there for his “Forest Breath” Poke-Power.  When he is active, you can attach a Grass energy to any of your Pokemon.  You can use the card Sky Arrow Bridge to give Celebi free retreat.  Mewtwo EX is your main attacker.  His “X-Ball” attack does 20 damage times the number of energy on him and the defending Pokemon.  Your goal is just to use Celebi Prime to get a lot of energy on Mewtwo EX.  He should be able to attack for a lot and fairly quickly.  Tornadus is there to cover the weakness of Mewtwo EX.  Without Tornadus, Mewtwo EX would get overwhelmed by a card like Mew Prime, but Tornadus does have a good matchup against Mew.  Tornadus can also attack early is you really need him too.

Setup is very important for this deck, and what determines setup is your initial starting hand.  You could get a God Hand and be able to end the game very quickly.  A God hand would probably be Celebi Prime, Skyarrow Bridge, Mewtwo EX, a DCE, a grass, a Pokemon Catcher, and a Supporter.  If you get something like this you could probably use Pokemon Catchers to knock out basic Pokemon before they evolve and just control the board from there.  A bad start would be a start with Tornadus and a bunch of energy.  The deck usually does not run a lot of Pokemon search cards, so if you get really unlucky, your opponent might be able to take advantage.  You are going to need to get a Mewtwo EX out fairly quickly to be as fast and disruptive as you need to be.  Your starting hand is very important with this deck, so make sure to build your deck so you can get the best start possible.

A CMT deck player must always be vigilant of what is happening on the field.  Since what your opponent has active effects your damage output, you can’t afford to make a Brain Fart and miscalculate the damage.  It is easy to think that you are about to hit for 140, but instead hit for 120.  Just 20 damage could be the difference between a knockout on Reshiram, and 140 damage coming your way next turn. Another thing you have to watch is playing against the Non-EX versions of the Unova Dragons.  “Outrage” can put Mewtwo EX into range to be knocked out next turn, so you don’t want to mess around with that.  You always have to be vigilant of what energy is on the dragons and if they have an Eviolite on them, if they ever stray into the 140 damage range, than you gotta knock them out.  If not, it can be hard to take them out without fear of giving up two prizes yourself.  You have to think about sacrificing Tornadus in order to take down those guys.

While I admit that I haven’t played this deck a lot, I do think that this is a very good way to build this deck.  It is very fast and very disruptive.  If your opponent is playing an evolution deck and does not get a great start, you will have a great chance of controlling the game early and knocking things out before they evolve.  Yes it can be hard to get all of the pieces you need like Celebi and Skyarrow Bridge out early, but that’s why you just need a good polished list.  I also really do like Tornadus is in this list.  I think you need someone like Tornadus just so your opponent can’t start whipping you with something like Mew Prime.  Tornadus can also attack fast and bring out some pain early, though Mewtwo EX is preferable, Tornadus is still good.  I have heard about people playing Terrakion in their Mewtwo/Celebi deck, and while I do see a reason to put him in there, I see Tornadus as a preferable alternative.  I just don’t want to have to start with a Pokemon that has that kind of retreat cost.  You need a great start with this deck to be good, and I don’t want to put that in danger.  It is something to test out against the best decks in your area, but for a good vanilla build I would say just stick with Tornadus.

Decklist.

Here is what I put together for a decklist.  I will admit that I didn’t get to test this deck out that much, but I did test it out a little.  It is not a polished and teched out decklist, just a vanilla list. I hope you guys will test the list and make it better.  So here it is.

Pokemon-11

  • 4-Celebi Prime
  • 3-Mewtwo EX
  • 3-Tornadus EP
  • 1-Shaymin UD

Trainers-36

  • 3-Skyarrow Bridge
  • 3-Switch
  • 4-Dual Ball
  • 1-Poke Gear 3.0
  • 4-Junk Arm
  • 4-Pokemon Catcher
  • 4-Professor Oak’s New Theory
  • 4-Professor Juniper
  • 2-Sage’s Training
  • 2-N
  • 3-Eviolite
  • 2-Plus Power

Energy-13

  • 4-Double Colorless Energy
  • 9-Grass Energy-9 seems to be the number of grass energies that people use, it seems to be good.

 

Matchups

Like I said, I haven’t played this deck a heck of a lot of times, but I do know a little bit about the matchups.  So I can talk about the matchups a little.

  • ReshiphlosionFavorable-If you get a good start you should be able to knock out a lot of Cyndaquils and Quilavas, and if they don’t have a lot of Typhlosion Primes out it can be a tough game for them.  As long as you don’t get a very slow start you should be having a good matchup here.
  • 6 CornersFavorable-The bad thing about 6 Corners is that there is no big Pokemon that can hit Mewtwo for weakness.  Cobalion is a problem for Mewtwo EX, but you can probably knock it out once or twice, so it shouldn’t be a big deal.  Cobalion is a problem for Mewtwo, but you need to have about 3 or 4 of them in a deck to stop Mewtwo, you can’t just throw it in a deck and hope to win.
  • Magnazone Prime/EelektriksFavorable-Mewtwo EX should be able to control the Eels early on, and if the Eels don’t survive till late in the game, it will be hard for Magnezone to keep up with you.  If the Magnezone player is able to consistently attack you, than you can have problems, but you should be able to control the game by controlling the Eels or the basic and stage 1 forms of Magnezone.
  • The TruthFavorable–  I have not tested this matchup, but I do imagine that they will have a hard time setting up with Mewtwo EX around being that fast and disruptive.  Both the Reuniclus and Vileplume lines have Psychic weaknesses, so if you are able to draw into some Pokemon Catchers you should be able to control the board easily.
  • ZekromEven?– I have not tested this matchup, and I am curious to find out what happens in it.  Zekrom can hit hard early on, and if you can take down 2 Mewtwo EX’s you have just about won the game.  If the other deck runs the Eels, you should be able to take care of them fairly easily.  Both decks will be fast and hard hitting.  So this would be a cool match-up.  I wish I could say more than that.

Well that’s all I got today.  What do you have for us to close things up Pedro?

Well today is the anniversary of the baptism of English Renaissance Playwright Chrsitopher Marlowe.  He is known as perhaps the 2nd best author of his time next to old Billy Shakespeare.  Do you like the Christopher Marlowe Pikkdogs?

Well, not really, but I do like his version of Dr. Faustus.  A man who sold his soul to the devil for lots of knowledge and worldly pleasures.  What worldly pleasure would you like Pedro?

A chance to renew my rivalry with Tom Bosley.  Back to Marlowe, Marlowe was also accused of being a spy. But before they could try and convict him,  he was killed in a bar fight after he refused to pay his tab.  I always thought that this was the way that you would go Pikkdogs.

No, not about a bar tab.  Possibly about my tab at Arbys. Beers not worth dying for, Roast Beef just might be.

 True,  especially with the Arby’s sauce and the cheese type stuff.  Anyway, have a good night everybody. 

 

Pikkdogs Pikks Three: Celebi Prime, Exp. Share, and First Ticket

A Big Hello to all you OHKOers out there.  This is Pikkdogs with a classic Pikk Three article for you.  This is an article where yours truly reviews three cards.  One cards is usually a well played card, one is a card I feel that is under-rated, and the final is from a new or yet to be released set.  Before we get things started, I would like to take this time to bring back a fixture of this website, my sidekick, Pedro.  Hey Pedro.

Ummm. Hey Pikkdogs.

Are you mad Pedro, just because I left my extra-dimensionary sidekick for like 2-3 weeks, doesn’t give you an excuse to get angry.

I’m not mad because of that.

Good.

I’m mad because when you reprogrammed my inter-dimensionary porthole, you set it to the universe in which that new Rob Schneider Sitcom happens in. 

Three  weeks with Rob Schneider, that must have been hell. Read More

The Dragons are Coming!!!!!!!!!!!!!!

A big hello to all you OHKOers out there.  This is an article that is kind of about a set profile and card reviews.  You might understand it later, hopefully. The article will mostly cover the Japanese Dragon Selection Mini-Set.  The scans of it were released a couple weeks ago, but I am just getting to it now because all of the NV hoopla.  Since their are currently no English scans of the Dragon Selection Mini-Set that we are talking about, I will instead show you pictures of a tv show that I liked when I was 4…. Noozles.  Now I know it doesn’t make sense, but only good websites bring you things that make sense, we don’t want you to have your standards too high.   

If you have been listening to any Pokemon news from Japan, you will have heard a while ago that we will be getting a new type of Pokemon.  It will be the Dragon Type and it will consist of the Dragon Pokemon that have previously been scattered into other types.  The Next Japanese Set will probably contain more Dragon Pokemon, since the sets will be called Dragon Blade and Dragon Blast, but for right now the only Dragon Pokemon in Japan have came from the Dragon Selection Mini-Set.  This is another one of those small sets that gets released in Japan between sets.  The set itself is very “mini,” only 20 cards were in this set.  Most of the cards  haven’t been that earth shattering, but there still might be a couple gems in it. Read More

Stupid Deck Idea: How Bout a “Round” of Applause? Seismitoad + Wigglytuff Deck

Jiggilly Pufff. Jiggilly………….Puff………Jiggillly Puff..Jiggilllleeeeeeeeee.

Oh sorry, A big hello to all you OHKOers out there.  This is Pikkdogs here with a Stupid Deck Idea.  The Stupid Deck Idea is a type of article that we do when we have an idea for a deck that either isn’t that great, or that we haven’t tested enough.

The deck in question today is Seismitoad and Wigglytuff.  It may seem like  a weird deck to make, but it actually is a pretty simple idea.  So let’s take a closer look at this deck and see if it is any good.

The Basics

Before we go into how the deck works, let’s look at the decks three main attackers; Wigglytuff, Seismitoad, and Palpitoad.

Wigglytuff is a 90 HP Pokemon with a fighting weakness and a 2 retreat cost.  The first attack, “Round”, does 20 damage times the number of your Pokemon in play that have an attack that is named “Round.” The second attack, “Hypnoblast”, does 60 damage and lets you flip a coin, if heads you put the defending Pokemon to sleep.  Of course, we don’t really care about “Hypnoblast,” I don’t see anyone really using this attack.  “Round” could be a good attack in the right deck.  The HP is fairly terrible, and the weakness is not good.  So this is not a great card, but it does have what we are looking for in this deck, the “Round” attack.

Our next, and main attacker is Seismitoad. Seismitoad is a 140 HP Water Pokemon with a grass weakness and a 3 retreat cost.  He has two attacks.  The “Round” attack does 30 damage for each of your Pokemon with the Round attack, and it costs CC.  It also has the “Hyper Voice” attack that does 70 damage for WWC.  Seismitoad is the best attacker you have, you would like to have him active at all times.  The 140 HP is good, despite the fact that there are people hitting for 150 damage right now.  The weakness is good, and the retreat can be worked around.  Seismitoad can hit for a maximum damage of the magic number of 180.  This means it is possible for you to OHKO even the biggest EX in the format.  Sure, it will  not be easy to get this to happen, but it is certainly not too much to ask for to think that you could do it a couple times during the day at a tournament.

Your final “Round” guy is Paliptoad.  He is the stage 1 of Seismitoad, and he also has the “Round” attack.  He is an 80 HP Water Pokemon with a grass weakness and a 2 retreat cost.  As I mentioned, he does have the “Round” attack.  It is too bad that this “Round” attack costs CCC and only does 20 damage for each “Round” attacker.  So you do not want to be attacking with him, since he takes an extra energy for an attack, and does not do as much damage as Seismitoad.  But he is good as a bench sitter, and he can evolve into Seismitoad.  You want this guy as a bench sitter, but hopefully you don’t have to attack with him.

So, the idea of this deck is fairly obvious.  You will want to get as many “Round” attackers out as possible, and hopefully you get a Seismitoad active.  This will allow you to hit up to 180 damage for just 1 energy card!  This deck is a little heavier on Pokemon than normal, but it makes up for it by being lighter on energy.  This deck is kind of like your basic swarm type deck.  If you have been in the game for a while, you will remember a similar deck that featured Beedrill from Great Encounters.  It is a simple deck, you just need to keep on getting Pokemon out on the field.  It may not be the best deck ever, but it is something different than what everybody else is playing right now.  It does help to break the Mewtwo monotony.

Setup with this deck is fairly easy.  It might take a little while to get a Seismitoad out, so you might either want to use a starter or try to get a Wigglytuff out.  Jigglypuff is a decent start because he can slow your opponent by putting the active to sleep, however, it might be better to put a starter like Cleffa in the deck to get setup faster.  You are going to want to use a lot of draw/hand refresh Supporters to get all these evolutions out.  It is very hard to get 6 evolutions out at one time, so make sure to add a lot of consistency cards in this deck.  The deck will not be very techy, it will have to rely on consistency.  One tech that could work well in this deck is Mewtwo EX.  It would counter Mewtwo EX very well, but it may not be realistic to expect a 75 buck card to be in a fun deck.

List

Just a note to you guys, I didn’t actually build this deck yet, it is just a deck list for you to look at and understand what the deck is all about.  You can make and test the deck, if you do, let me know how you like it.  So here is the list, just one more disclaimer, I am not saying this is a good list, it is just a “Stupid Deck Idea.”

 Pokemon-21

  • 4-Jigglypuff ND
  • 4-Wigglytuff ND
  • 4-Tympole
  • 3-Papitode
  • 4-Seismitoad
  • 1-Cleffa
  • 1-Mewtwo EX

Trainers-29

  • 4-Pokemon Collector
  • 4-Pokemon Communication
  • 4-Professor Oak’s New Theory
  • 4-Professor Juniper
  • 3-Sage’s Training
  • 1-Cheren
  • 4-Pokemon Catcher
  • 3-Junk Arm
  • 2-Level Ball

Energy-10

  • Double Colorless Energy-4
  • Water Energy-2
  • Rescue Energy-4-Go heavier on the Water and less on the Rescue if you are afraid of Lost Remover.

Note About Matchups

I think this is more of a fun deck, so instead of looking at every matchup, we will look at matchups on a general basis.   Analyzing matchups for this deck is kind of easy, because it is a simple strategy.  All you do no matter who you are playing against is set up a swarm of “Round” attackers.  It doesn’t matter if you are playing a Ross Deck or a Durant, just setup a bunch of “Round” attackers, and go from there.

Your matchup against the Black and White Unova Dragons should be fairly difficult.  You will need 5 “Round” attackers to get an OHKO with Seismitoad, and if you don’t get an OHKO you are in deep trouble.  This trouble is lessened against Reshiram BLW because of the weakness.  You could also lessen the trouble against the others by squeezing in some Plus Powers into the deck.  That would mean you would only need 4 “Round” attackers, that is fairly manageable.

Mewtwo EX is not a favorable matchup for you.  They will probably be faster and be able to control how many “Round” attackers are on the field.  If you tech in a Mewtwo EX of your own, you will nearly make the matchup even, but it will still be a tough matchup either way.

Other decks like 6 Corners, CaKe, and Magnezone should be fairly even.  6 Corners is the only deck that has a type advantage on you, but they have it on everybody, so that’s nothing new.  CaKE should be a tough matchup, make sure to include some Switches so you will be able to get out of Cobalion locks.  The Magnezone player should have a slight advantage here with the awesome damage output of Zekrom and Magnezone.  But, who knows, if you get a lot of “Round” attackers out first you could turn the tables around.

Durant should be an interesting matc-hup.  They will be successful in taking away your DCEs, so hopefully your deck has enough Water energies to make up for it.  If you get setup fairly fast, you should be able to easily OHKO Durants, but if not, they will probably mill all of your important “Round” attackers.

Conclusion and Prediction for this Deck

So is this a great deck that you will see at States?  Probably not, it seems like more of a fun deck.  Though, who am I to say what a deck can be.  We will just have to see, but I do not think that this will be a great deck.  It will be a good fun deck, and a decent rogue deck, but nothing that should see time at the top tables.  It is cool to use an old school mechanic like Swarming, you can make believe you are 2009 Nats Champion Stephen S. with his Beedrill deck.  It is a cool game mechanic, and it is something the format has been missing for a while.  Maybe this deck won’t win it all, but if you wanna give your buddy a cool deck for states that will help him learn the game, this may not be a bad deck to try.  Sure it won’t be as good as Durant, but it is just as cheap, and will probably teach beginners how to play the game better than Durant.

Well, that’s all I got for ya today.  As always I leave you with the phrase-

So Long and Thanks for all the Fish.