Baby Sitting- A Review of the HGSS Baby Pokemon

Sunday, May 29th, 2011

A big hello to all you OHKOers out there, this is Pikkdogs here with a kind of card review article.  This article will give a special review of the Baby Pokemon from the HGSS sets.

When they first were released, most players were not very happy about a lot of the Baby Pokemon being rare cards.  They were viewed as “crap rares” and most people did not want them.  The only exceptions were possibly Pichu and Mime Jr, who did receive some hype, but little play.   Now that the format will soon be HGSS-on, a lot of great players are talking about using Baby Pokemon.  This article will tell you everything you need to know about Baby Pokemon.

What Are They

Baby Pokemon were introduced along with the Gold and Silver Game Boy Games.  They are Basic Pokemon that are somehow un-evolved versions of other Basic Pokemon, I know it makes no sense.  In the TCG, they are usually known for there low HP, bad attacks, but wacky effects of an attack.  Both Cleffa and Tyrogue have been playable cards in the past.

All Baby Pokemon of this generation have 5 things in common.  First, they all have the lowest HP ever seen in Pokemon, 30.  Second, they all have attacks that put them to sleep.  Third, they all have the “Sweet Sleeping Face”
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Lost World Deck HGSS-On- Mew Prime, Mime Jr. and Gengar Prime.

Wednesday, May 18th, 2011

As you can see I got really creative with the name of this deck. 

Hello all you OHKOers out there.  This is Pikkdogs here with a deck idea for the HGSS-on format. I spent most of last weekend working on some HGSS-on decks.  I tried a lot of good decks, one deck that was unexpectedly good was my lost world deck.

Before we talk about the deck, we have to mention that Battle Roads start this weekend!  This is the time where you can go and prove that the Md-BW format is pretty terrible.  Although most people are not excited about the format, it could be just the time for you to go and steal a Victory Medal.  So go and have fun with your Pokemon friends, and hopefully you can pull down a medal.

How the Deck Works

Anyway, lets go back to the deck.  Like all Lost World decks, this decks only purpose is to get 6 of your opponent’s Pokemon in the Lost Zone.  Unlike the popular Lostgar deck, this deck has no way to grab 6 prizes if needed, but thats not really something you need to do.

The main way you will get Pokemon in …

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Stupid Deck Idea: Lost Junior (Mime Jr., Lost World)

Tuesday, February 8th, 2011

Mime Jr - CL 47Alright, so maybe this deck idea isn’t utterly stupid. In fact, I think there is a lot going for it. It does, however, still fall under what I laid out for our “Stupid Deck Idea” article guidelines. I built it on paper (actually on the computer). I obsessed over it for a while. Ultimately, I decided that I won’t be building a physical version of the deck anytime real soon, so instead I’m posting it here for all of you to ponder.

I think it’s the type of deck that can just win any matchup. Unfortunately, it’s also the type of deck that can lose any matchup. It’s got a luck component to it that can end up in either player’s favor. So, take a look at the article/decklists. Maybe you want to build the deck and test it out. Optimizing the lists might just make it competitive. At any rate, I think it would be a fun (and annoying to the opponent) league deck. At least comment and let me know what you think about the idea (or decks like this).

The basic idea here is to exploit the new Mime Jr. from Clash of Legends. He has two features that we want to make use of. First, his FREE attack puts the top card of your opponent’s deck into the lost zone and puts Mime Jr. to sleep. Normally, this would just be disruptive to the opponent, but combined with the new Lost World stadium, this can win games. Second, his PokeBody prevents all damage to Mime Jr. if he’s asleep. Obviously, this can save him from being KO’d.

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