OneHitKO.com Challenge: Tourney #1 Report

It’s the moment, I’m sure you’ve all been waiting for. The OneHitKO.com deck has finally made it’s public debut. This Sunday, we had a tourney at Outpost 2000 and Beyond. Masters had 5 rounds of Swiss, and here’s the story of how Eelektrik and Riachu got along.

Before the tourney got going, I needed to take care of 1 major issue. I still needed 4 Pokeball. I was able to get the donation I needed, so it was all systems go.

Round 1: vs Paige with Reshiram/Vulpix
I think I only ever saw Reshiram and Vulpix in this match, as she never got a supporter. She started out by burning my Pikachu with Vulpix’s Singe attack, which was annoying. Once I got Raichu, evolving healed the burn, and I started rolling. Unfortunately for her, I was able to easily KO Vulpix and she brought up a 2-energy Reshiram. I had to attack it, but I knew she’d get the return KO. I popped the Rocky Helmet down and attacked for 120. This meant that she could retreat and lose all her energy, pass (and then I would probably just KO Reshiram), or attack (which would KO her Reshiram). During this turn, I think she Communicationed for another Reshiram (just to keep herself in the game). She attacked giving us both a KO and promoting her Reshiram. I brought up Pikachu, and did a Tail Slap for 10 (even though I had Raichu in my hand). This meant that she couldn’t easily return KO with Outrage, and I could do 120 next turn. That’s what happened leaving her with a lone fire Victini, and I started the day…
1-0
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Pikkdogs Pikks Three: Next Destinies cards Musharna, Amoongus, and Mewtwo EX.

A big hello to all you OHKOers out there.  This is Pikkdogs here with a special Pikkdogs Pikks Three article.  This Pikk three article is about three cards that were just confirmed for our next set, Next Destinies.  I will also be joined by my extra-dimensionary sidekick Pedro.  Hey Pedro, what do you think about Next Destinies.

Like it, kinda sounds like the name of a Porn. 

It kind of does.  Like there are people looking for another stripper named “Destiny.”  After they just killed the first one.

Nintendo seems to be good at making up names that sound dirty. 

Why do you think I play the game.  If I can’t “Spray Splash” someone, or “Beat” them, or “Tickle” them; what’s the point?

I agree.  It is fun to “Strip Bare” and use “Quick Blow.” 

Ok, I think we gotta stop and get onto the article or the censors might wake up. Read More

Pikkdogs Review and Criticism of Pokemon TCG Online

A  big hello to all you OHKOers out there, this is Pikkdogs here with a review of the Pokemon TCG Online.  My extra-dimensionary sidekick Pedro is also here.

Hey Pikkdogs, hasn’t TAndrewT already done something like this?

Well, yes. And you can read it here.

Wasn’t it a good article?

It was a good article.

So why are you doing it again? 

Well…………….I’m not sure, but I am doing it.

Okay, fair enough. 

Did you know that TAndrewT is a doctor of Chemistry?

Like the guys on the Big Bang Theory?

Yes.  Well kind of.  But those guys are  physicists.

One can only wonder why such an accomplished person can write on such a crappy website.  We usually get dumb people who only have master’s degrees like you.  So, what does Dr. T do?

Well, I looked it up, but I think I need a chemistry degree to understand it.  One of his papers is titled, “Enhanced Stability and Bioconjugation of Photo-Cross-Linked Polystyrene-Shell, Au-Core Nanoparticles.”   I started reading it a while ago, it’s pretty good.  I will be through reading the title in about a week.

Well, if he ever moves in with a physicist, has friends who are engineers and astrophysicists, and lives right next to a hot actress;  than let me know and I’ll watch the tv show. 

Will do, onto the article.  The first half of the article is the critique of PTCGO, while the second part is an instruction manual of how to use the program.

The Goals of PTCGO

To critique PTCGO, we must define what the goals of this service will be.  Although Nintendo never really announced what the goals were, I can arbitrarily make some.

So you make up your own goals, and then criticize Nintendo for not making your arbitrary goals?

Yep.  Let’s just get onto the list before people catch on.

  1. Teach beginners the rules of the game.
  2. Create an international community of players that we can interact with.
  3. Help existing players become better by helping them test current decks.
  4. Make sure everyone has fun playing the game.
  5. Create an environment that can eventually be used for Premiere Events.

1.  Teach Beginners the rules of the game.

I think that even early in the process PTCGO has accomplished this task.  Just by creating the original beta version with decks like Basic Yellow, Nintendo has created an environment where beginners can come to learn the rules of the game.  The game teaches you about what you can do in a turn, how to play certain cards and abilities, and how attacks work.  While no system is perfect, I think we have to say that #1 is a success.

However, I do think that PTCGO does do  harm to beginners by giving them unrealistic expectations.  The average deck that gets played in the “Advanced” section of the site, would probably win a decent amount of games online, but would probably only win 1 or 2 games at a tournament like a City Championship.  There are only a handful of guys online now that can make every deck they want to make perfectly, and everybody else is playing with a subpar deck.  So if beginners do well against these subpar decks, they might think they are good when they are not.  This is not really Nintendo’s fault, since they can do nothing else except give away every card for free.  And this experience is no different from what they would get at most leagues around the country. 

2. Create an International Community of Players

While PTCGO is not Facebook and has never tried to become it, I think PTCGO would be a failure if the players felt they were playing against artificial intelligence.  It is nice to know exactly who you are playing and where they are from, so that you both can share greetings and ideas.  In the free sharing of ideas we can learn more about each other, and the game in different area of the country and the world.

I think for right now this goal is not met, but is almost met.  There is a nice chat room that you can join, and you can chat with your opponent while you play.  However, all chat rooms never get beyond the “Hi, what’s going on?” phase.  And it is great to talk to your opponent during the match, but there is not really enough time since you are playing the game.

It would be nice if you could have the equivalent of a Facebook Friend online, and keep track of how your list of friends are doing.  You would know when they are online, and know what they have to trade.  Being able to keep better track of a group of players would greatly improve PTCGO.

3.  Help existing players become better by helping them test current decks. 

This goal I think has been met by some players, but has overall been a failure.  If you buy or trade for a lot of codes you will be able to eventually build a collection that will let you build whatever deck you want.  However, it is very hard to build a collection that big.  Most people have a limited amount of cash they can spend on the game, so most people buy singles from a card shop or online.  This leaves them with no code cards, and the 8 codes you get from Pre Releases doesn’t stretch very far.  So while it is possible to test online and make all the decks you need, it is not possible for everyone to right now.  This will probably get better as more code cards are released.

What Nintendo can do to make this transition smoother is to release more codes.  They did well in releasing those theme decks with Primes in them, although Yanmega was the only real playable card that we got.  They should release more codes either online, or through retail stores.  It would also be cool to see if the World Championship decks came with code cards, allowing people to grab a lot of playable cards easily.  The increased revenue that Nintendo will get from more people buying these codes will help make sure that PTCGO stays around for a long time.

4. Make sure everyone is having fun playing the game.

This goal has everything to do with game play, technical issues, and user satisfaction.  It was easy to say that early in the release of the beta version that game play was fun.  Poke-Powers and Abilities are easy to activate and cards do what they are supposed to do by themselves.  One real drag about things like Redshark was that you had to do things like Poke-Powers and Supporter cards yourself.  All those things are now taken care of by the AI, this makes the game very fun to play.

Technical issues are always a problem with software programs like this.  Nintendo didn’t know how many people would use the game, so servers can easily crash during peak hours of play.  It is not unusual for games to be dropped halfway through, and sometimes the game fails to load.  Although these issues are a concern, they just come with the territory.  The servers and technical issues will get better and the game will improve.  Right now the issues are a concern, but they do not cause the game to not be fun.

The third prong of this goal has to do with user satisfaction.  This relates to the first two points, playability and technical issues. If those aren’t taken care of, the user will not be satisfied.  Right now besides technical issues, the main issue of user satisfaction is the lack of good cards.  A lot of people don’t have enough cards like Rare Candies, Pokemon Catcher, Pokemon Collector, Double Colorless Energies, and Rare and Ultra Rare cards.  It is possible to trade for cards like this, but not a lot of other people have these cards to spare.  The best way to get hard to find cards is to buy packs, and as anyone knows how tried to pull 4 Catchers, it is hard to pull the cards you want.  This can be solved by releasing more code cards and promos.  So it will get better over time.

5. Create an environment that can be used for Premiere Events

Using PTCGO online for testing is a  good goal, but the better goal is to be able to attend a premiere event from your bed.  Holding online events would increase the amount of online play, and would increase the number of users who would go to events as a whole.

Going to events costs a lot of money since gasoline is so expensive now a days.  I know a lot of people who love to play in more events if they could attend them online.  If we can play test online, we should be able to have events online.  I know that the Magic game holds events online so this is not something new.

One concern about having tournaments online is the threat of hacking.  Pokemon users are very computer smart, many of my friends who play the game design websites and software programs.  So, it is possible that some players might learn how to hack the system and some how use it to their advantage.  Although I haven’t heard of this happening, it would be nice if Nintendo could ensure us that the program is safe before this program is taken to the next level.

There are other concerns that must be heard before we take tournaments online.  Such as, “How is judging being handled?”  Will it be possible to appeal a ruling that the game makes, or will the AI be the judge.  If so, Nintendo must be sure that they either tell us what rules the AI goes by, or make sure the AI knows all the latest compendium updates.  I know there are a lot more concerns out there, perhaps you can leave some in the comment box.

Okay, so those are the goals that I think PTCGO should have, and how I think they are meeting them so far.  Overall, I am happy with how they are meeting the goals.  I think Nintendo has made a step forward with PTCGO, and with more tweaking this system could be very good.  PTCGO is not a complete success yet, but it is on a good track.  I hope it keeps on improving.

A Step by Step Guide to Playing the Game Online

Here is a step by step guide to playing PTCGO, if you already play online you can skip this section and look up more porn or something, but if you want to get playing online, hopefully I can help you.  I will assume you know how to use the original functions of PTCGO that you learned in my article here.

1.  Get some code cards.  You don’t need code cards to play the game, but you do if you want to use the game for anything other than learning the rules.

2.  Go to www.pokemontcg.com and log in.  You can use the same log in information that you use to access the www.pokemon.com website to see your standings and stuff like that.

3.  When you log in you will be brought to the Dashboard, think of this as the jumping off point to all the features at the site.  Your next step will be to hit the “Play Online” button, you will be taken to the loading screen, and then to the lobby. Here you can choose to redeem codes, by clicking on the “redeem codes” button.  Just type in you codes, and then go back to the dashboard.  You can use a webcam to scan your cards, but typing it in is a more reliable system.

4.  At the lobby you can choose to play a match versus another player, against the computer, build a new deck, or trade cards.

5.  If you want to play against the computer, you can click on either “Single Player Versus AI” or “Single Player Trainer Challenge.”  The versus AI button will let you choose your deck and then play against the computer.  If you do the trainer challenge it will be against the same computer opponents that was in the original online game.

6.  If you choose to play against an online opponent, you can choose either “Expert Game” or “Novice Game.”  The main difference between the two modes are the opponents you will face.  If you have a tournament worthy deck you can play an expert game, if you have more of a fun deck, play a novice game.

7.  Let’s assume you don’t want to play, or have already played and are back.  Let’s now trade.  Hit the “Trading” button in the bottom right hand corner of the screen.  You will then be taken to a screen that shows you your collection.  First things first, let’s make a trade offer.  Let’s assume you don’ t have a trade partner in mind and want to have an open offer.  Hit the “Select Partner” drop down menu towards the middle bottom of the screen.  Next you can select “Public Offer”.  Next you can look through your collection by using the arrow buttons.  When you find a card you want to trade away you can click on it and drag it down to the bottom of the screen.  When you are done selecting the cards to trade away, you can then select the “Getting From” tab from on the left hand bottom of your screen.  Then you drag and drop cards that you want to receive.  Before you hit the “create” button to submit the trade, make sure to summarize the trade in the message bar, so it will be easy for others to see what you are offering in a trade.

8.  Now let’s find out how to get a good trade.  On the right hand bottom of your screen you will see an “Offers” tab.  Hit that, and then hit the “Public” tab that is below the tab you just clicked on.  The screen will  now show any public trade that has been offered.  You can click on each offer to examine it more closely, and see if anything is to your liking.  To accept an offer just click on it and hit the accept button.  But, be careful because most of the public trades are not very far.

9.  Let’s build a deck.  Once you know how to trade, building a deck is fairly easy.  From the trading screen, just hit the “Deck Builder” Tab.  There is also a “Deck Builder” link on the screen where you went to bring yourself to the trading screen.  From the deck building section, you can look at your collection until you can find a card you want in your deck.  Then you can drag and drop a card from your collection to the bottom of the screen, just like you did for a trade.  Once you have a card below your collection, you can click on the “+” button to add more of the same card to your deck.  Continue until you have 60 cards in your deck.  Once you have a 60 card deck you can click on the save button that looks like  a floppy disk, and then you can name and save your deck.  The next time you play you can select this deck, and you will be able to play with your new deck.

So there is a step by step way to use PTCGO more effectively.  If you have any more questions about the game, please leave them in the comment box and I’m sure somebody will know the answer.

So that’s all I got, how do you wanna end the article Pedro?

Well today, December 14th, is the  birthday of Stan Smith.

The guy from American Dad?  I do like that show, gotta love a Russian Fish and an Alien that sounds like a gay 70s actor.

No, not that Stan Smith, the Stan Smith that was one of the U.S.A.’s best Tennis player in the 60’s and 70’s. 

Oh.

Do you like the Tennis?

I do like the Tennis.  I played it in high school.

Where you any good?

Well not really

How many wins did you have?

Not very many.

4

no.

3.

no

2.

no

1 .

no.

Who would have guessed. 

Hey, maybe I can’t beat any good tennis players, but I can beat my brother.

In tennis?

No, but with a tennis racket.  Have a good night everybody.

 

Pikkdogs and the Terrible, Horrible, No Good, Very Bad Day: Findlay, Oh Cities Report

A big hello to all you OHKOers out there.  This is Pikkdogs here with a tournament report for you.  I usually try to bring you guys photographs of the event, but I left my camera at my apartment, so no pictures today.  It’s just as well, since my photography skills suck anyway.

Today’s City Championship was in Findlay, Oh.  It was about an hour and a half drive for me, about 2 hours south of Detroit.  I was joined by my buddy Frank and two other Team Warp Point members.  The guys arrived to my apartment about a half hour late, but luckily, the judges were all later than us.  So we got there in plenty of time, but the tournament was also delayed.

This Cities was mostly made up of Ohio players.  Fort Wayne, In also had a Cities on the same day, that kept all the Indiana players away.  The 2 hour drive also kept a lot of Michiganders away, since my car, my buddy Matt K, and Team Bertolli were the only ones there.  But, Ohio sure came out swinging.  Regionals winner Carl S. was there, along with The Top Cut member Drew Holton, and one of Ohio’s most consistent players: Jack Iller.  There ended up being 62 masters, so we had some quality players and lots of them.

I have toyed with playing a lot of decks this Cities season.  I tried Steelix Ross and Durant, but none of those turned out to be any good.  So I had to fall back on my old standard, Donphan and Dragons.  Here is my list.

Pokemon-15

  • 4-Phanpy HGSS
  • 4-Donphan Prime
  • 2-Tornadus
  • 1-Reshiram
  • 1-Zekrom
  • 2-Kyurem

Trainers-31

  • 3-Pokemon Collector
  • 4-Professor Oak’s New Theory
  • 3-Professor Juniper
  • 3-Sage’s Training
  • 2-Cheren
  • 3-Pokemon Communication
  • 1-Dual Ball
  • 4-Junk Arm
  • 4-Pokemon Catcher
  • 2-Plus Power
  • 2-Switch

Energy-13

  • 4-Double Colorless Energy
  • 4-Rainbow Energy
  • 5-Fighting Energies

The list is basically a slightly tweaked version of what I have been playing since BRs.  Kyurem is played more than the other dragons because he has weakness on Reshiram and his spreading attack can cause decks like Ross Deck to have a bad day.  I might want to play 1 Terrakion NV next weekend, that seems to fit in well in this deck.  So let’s get back to the tourney and see how it went.

Round 1- 6 Corners (deck with a bunch of Legends)

I am not sure of how this deck is as good as it seems to be since it seems to be like a theme deck, but with legends.  But, I knew the player of this deck was good, so I knew the match would be hard to win.

I start with Phanpy and he starts with Verizion NV.  I go first attach, and pass.  He attaches and uses “Dual Draw.”  I start to get a Donphan going and damage the Verizion.  I knock it out on the next turn, but he gets a Kyurem going.  All of his random Pokemon seem to come together to work somehow.  They are able to knock out about 2 Donphans, but I am able to get rid of Kyurem with Tornadus.  At one point I had taken 3-4 prizes and got him down to one Pokemon.  But, he uses a Collector and somehow gets everybody setup very quickly.  I run out of Donphans and he is able to win a very close game.

0-1- Not a good start but it was a good game with a good player.  It was at this time that Frank left his Ipod by me, so I took it so he wouldn’t lose it.  I decided to play with him a little and put it in his backpack without telling him.  It was really funny watching him trying to figure out how with Ipod got into a place where he knew he didn’t put it. Lol good things, I don’t think he ever found out how it got there.

Round 2- Eelektrik with Magnezone Prime and Zekrom

This game was against my buddy Matt K., and boy was it ever a great game.  I start with a Phanpy and a Collector, and get 3 Donphan Primes on turn 2.  Matt was very shocked that I got so many Donphans so quickly, but the battle was far from over.  On turn 2 I am able to knock out a Zekrom, except the Plus Power eluded me.  So I had to put 120 on him, and “Outrage” eventually led to a prize for Matt.  Next turn I drew a Plus Power but didn’t need it to finish off the Zekrom.  On his next turn Matt used N to take my Plus Power away.  Then I had a chance to knock out a Magnezone, but I again did not have the Plus Power.  So I had to take 2 turns to knock out Magnezone.  This gave Matt time to setup up Eelektriks and maximize the playability of Zekrom and Magnezone.  He is able to get a string of 3 knockout on my Donphans, but this only gives him a 1 prize lead after I took down 3 Magnezones.  By the time that time was called, the field was setup for a great finish.  I had a Reshiram with no energy active, and he had a Pichu on the bench.  I had a Plus Power and a Pokemon  Catcher in my hand, so I played them.  All I needed was a DCE, and I knew I had 2 of them in my deck.  So  I used a PONT, and knew I had a decent shot to hit the DCE.  If I did get the DCE I would be able to knock out the Pichu, and Matt would not be able to attack since he Lost Zoned all his energies by this time.  I draw my 6 cards but I did not reveal a DCE.  I think for a bit and then scoop.  Just for fun I revealed the top card of my deck, and it was a DCE, so I swore a couple times.

0-2. Sorry Matt, I didn’t mean to swear so much, just got caught up in a really great game.  That will go down as one of the better games in a career filled with great games.  At Regionals Matt was screwed by his opponent getting a DCE out of nowhere, but it didn’t happen this time.  So I know my day is over after a 0-2 start, but I had some great games, so I knew the rest of the games would be really fun.

Round 3- Chandelure

I have never really played a Chandelure.  I don’t think my opponent was really comfortable with her deck, and never really attacked with Chandelure.  But that didn’t mean that the Ability along with Vileplume still couldn’t give me a bad day.

I again start with Phanpy but she goes first.  She starts with Promo Litwick, uses a Collector, and does Call For Family for a total of 2 Oddishes and 2 Litwicks.  I start to get my Phanpys going and get a Kyurem out.  I also Pokemon Catcher an Oddish and then end.  She retreats the Oddish and evolves into Lanturn before passing.  On my next turn I evolve into Donphan, Catcher an Oddish, and get a knock out.  On her next turn she evolves into Gloom on her other Oddish, and then passes.  I am able to again use a Pokemon Catcher, but I am not able to get the 2 Plus Powers needed to get a knock out on Gloom.  So on her turn she retreats Gloom, evolves in Chandelure and Dodrio, and starts putting damage counters all over.  Although she never really attacked, she was able to setup 2 Donphans for a Jirachi double De-Evolve KO.  She also took advantage of the damage counters placed thanks to “Earthquake” and knocked out a Tornadus.  However, during this time I put 2 Rainbow Energies and a DCE on Kyurem.  I meant to finish off Vileplume this way, but she uses Blissey Prime to get rid of all damage counters on the field.  However, this just delayed the inevitable since she lost some energies because of Blissey.  I was able to “Glaciate” 3 times and take my last 2 prizes.

1-2. I finally get a win and I do it by taking out a deck that is tough to beat.

Round 4- Reshiphlosion

I again go first and get a Phanpy start.  On my second turn I am able to “Earthquake” a Cyndaquil for a knockout.  On his next turn he Catchers my benched Kyurem with no energy, and passes.  Luckily, I am able to find a DCE and use a Pokemon Catcher to knock out a 2nd Cyndaquil.  He then evolves his third Cyndaquil, and lays down the 4th.  On my next turn I again Catcher a Cyndaquil, and get my 3rd prize.  But, now he is ready with an army of Reshirams to get going.  He takes advantage of the damage counters on my Donphans to get some easy “Blue Flare” knock outs.  I don’t remember exactly how this game ended, but I think I got another Kyurem in play and he had a Reshiram with 7 damage counters on it.  He ended up taking a prize by knocking out Donphan, but I was able to take my last prize when a damaged Kyurem “Outraged” for the win.

2-2.  Another great game.  Some really good games today, no win was easy.

Round 5- Weird 6 Corner Variant with Landorus, Terrakion, Kyurem, Zekrom, and the rest here on Gilligan’s Isle. 

This was another one of those weird legendary hodgepodge legend decks.  My opponent said she made the deck just to beat people who were playing Eelektrik.  This game was very weird for me.  She goes first with Landorus and passes.  I have a lone Kyurem and a bunch of energies and Catchers in my hand.  I draw a Juniper, but cannot afford to kill all those energies and Catchers.  I am able to “Outrage” 3 times on Landorus to get the first knock out.  She uses Terrakion NV to do 90 with “Retaliate”, but I top deck a Max Potion.  I attach another DCE and then knock out a Cleffa (I think).  After she puts a couple damage counters on me, I use them to “Outrage” on another Landorus for a knockout.  So at this point I have a 3 prize lead, but a hand full of energies and no Donphans in sight.  I finally get a Communication so I switch my Donphan for  a Phanpy, and get the Donphan chain going after I finally use the Juniper.  She then mounts a comeback using a fully powered Terrakion with an Eviolite and a bunch of Defenders.  That was a big tank that took me a long time to take out.  I think the game ends when I run out of energies, but am not sure.  Either way it was a great game.

2-3.  An Amazing back and forth game that shows how good basics and Eviolite are.  Of course I hate to lose, but so far all my losses have been fun.  I still don’t know how I took 3 prizes without setting up.  But, man is Terrakion ever a big tank with Eviolite and Defenders.

Round 6- Reshiphlosion

My last match was again a very boring Reshiphlosion deck.  Once I saw the Cyndaquil I thought of just scooping since this matchup is really boring, but I decide to play it through.  He starts with Reshiram and Cyndaquil, attaches, and passes.  I start with Phanpy, I attach, and use Pokemon Collector.  On his turn he uses Rare Candy to get a Typhlosion and gets another Cyndaquil out.  On my turn I get a Donphan and Pokemon Catcher to knock out a Cyndaquil.  The next turn he uses Junk Arm to get Rare Candy back, and gets his second Typhlosion.  On my next couple turns I “Earthquaked” a couple times on Reshirams.  The Reshirams eventually won the battle, but I evened it up with “Outrage” from Kyurem.  Then, I get 2 Rainbow Energies on Zekrom and do “Bolt Strike” for a knock out on another Reshiram.  We are tied late in the game and he only has 1 Typhlosion left.  I am in the spot to get a knock out, however, I can’t get another energy.  So he wins.

2-4.  So overall lots of really good games, with really bad outcomes.  I was in every game until the very end.  Luck just was not with me at all today.

Frank and Amanda (who also came with us) were about to make top cut, but did not have good enough tiebreakers to make it in.  So we took off and rode down to Arbys and had some really good Roast Beef.  I don’t know why, but all my tourney reports seem to end at Arbys.

So long and thanks for all the fish.

OneHitKO.com Challenge: Coolest Delivery

This will be just a quick post letting you guys know that I got a new donation in the mail today. Today Coolestman22’s envelope arrived. Here’s the contents.

3x Dual Ball
2x Professor Juniper
2x Professor Oak’s New Theory
2x Junk Arm
1x Max Potion
1x Thundurus

This is very exciting to me, because it gives the deck a “real deck” sort of feel. Junk Arm can really aid in getting those early energy discarded while obviously providing trainer options via reuse.

PONT and Juniper are probably the best draw supporters I could have asked for. Juniper may be a bit tricky in specific situations (like when I have a Eelektrik or Raichu in hand), but it nets the most cards while also potentially discarding energy. PONT is probably the best refresh supporter available, and now I have 4.
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Deck Analysis: Steelix Prime Ross Deck

A big hello to all you OHKOers out there, this is Pikkdogs here with a deck analysis for you.  My extra-dimensionary sidekick Pedro will also be joining us. Pedro, what do you have for us today?

Well, not much news for today.  Cities are still going on, and a special Victini tin is coming out.  It will contain 5 packs and a Victini promo (the one with the “Victory Star Ability.” So that’s pretty cool. 

Anything else?

Well a couple days ago, December 5th, was International Ninja Day. 

But we missed it.

Of course we did, ninjas are very elusive.

Well, it makes sense.  Enough ninja talk, let’s get on to the article. Read More

Stupid Deck Idea inspired by PTCGO!

Hello OHKOers, Joel here with a stupid deck article.

But Joel, aren’t all of your decks stupid? 

What the…… Who let Pedro in here? Anyway, I would like to discuss a deck that I have been playing on the Pokemon Trading Card Game Online program. The deck revolves around Accelgor and Cinccino, and has a very fast setup. Now before I share the list, I would like to remind you that I’m not Pooka, therefore I don’t have all the good cards at my disposal like he does.

And that also makes you less interesting as well. 

Wow, I really need to talk to Pikkdogs about this, anyway, here is my deck.
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A Very Special Pikkdogs Pikks Three: Vanilluxe, Unown (Cure), and Steelix Prime.

A big hello to all you OHKOers out there.  This is Pikkdogs and his extra-dimensionary sidekick Pedro here with a Pikk Three article.  If you couldn’t guess it from the title, this Pikk Three has a theme.

Like a Prom?

Well kind of.

Can the theme be “Springtime in Paris?”

How could that be a theme for a Pokemon article? There are no French Pokemon.

I guess so.  If there were French Pokemon I would bet they all would have  no attacks and the “Surrender” Ability. 

Probably. As I was trying to say a while ago, this Pikk Three article has a theme.  The  theme today is “Special Conditions.”  All three of our cards have something to do with special conditions.  Vanilliuxe can paralyze the defending Pokemon, Unown can remove Special Conditions, and Steelix Prime is untouchable by them.  Special conditions were never really that big in Pokemon outside of Pre-Releases, so its nice to see them actually seeing competitve play.  So before we offend any other nationality, let’s procede to the article. Read More

OneHitKO.com Challenge: Disappointment and Optimism

First off, I need to share some disappointing news. Our first City Championship is on Dec. 10th. I had this marked on the calendar and was rather excited to kick off this challenge business.

Well, I got a small bit of bad news when my daughter, Petra’s, hockey practice schedule was announced. Her 3rd practice of her first season is conflicting. While contemplating how I could work around this (drop early from Cities, have my wife take her to practice, etc), I received an email about her team pictures. This event starts at the same time as the City Championship. Now, this pretty much seals it. I have to take Petra to pictures and practice. You see, I’m also one of the coaches. I might get away with missing a practice, but I should be in the team picture.

On top of this, it’s a pretty bad move for me to ask my wife to take Petra to these events. She’s pregnant with our 4th daughter, and she’s having some issues that make it pretty bad for her to exert herself. Maybe she could sit through a practice, but I really don’t think she could deal with pictures, as it’s like chaos everywhere at those things.

I wouldn’t normally bring my personal life into the discussions here, but I feel like I’m letting people down. I don’t really know how many of you care what happens in this OneHitKO.com Challenge experiment, but I feel like I have committed to playing in all the local City tourneys. I don’t want to start it out like this, and I really don’t want people to think I’m skipping out because of the cards/deck or anything like that.
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OneHitKO.com Challenge: First Donation Received

This will be a short post.  I don’t have a whole lot to say other than I received the first cards for the card pool.  If you’re following along, you may want to open up the Challenge page and take a look at the card pool as I just added the new list to the page.

Pikkdogs’ package was larger than expected.  (I assume Pedro would make some comment here, but I sent him on some meaningless errand to keep him out of my head.)  It contained the following cards. Read More