Tyranitar

TAndrewTesting: Pokémon TCG Online

So I know you OHKO’ers are knee-deep in Battle Roads right now, battling against all sorts of decks—not just the Reshiram/Typhlosions, Yanmega/Magnezones and Stage 1’s you’ve become familiar with since Worlds, but brand new decks too, like Zekrom/Tornadus, toolboxy Mew decks, Yanmega/Cincinno/Weavile, Gothitelle, Beartic/Vileplume/whatever—all kinds of builds you hadn’t thought of, but yearn to try. But how can you? I mean, you can’t just call up the guys every other day, asking to get together to test out your crazy Wobbuffet-donk deck whenever you please, right? We all have lives—school and college just started up, we’re all working hard to make financial ends meet, and Dancing with the Stars has reclaimed our Monday and Tuesday nights. Personally, it took me like 2 whole weeks to set a series of forest fires in northern Minnesota with the goal of sending a blinding cloud of smoke at Pikkdogs’ Michigan apartment. Let’s face it—we don’t always have the time to playtest like we should.

The Pokémon Company International has just created a new platform—Pokémon TCG Online, or PTCGO—that could make it much easier for us players to build and test decks. It also promises to attract a whole new set of players to the game. But it has its glitches, and its drawbacks. Pikkdogs wrote a brief introduction to PTCGO’s initial release, back when it was just a single-player game with old cards and set decks. Now, in its open beta, PTCGO has many of the features Pokémon players would want: two-player online games, owning and trading of virtual cards, a fully functional deck-builder, and a multiplayer matchmaker. In this article, I hope to bring you up to speed on what has changed with the service since Pikk’s article, and to help you decide whether investing time and money into PTCGO is worth it for you. I’ll also tell you about my own effort to use PTCGO to get ready for my first tournament of the Battle Roads season: the October 9th BR in Coon Rapids, MN.
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Tyranitar Deck Workshop

I don’t even know how to properly set this article up. You see, it’s not my deck, and I’m not the one that wants help with it. The problem is that I can’t seem to teach Abdi how to log into these internets. I’ve been waiting for almost a week for him to post this article asking for help with his Tyranitar deck. Last time I saw him play it, he was whining about how it wasn’t working well enough and fast enough, and he wanted suggestions. I figured “Who would be better to help him than you guys?,” so I told him to post his plea for help here. Well, since then, that Noctowl article has sat there waiting to be bumped from top spot, and I feel like we need something new for people to read. I guess that means that I have to post Abdi’s help request for him, and maybe if I disparage him enough in the process, he’ll finally log in to defend himself. It seems like a long-shot.

The problem, though, is that I don’t know Abdi’s current decklist. Omar might, though, so hopefully we’ll get a reply from him. For now, I’m going to leave this rather simple. I’ll post a decklist that I got from a thread on PokeGym by “Burglar Matt,” and start editing that. I’ll edit this info when I get something better. I want this to be a placeholder to start discussing the deck. What needs to be in? What are popular misconceptions? What are things you’ve tried, and how did they work/fail?
Tyranitar - Stormfront

Pokemon: 20
4 Tyranitar (SF)
2 Pupitar (SF)
4 Larvitar (SF)
4 Sableye (SF)
1 Pachirisu (GE)
1 Unown G (GE)
2 Claydol (GE)
2 Baltoy (GE)

Trainers: 11
1 Luxury Ball
4 Rare Candy
4 Super Scoop Up
2 Expert Belt

Supporters: 11
4 Roseanne’s Research
3 Felicity’s Drawing
3 Bebe’s Search
1 Team Galactic’s Wager

Stadium: 3
2 Moonlight Stadium
1 Broken Time Space

Energy: 15
4 Special Dark
11 Dark